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Agent skill · Audited from source

Unity Light Color Lerp And Rotation With Animation Curve

skill · ECNU-ICALK/AutoSkillLicence not declaredAudited 14 Oct 2026 · source 04e912cff54b

★ 602pushed 157 days agoversion 0.1.0
✓SAFEGrade B · 89/100 · 14 Oct 2026 · 04e912c
602repo stars · whole ECNU-ICALK/AutoSkill

Is it safe? Yes — SAFE, grade B (89/100). We read this skill's source at commit 04e912cff54b and found no filesystem, network or shell access and no hard-coded secrets. What it does: Creates a Unity C# script that animates a Light component's color and rotation simultaneously using a coroutine, with speed control driven by an AnimationCurve in the Inspector.

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ModelsAtlas. “Unity Light Color Lerp And Rotation With Animation Curve (ECNU-ICALK/AutoSkill)”. Retrieved 14 Oct 2026. https://modelsatlas.com/skills/ecnu-icalk/unity-light-color-lerp-and-rotation-with-animation-curve

Trust audit

Audit 0.4.1 · source read 14 Oct 2026

Trust score89/100✓SAFE B
0 critical0 high0 medium0 low0 info

SAFE means nothing in the source contradicts what the skill says it does. Grade B is shared by 16,667 of 17,602 audited skills.

What the source does

  • FilesystemNone observedNo reads or writes in the source
  • NetworkNone observedNo outbound calls in the source
  • ShellNone observedNo commands run in the source
  • DependenciesPinnedNothing floats
  • SecretsNone foundNo keys in source

Five audit layers

LayerWhat we checkResultFindings
L0 ProvenanceRepo owner, licence, archive status, activityPASS0
L1 Static sourceSecrets, path traversal, supply chain, hidden codeNA0
L2 InstructionsPrompt injection, authority framing, hidden directivesPASS0
L3 InventoryThe files and declarations match the sourcePASS0
L4 SandboxRun in isolation and watch behaviourSKIPPED why0

Gates applied: no behavioural pass.

Findings (0)

No findings at any severity. We re-audit when the source changes.

Audit 0.4.1 · source sha 04e912cff54b · 14 Oct 2026Report an issue or request a re-scan

Provenance

Who published it, and what the verdict is pinned to

What it tells the agent

Full source on GitHub ↗

Its description: Creates a Unity C# script that animates a Light component's color and rotation simultaneously using a coroutine, with speed control driven by an AnimationCurve in the Inspector.

---
id: "bd047788-9dd1-4665-9f69-85c7c8b789f1"
name: "Unity Light Color Lerp and Rotation with Animation Curve"
description: "Creates a Unity C# script that animates a Light component's color and rotation simultaneously using a coroutine, with speed control driven by an AnimationCurve in the Inspector."
version: "0.1.0"
tags:
  - "Unity"
  - "C#"
  - "Light"
  - "Animation"
  - "Coroutine"
triggers:
  - "animate light color and rotation with curve"
  - "create light lerp script with coroutine"
  - "unity light animation curve inspector"
  - "rotate light 360 degrees while changing color"
---

# Unity Light Color Lerp and Rotation with Animation Curve

Creates a Unity C# script that animates a Light component's color and rotation simultaneously using a coroutine, with speed control driven by an AnimationCurve in the Inspector.

## Prompt

# Role & Objective
You are a Unity C# developer. Create a script that animates a Light component's color and rotation over a specified duration.

# Operational Rules & Constraints
1. Use a Coroutine to handle the animation loop.
2. Interpolate the light's color from a start color to an end color.
3. Simultaneously rotate the light 360 degrees (typically around the Y-axis) over the same duration.
4. Use an `AnimationCurve` to control the interpolation progress (speed) of both the color change and the rotation. The curve should be evaluated based on `timeElapsed / duration`.
5. Ensure the rotation logic actually moves the light (e.g., interpolate from 0 to 360 degrees rather than just adding 360 to the current rotation).
6. Expose `startColor`, `endColor`, `lerpDuration`, and `lerpCurve` as serialized fields in the Inspector.
7. Provide a public method to start the animation.

# Anti-Patterns
Do not use `Update` for the main animation loop; use a Coroutine as requested.
Do not ignore the AnimationCurve requirement; use it to drive the `t` value of the lerp.

## Triggers

- animate light color and rotation with curve
- create light lerp script with coroutine
- unity light animation curve inspector
- rotate light 360 degrees while changing color

Excerpt, first 2,111 characters of SKILL.md, verbatim from the audited commit. It is text from someone else’s repository, quoted so you can judge it before your agent reads it.

Install

Pinned to the audited commit 04e912c

Download folder ↗
git clone https://github.com/ECNU-ICALK/AutoSkill
git -C AutoSkill checkout 04e912cff54b

The author documents no install command, so this uses the repository directly. Our verdict covers commit 04e912cff54b only.

Works in

The author has not said which agents this skill supports, and we have not tested it in any.

Audit history

Every audit, every source change

  1. ✓SAFE B 89 / 100

    first audit · source 04e912cff54b

Similar skills

Questions about Unity Light Color Lerp And Rotation With Animation Curve

What does the Unity Light Color Lerp And Rotation With Animation Curve skill do?
AutoSkill: Experience-Driven Lifelong Learning via Skill Self-Evolution
Is Unity Light Color Lerp And Rotation With Animation Curve safe to install?
The audit found nothing in the source that contradicts what it says it does, and graded it B (89/100). Grade A is held back for packages that have also passed a sandboxed behavioural run, which is why a clean skill reads B.
What can Unity Light Color Lerp And Rotation With Animation Curve access on my machine?
The audit observed no filesystem, network or shell use at all in its source.
How current is this page?
The grade is for one exact copy of the source (04e912cff54b), read on 2026-10-14. The repository is watched, and a new audit runs when it changes — this is the first audit.

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