Threejs Debug ProfilerSAFE
Agent skills for building playable, polished Three.js browser games with gameplay, AAA-style graphics, UI, QA, and optional AI-generated 3D, image, and audio assets.
Overview
Agent skills for building playable, polished Three.js browser games with gameplay, AAA-style graphics, UI, QA, and optional AI-generated 3D, image, and audio assets.
ed4c0bcf1058OBSERVED · 2026-10-23What it tells the agent
The instruction file, verbatim from the audited commit — this is the text the model reads, and the surface the audit's instruction layer examines. Quoted here so you can judge it without cloning anything.
--- name: threejs-debug-profiler description: "Debug and profile Three.js browser games: blank canvases, render and runtime bugs, asset and audio loading, animation, resize, mobile input, plus performance profiling of draw calls, triangles, textures, memory, shader and post-processing cost, and bundle size." --- # Three.js Debug Profiler Find root causes and optimize measured bottlenecks without breaking playability. Follow the changed behavior's scope. Reuse the lead's existing reproduction and evidence; verify the affected path after a fix. A passing focused check only needs broader testing when shared behavior changed or an unresolved risk warrants it. Return measurements and defects to the lead for the consolidated verification pass. ## Reference `references/debug-playbook.md` — ordered triage for blank canvas, asset and audio loading, loop/animation/physics, input and mobile, the profiling sequence, and the `__THREE_GAME_DIAGNOSTICS__` shape. Read it when debugging or profiling anything non-obvious. ## Debug Reproduce first, with the same command and URL the user had, and read the console, page, and network errors. Find the module that owns the failure (renderer, loop, camera, scene, assets, audio, input, physics, UI, or base path), fix the root cause there, and retest the exact broken path. The playbook's triage order covers the common causes, such as more than one active loop, a canvas whose display size doesn't match its drawing buffer, and wrong delta units. ## Profile Profile the production preview when user-facing performance matters. Baseline one fixed scenario, classify the bottleneck (CPU, GPU draw, fragment, vertex, memory, or network), change one thing, and re-measure the same scenario, confirming visuals and playability held. The playbook lists the metrics to baseline and the optimizations in order of payoff. ## Report Lead with the root cause or the measured bottleneck. Then files changed, baseline and post metrics, commands, screenshots, the broken path retested, and residual risks.
Trust audit
SAFEgrade B · trust 89/100 Nothing in the source contradicts what it says it does. Grade A is reserved for packages that have also passed the behavioural sandbox.
| Layer | What it checks | Result |
|---|---|---|
| L0 | Provenance & inventory | PASS |
| L1 | Static analysis of the code | NA |
| L2 | Instruction surface (what it tells the agent) | PASS |
| L3 | Class-specific surface | PASS |
| L4 | Behavioural (sandbox) | SKIPPED |
What the source does
- Filesystem
- none-observed
- Network
- none-observed
- Shell
- none-observed
- Dependencies
- pinned
- Secrets in source
- none-found
Findings (0)
No findings outside the package's declared scope.
Gates applied: no_behavioural_pass.
ed4c0bcf1058full audit observations/trust-audit/skill/majidmanzarpour__threejs-debug-profiler.json · Report an issue / request a re-scanAudit history
Every audit this skill has had.
| Date | Source | Verdict | Grade | Score | Change |
|---|---|---|---|---|---|
| 2026-10-23 | ed4c0bcf1058 | SAFE | B | 89 | first audit |
Questions
What does the threejs-debug-profiler — majidmanzarpour/threejs-game-skills skill do?
Agent skills for building playable, polished Three.js browser games with gameplay, AAA-style graphics, UI, QA, and optional AI-generated 3D, image, and audio assets.
Is threejs-debug-profiler — majidmanzarpour/threejs-game-skills safe to install?
The audit found nothing in the source that contradicts what it says it does, and graded it B (89/100). Grade A is held back for packages that have also passed a sandboxed behavioural run, which is why a clean skill reads B.
What can threejs-debug-profiler — majidmanzarpour/threejs-game-skills access on my machine?
The audit observed no filesystem, network or shell use at all in its source.
How current is this page?
The grade is for one exact copy of the source (ed4c0bcf1058), read on 2026-10-23. The repository is watched, and a new audit runs when it changes — this is the first audit.
Add this badge to your README
Shows this page's audit result and links back to it. It updates when the audit does.
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