Atlas / Skills / remotion-dev / Remotion Agent Skills

Remotion Agent SkillsSAFE

skills/remotion-dev/mediabunny

Agent Skills

Verdict
SAFE
Grade
B
Trust score
89 /100
Version
4.0.537
Hosts
3 documented
License
—
Stars
5,438
01

Overview

From the repository's own README, as read at the audited commit. Badges and raw HTML are left out.

Remotion maintains a list of Agent Skills that define best practices for working in Remotion projects.

These skills are useful for AI agents like Claude Code, Codex, Kimi Code or Cursor.

You can install them by running:

npx skills add remotion-dev/skills

You are also offered the option to add skills when you create a new Remotion project:

bun create video

For more information, see the Remotion Agent Skills documentation.

Available skills

/remotion-best-practices

This skill encompasses all other skills.

Use it if you are not sure which specific skill to use.

/remotion-create

Create a new Remotion project or composition.

Example prompt: /remotion-create Make a promo video for a record store

/remotion-markup

Best practices for writing Remotion React markup.

Use this for knowledge about compositions, animations, layout, typography, media elements, effects, audio, fonts, timing.

Example prompt: /remotion-markup Create an animated title card using Inter.

/remotion-studio

Launch the Studio to see a preview of your video.

Example prompt: /remotion-studio

/remotion-render

Invoke a render into a video or a still.

Example prompt: /remotion-render

/remotion-maps

Best practices for creating map animations in Remotion.

Use this for static maps, animated routes and markers, geographic explainers, Mapbox, MapLibre, MapTiler, GeoJSON, and 3D geographic flyovers with CesiumJS.

Example prompt: /remotion-maps Animate a route from Los Angeles to New York and make the camera follow it.

/remotion-captions

Guidance for captions and subtitles.

/remotion-saas

Architecture guidance for Remotion-powered apps and product integrations.

Example prompt: /remotion-saas Turn my video into a SaaS.

#

Read from source at commit e02e493f772cOBSERVED · 2026-10-20
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02

Install

Commands as the repository documents them. They are shown, not run.

npx skills add remotion-dev/skills
npm i
npm i
npm i mapbox-gl @turf/turf
npm i maplibre-gl @turf/turf
npm i zod
03

Host compatibility

What the documentation claims. We have not run a compatibility test.

HostStatusNotes
claude-codementioned
codexmentioned
cursormentioned
04

What it tells the agent

The instruction file, verbatim from the audited commit — this is the text the model reads, and the surface the audit's instruction layer examines. Quoted here so you can judge it without cloning anything.

---
name: remotion-best-practices
description: Router for all Remotion skills
version: 4.0.537
---

## Preserve user changes

Users may make edits in the code outside of the conversation.

If you detect a surprising change made in the meanwhile, don't overwrite it, assume it was intentional or ask for confirmation.

## Creating a video

If the user asks to make, create, or build a new video or composition, load [Create a new Remotion video](./remotion-create/REFERENCE.md), whether or not a Remotion project already exists.

## New project setup

If no Remotion project currently exists, load [Create a new Remotion project](./remotion-create/REFERENCE.md)

## React Markup Best Practices

If you are writing Remotion React Markup, load [Remotion Markup Best Practices](./remotion-markup/REFERENCE.md)

## Maps

For static maps, animated routes and markers, geographic explainers, Mapbox, MapLibre, MapTiler, GeoJSON, or 3D geographic flyovers, load [Remotion Maps](./remotion-maps/REFERENCE.md).

## Multimedia

For achieving multimedia tasks in the browser, such as trimming, cropping videos, or getting metadata from them, load [Remotion Multimedia](./remotion-multimedia/REFERENCE.md)

## Improving Interactivity

By structuring the Remotion markup well, we can allow users to interactively change things in the Studio and write back to code. If relevant: [Interactivity Best Practices](./remotion-interactivity/REFERENCE.md)

## Open the preview

If the user asks to "make" a video, "create" a video, etc.
Don't render the video by default unless they are very explicit. They want to instead see an interactive preview.
As soon as the project can run, start Studio and open the preview in the browser before building or editing the composition. Keep it open while you work so the user can watch progress and steer.

### If you are using Cursor

Run Studio without `--no-open` so it opens the browser automatically:

```bash
npx remotion studio
```

### If you are using another agent client with an in-app browser

You can use the command above to let Studio open the browser, or run:

```bash
npx remotion studio --no-open
```

This will start a long-running process and print the server URL for the preview.  
If the server is already started, it will print the URL.
If you use `--no-open`, open the exact printed URL in the in-app browser and verify that Studio loads. Once a composition exists, verify that its video preview loads. If you cannot open it there, run Studio without `--no-open`.
You can visit a specific composition by navigating to `/[composition-id]`, for example `http://localhost:3000/MapAnimation`.

:::note
The Studio supports WebMCP tools.
:::

### If you do not have an in-app browser

This will open the Studio in the browser or refocus it if it is already open.

```bash
npx remotion studio
```

### More options

To launch a project in Remotion Studio, open its exact local URL, or configure Studio CLI flags, load [Remotion Studio](./remotion-studio/REFERENCE.md).

## Render the video

Only render if the user is very explicit in asking for it.  
E.g. "Render the video", "Export", "Give me the MP4".

The preview also has a more intuitive rendering interface, so consider using it instead of the command line for rendering.

```
npx remotion render
```

For more options, see [Rendering](./remotion-render/REFERENCE.md).

For advanced rendering beyond simple `npx remotion render`, see: [Rendering Best Practices](./remotion-render/REFERENCE.md)

## Captions

When working with Captions, load [Remotion Captions](./remotion-captions/REFERENCE.md).

## Creating a SaaS, automation or application

Use the [Remotion SaaS skill](./remotion-saas/REFERENCE.md) for knowledge about Remotion-powered SaaS apps, such as `<Player>`, rendering on Lambda, Vercel, Cloudflare, via Express.js, client-side rendering, or for finding the right SaaS template.

## Looking up Remotion APIs and documentation

To find and read current Remotion documentation, load [Remotion Docs](./remotion-docs/REFERENCE.md).

## Upgrading

To upgrade Remotion, related packages, compatible Mediabunny packages, and installed Remotion Agent Skills, load [Remotion Upgrade](./remotion-upgrade/REFERENCE.md).
05

Trust audit

SAFEgrade B · trust 89/100 Nothing in the source contradicts what it says it does. Grade A is reserved for packages that have also passed the behavioural sandbox.

LayerWhat it checksResult
L0Provenance & inventoryPASS
L1Static analysis of the codePASS
L2Instruction surface (what it tells the agent)PASS
L3Class-specific surfacePASS
L4Behavioural (sandbox)SKIPPED

What the source does

Filesystem
declared (3 observation(s))
Network
none-observed
Shell
none-observed
Dependencies
not all pinned
Secrets in source
none-found

Findings (5)

LOWInventory / provenance · inv.no_license · CWE-1104
Why it matters. no LICENSE file and no repo licence
Fix. add a licence
LOWFilesystem / path · fs.traversal · CWE-22, CWE-59
scripts/prepare-embedded-skills.ts:133
'../../../remotion-interactivity/SKILL.md',
LOWFilesystem / path · fs.traversal · CWE-22, CWE-59
scripts/prepare-embedded-skills.ts:134
'../../../../remotion-interactivity/SKILL.md',
LOWFilesystem / path · fs.traversal · CWE-22, CWE-59
scripts/sync-agent-skills.ts:26
const expectedTarget = `../../packages/skills/skills/${skillFolder}`;
LOWSupply chain · supply.unpinned · CWE-829, CWE-1357
package.json
@remotion/eslint-config-internal, @remotion/bundler, remotion, @remotion/shapes, @remotion/three, @remotion/cli, @remotion/lottie, @remotion/google-fonts
Why it matters. 8 dependency range(s) float
Fix. pin exact versions or ship a lockfile

Gates applied: no_behavioural_pass, no_license.

Audited 2026-10-20 · audit v0.4.1 · source sha e02e493f772cfull audit observations/trust-audit/skill/remotion-dev__mediabunny.json · Report an issue / request a re-scan
06

Audit history

Every audit this skill has had.

DateSourceVerdictGradeScoreChange
2026-10-20e02e493f772cSAFEB89first audit
07

Questions

What does the mediabunny — remotion-dev/skills skill do?

Agent Skills

Is mediabunny — remotion-dev/skills safe to install?

The audit found nothing in the source that contradicts what it says it does, and graded it B (89/100). Grade A is held back for packages that have also passed a sandboxed behavioural run, which is why a clean skill reads B.

What can mediabunny — remotion-dev/skills access on my machine?

The audit observed that it reads or writes files. Each of those is consistent with what it says it does. Secrets in the source: none found.

Which assistants does mediabunny — remotion-dev/skills work with?

Its documentation mentions claude-code, codex and cursor. That is what the text claims, not a compatibility test we ran.

How current is this page?

The grade is for one exact copy of the source (e02e493f772c), read on 2026-10-20. The repository is watched, and a new audit runs when it changes — this is the first audit.

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