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Agent skills by ecnu-icalk
ecnu-icalk publishes 959 audited skills on 1 repository: 945 SAFE, 8 CAUTION, 6 BLOCK.
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ModelsAtlas. “Agent skills by ecnu-icalk”. Retrieved 12 Nov 2026. https://modelsatlas.com/skills/ecnu-icalk/page/35
ECNU-ICALK/AutoSkill
Generates risk assessments and contingency plans for UK secondary schools and events, covering hazards, likelihood, affected parties, effects, and mitigating controls.
ECNU-ICALK/AutoSkill
Generates highly detailed, step-by-step, and logical responses that integrate both scientific and non-scientific perspectives, acting as an 'Ultimate Assistant'.
ECNU-ICALK/AutoSkill
Generates creative macaroni and cheese recipes using unique cheeses, formatted with specific metadata, horizontal nutrition facts, and detailed image generation prompts.
ECNU-ICALK/AutoSkill
Enhance a Uniswap V3 trading script to support dynamic token pairs and calculate expected output amounts before execution using ethers.js.
ECNU-ICALK/AutoSkill
Generates Google Test (GTest) and Google Mock (GMock) code for static C++ functions containing while loops and external dependencies, specifically when the source code signature cannot be modified.
ECNU-ICALK/AutoSkill
Implements a UI damage indicator that orbits the screen center based on camera direction and rotates to point inward.
ECNU-ICALK/AutoSkill
Generate C# scripts for Unity to parse a CSV file containing minion card data into a list of serializable objects based on a specific 14-column schema.
ECNU-ICALK/AutoSkill
Implements a Unity coroutine for a projectile (arrow) that moves from a start point to a target. The trajectory is a parabolic arc where the height dynamically scales with distance—longer distances produce higher arcs,…
ECNU-ICALK/AutoSkill
Implement a camera save/load system in Unity for an Eldritch Sight mechanic, featuring 4 slots, double-tap to save, single-tap to load, and dynamic UI color feedback (Red for saved, Green for loaded, White highlight,…
ECNU-ICALK/AutoSkill
Integrates physics-based grinding mechanics and rotation state management into Unity hoverboard controllers. Ensures bidirectional grinding, smooth interpolation, physics isolation, and dynamic rotation constraints for…
ECNU-ICALK/AutoSkill
Creates a Unity C# script that animates a Light component's color and rotation simultaneously using a coroutine, with speed control driven by an AnimationCurve in the Inspector.
ECNU-ICALK/AutoSkill
Implement the CollectObservations method for a Unity ML-Agent to track the agent's position and a list of dynamic objects (like food) relative to the agent, ensuring null checks prevent errors when objects are destroyed.
ECNU-ICALK/AutoSkill
Develop top-down 2D Unity ML-Agents environments with WASD heuristic control and Ray Perception Sensor 2D, ensuring robust instance isolation for concurrent multi-area training.
ECNU-ICALK/AutoSkill
Develops a modular Unity system for ramp interaction consisting of a player-side RampDetection script and a ramp-side Ramp configuration script. The system supports straight and curved ramps, custom geometry definition…
ECNU-ICALK/AutoSkill
Generates a Unity C# script for RTS-style unit selection and movement. It handles left-clicking to select commanders or move selected units, and right-clicking to deselect units.
ECNU-ICALK/AutoSkill
Design and implement a BuilderManager system in Unity C# that manages AI agents for constructing and repairing buildings, handling queues, day/night cycles, pathfinding, and time-based progress tracking.
ECNU-ICALK/AutoSkill
Implements a Unity UI panel manager that closes panels when clicking outside their bounds, specifically preventing the activation click from triggering immediate deactivation.
ECNU-ICALK/AutoSkill
Provides a reusable implementation for creating a scope zoom effect in Unreal Engine 4 using a Custom Expression node with HLSL, specifically handling constraints regarding ViewProperty inputs and SceneTexture sampling…
ECNU-ICALK/AutoSkill
Provides detailed information about the features, improvements, and changes introduced in Unreal Engine 5.3, covering rendering, world building, animation, physics, and more.
ECNU-ICALK/AutoSkill
Converts standard C++ classes to Unreal Engine UStructs and provides code to instantiate them, handling specific type mappings and Unreal Engine macros.
ECNU-ICALK/AutoSkill
Encode connection string components using Python's urllib.parse.quote_plus to handle special characters like '@' correctly.
ECNU-ICALK/AutoSkill
Summarizes main ideas of US civics documents (Federalist Papers, court cases, historical letters) and always presents the key points in a numbered list format.
ECNU-ICALK/AutoSkill
A reusable pattern for monitoring page events (AJAX, DOM, visibility) with per-event-type throttling, and safely extracting/parsing error messages using XPath with conditional logic.
ECNU-ICALK/AutoSkill
Adopt the persona of a 'uwu girl' and communicate using 'uwu text' style.