Atlas / Skills / flutter / Flutter Add Widget Test

Flutter Add Widget TestSAFE

skills/flutter/flutter-add-widget-test
Verdict
SAFE
Grade
B
Trust score
89 /100
Version
—
Hosts
—
License
BSD-3-Clause
Stars
3,104
01

Overview

An agent skill published by flutter.

Read from source at commit 512857499a6aOBSERVED · 2026-10-24
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02

What it tells the agent

The instruction file, verbatim from the audited commit — this is the text the model reads, and the surface the audit's instruction layer examines. Quoted here so you can judge it without cloning anything.

---
name: flutter-add-widget-test
description: Implement a component-level test using `WidgetTester` to verify UI rendering and user interactions (tapping, scrolling, entering text). Use when validating that a specific widget displays correct data and responds to events as expected.
metadata:
  model: models/gemini-3.1-pro-preview
  last_modified: Tue, 21 Apr 2026 21:15:41 GMT
---
# Writing Flutter Widget Tests

## Contents
- [Setup & Configuration](#setup--configuration)
- [Core Components](#core-components)
- [Workflow: Implementing a Widget Test](#workflow-implementing-a-widget-test)
- [Interaction & State Management](#interaction--state-management)
- [Examples](#examples)

## Setup & Configuration

Ensure the testing environment is properly configured before authoring widget tests.

1. Add the `flutter_test` dependency to the `dev_dependencies` section of `pubspec.yaml`.
2. Place all test files in the `test/` directory at the root of the project.
3. Suffix all test file names with `_test.dart` (e.g., `widget_test.dart`).

## Core Components

Utilize the following `flutter_test` components to interact with and validate the widget tree:

*   **`WidgetTester`**: The primary interface for building and interacting with widgets in the test environment. Provided automatically by the `testWidgets()` function.
*   **`Finder`**: Locates widgets in the test environment (e.g., `find.text('Submit')`, `find.byType(TextField)`, `find.byKey(Key('submit_btn'))`).
*   **`Matcher`**: Verifies the presence or state of widgets located by a `Finder` (e.g., `findsOneWidget`, `findsNothing`, `findsNWidgets(2)`, `matchesGoldenFile`).

## Workflow: Implementing a Widget Test

Copy the following checklist to track progress when implementing a new widget test.

### Task Progress
- [ ] **Step 1: Define the test.** Use `testWidgets('description', (WidgetTester tester) async { ... })`.
- [ ] **Step 2: Build the widget.** Call `await tester.pumpWidget(MyWidget())` to render the UI. Wrap the widget in a `MaterialApp` or `Directionality` widget if it requires inherited directional or theme data.
- [ ] **Step 3: Locate elements.** Instantiate `Finder` objects for the target widgets.
- [ ] **Step 4: Verify initial state.** Use `expect(finder, matcher)` to validate the initial render.
- [ ] **Step 5: Simulate interactions.** Execute gestures or inputs (e.g., `await tester.tap(buttonFinder)`).
- [ ] **Step 6: Rebuild the tree.** Call `await tester.pump()` or `await tester.pumpAndSettle()` to process state changes.
- [ ] **Step 7: Verify updated state.** Use `expect()` to validate the UI after the interaction.
- [ ] **Step 8: Run and validate.** Execute `flutter test test/your_test_file_test.dart`.
- [ ] **Step 9: Feedback Loop.** Review test output -> identify failing matchers -> adjust widget logic or test assertions -> re-run until passing.

## Interaction & State Management

Apply the following conditional logic based on the type of interaction or state change being tested:

*   **If testing static rendering:** Call `await tester.pumpWidget()` once, then immediately run `expect()` assertions.
*   **If testing standard state changes (e.g., button taps):** 
    1. Call `await tester.tap(finder)`.
    2. Call `await tester.pump()` to trigger a single frame rebuild.
*   **If testing animations, transitions, or asynchronous UI updates:** 
    1. Trigger the action (e.g., `await tester.drag(finder, Offset(500, 0))`).
    2. Call `await tester.pumpAndSettle()` to repeatedly pump frames until no more frames are scheduled (animation completes).
*   **If testing text input:** Call `await tester.enterText(textFieldFinder, 'Input string')`.
*   **If testing items in a dynamic or long list:** Call `await tester.scrollUntilVisible(itemFinder, 500.0, scrollable: listFinder)` to ensure the target widget is rendered before interacting with it.

## Examples

### High-Fidelity Widget Test Implementation

**Target Widget (`lib/todo_list.dart`):**
```dart
import 'package:flutter/material.dart';

class TodoList extends StatefulWidget {
  const TodoList({super.key});

  @override
  State<TodoList> createState() => _TodoListState();
}

class _TodoListState extends State<TodoList> {
  final todos = <String>[];
  final controller = TextEditingController();

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        body: Column(
          children: [
            TextField(controller: controller),
            Expanded(
              child: ListView.builder(
                itemCount: todos.length,
                itemBuilder: (context, index) {
                  final todo = todos[index];
                  return Dismissible(
                    key: Key('$todo$index'),
                    onDismissed: (_) => setState(() => todos.removeAt(index)),
                    child: ListTile(title: Text(todo)),
                  );
                },
              ),
            ),
          ],
        ),
        floatingActionButton: FloatingActionButton(
          onPressed: () {
            setState(() {
              todos.add(controller.text);
              controller.clear();
            });
          },
          child: const Icon(Icons.add),
        ),
      ),
    );
  }
}
```

**Test Implementation (`test/todo_list_test.dart`):**
```dart
import 'package:flutter/material.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:my_app/todo_list.dart';

void main() {
  testWidgets('Add and remove a todo item', (WidgetTester tester) async {
    // 1. Build the widget
    await tester.pumpWidget(const TodoList());

    // 2. Verify initial state
    expect(find.byType(ListTile), findsNothing);

    // 3. Enter text into the TextField
    await tester.enterText(find.byType(TextField), 'Buy groceries');

    // 4. Tap the add button
    await tester.tap(find.byType(FloatingActionButton));

    // 5. Rebuild the widget to reflect the new state
    await tester.pump();

    // 6. Verify the i
03

Trust audit

SAFEgrade B · trust 89/100 Nothing in the source contradicts what it says it does. Grade A is reserved for packages that have also passed the behavioural sandbox.

LayerWhat it checksResult
L0Provenance & inventoryPASS
L1Static analysis of the codeNA
L2Instruction surface (what it tells the agent)PASS
L3Class-specific surfacePASS
L4Behavioural (sandbox)SKIPPED

What the source does

Filesystem
none-observed
Network
none-observed
Shell
none-observed
Dependencies
pinned
Secrets in source
none-found

Findings (0)

No findings outside the package's declared scope.

Gates applied: no_behavioural_pass.

Audited 2026-10-24 · audit v0.4.1 · source sha 512857499a6afull audit observations/trust-audit/skill/flutter__flutter-add-widget-test.json · Report an issue / request a re-scan
04

Audit history

Every audit this skill has had.

DateSourceVerdictGradeScoreChange
2026-10-24512857499a6aSAFEB89first audit
05

Questions

Is flutter-add-widget-test — flutter/skills safe to install?

The audit found nothing in the source that contradicts what it says it does, and graded it B (89/100). Grade A is held back for packages that have also passed a sandboxed behavioural run, which is why a clean skill reads B.

What can flutter-add-widget-test — flutter/skills access on my machine?

The audit observed no filesystem, network or shell use at all in its source.

How current is this page?

The grade is for one exact copy of the source (512857499a6a), read on 2026-10-24. The repository is watched, and a new audit runs when it changes — this is the first audit.

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