Atlas / Skills / majidmanzarpour / Threejs Debug Profiler

Threejs Debug ProfilerSAFE

skills/majidmanzarpour/threejs-debug-profiler

Agent skills for building playable, polished Three.js browser games with gameplay, AAA-style graphics, UI, QA, and optional AI-generated 3D, image, and audio assets.

Verdict
SAFE
Grade
B
Trust score
89 /100
Version
—
Hosts
—
License
MIT
Stars
2,578
01

Overview

Agent skills for building playable, polished Three.js browser games with gameplay, AAA-style graphics, UI, QA, and optional AI-generated 3D, image, and audio assets.

Read from source at commit ed4c0bcf1058OBSERVED · 2026-10-23
Advertisement
02

What it tells the agent

The instruction file, verbatim from the audited commit — this is the text the model reads, and the surface the audit's instruction layer examines. Quoted here so you can judge it without cloning anything.

---
name: threejs-debug-profiler
description: "Debug and profile Three.js browser games: blank canvases, render and runtime bugs, asset and audio loading, animation, resize, mobile input, plus performance profiling of draw calls, triangles, textures, memory, shader and post-processing cost, and bundle size."
---

# Three.js Debug Profiler

Find root causes and optimize measured bottlenecks without breaking playability.

Follow the changed behavior's scope. Reuse the lead's existing reproduction and evidence; verify the affected path after a fix. A passing focused check only needs broader testing when shared behavior changed or an unresolved risk warrants it. Return measurements and defects to the lead for the consolidated verification pass.

## Reference

`references/debug-playbook.md` — ordered triage for blank canvas, asset and audio loading, loop/animation/physics, input and mobile, the profiling sequence, and the `__THREE_GAME_DIAGNOSTICS__` shape. Read it when debugging or profiling anything non-obvious.

## Debug

Reproduce first, with the same command and URL the user had, and read the console, page, and network errors. Find the module that owns the failure (renderer, loop, camera, scene, assets, audio, input, physics, UI, or base path), fix the root cause there, and retest the exact broken path. The playbook's triage order covers the common causes, such as more than one active loop, a canvas whose display size doesn't match its drawing buffer, and wrong delta units.

## Profile

Profile the production preview when user-facing performance matters. Baseline one fixed scenario, classify the bottleneck (CPU, GPU draw, fragment, vertex, memory, or network), change one thing, and re-measure the same scenario, confirming visuals and playability held. The playbook lists the metrics to baseline and the optimizations in order of payoff.

## Report

Lead with the root cause or the measured bottleneck. Then files changed, baseline and post metrics, commands, screenshots, the broken path retested, and residual risks.
03

Trust audit

SAFEgrade B · trust 89/100 Nothing in the source contradicts what it says it does. Grade A is reserved for packages that have also passed the behavioural sandbox.

LayerWhat it checksResult
L0Provenance & inventoryPASS
L1Static analysis of the codeNA
L2Instruction surface (what it tells the agent)PASS
L3Class-specific surfacePASS
L4Behavioural (sandbox)SKIPPED

What the source does

Filesystem
none-observed
Network
none-observed
Shell
none-observed
Dependencies
pinned
Secrets in source
none-found

Findings (0)

No findings outside the package's declared scope.

Gates applied: no_behavioural_pass.

Audited 2026-10-23 · audit v0.4.1 · source sha ed4c0bcf1058full audit observations/trust-audit/skill/majidmanzarpour__threejs-debug-profiler.json · Report an issue / request a re-scan
04

Audit history

Every audit this skill has had.

DateSourceVerdictGradeScoreChange
2026-10-23ed4c0bcf1058SAFEB89first audit
05

Questions

What does the threejs-debug-profiler — majidmanzarpour/threejs-game-skills skill do?

Agent skills for building playable, polished Three.js browser games with gameplay, AAA-style graphics, UI, QA, and optional AI-generated 3D, image, and audio assets.

Is threejs-debug-profiler — majidmanzarpour/threejs-game-skills safe to install?

The audit found nothing in the source that contradicts what it says it does, and graded it B (89/100). Grade A is held back for packages that have also passed a sandboxed behavioural run, which is why a clean skill reads B.

What can threejs-debug-profiler — majidmanzarpour/threejs-game-skills access on my machine?

The audit observed no filesystem, network or shell use at all in its source.

How current is this page?

The grade is for one exact copy of the source (ed4c0bcf1058), read on 2026-10-23. The repository is watched, and a new audit runs when it changes — this is the first audit.

Add this badge to your README

Shows this page's audit result and links back to it. It updates when the audit does.

ModelsAtlas audit badge

Markdown
[![ModelsAtlas audit: Threejs Debug Profiler](https://modelsatlas.com/skills/majidmanzarpour/threejs-debug-profiler/badge.svg)](https://modelsatlas.com/skills/majidmanzarpour/threejs-debug-profiler/)

Not your listing, or something out of date? Claim or update your listing.

Advertisement