AssetBundleSAFE
MCP Server for easily and efficiently analyzing Unity AssetBundles.
Overview
From the repository's own README, as read at the audited commit. Badges and raw HTML are left out.
[](https://www.nuget.org/packages/AssetBundleMCP) [](https://github.com/hanachiru/AssetBundleMCP/releases) [](LICENSE) [](https://github.com/hanachiru/AssetBundleMCP/actions/workflows/test.yml)
日本語
AssetBundleMCP is an MCP (Model-Context-Protocol) server for easily and efficiently analyzing Unity AssetBundles through conversation with an AI assistant (such as gemini-cli).
By using this tool, developers and QA engineers can quickly grasp information such as a list of assets and texture details contained in an AssetBundle simply by asking questions in natural language.
Main Features
- Interactive AssetBundle Analysis: Analyze AssetBundles just by talking to your AI assistant.
- Easy Installation: Provided as a NuGet package, so you can easily introduce it by adding it to your configuration file.
- Flexible Data Access: You can also write SQL queries directly to the AI and freely extract information from the database-formatted analysis results.
Requirements
- .NET 9.0 SDK or later
Installation & Setup
If .NET 10 is installed (Recommended)
Starting from .NET 10 preview 6, you can run it directly using dnx.
Please follow the documentation for your AI assistant to set up AssetBundleMCP as an MCP server.
- For Visual Studio Code:
.vscode/mcp.json - For Visual Studio:
.mcp.json
{
"servers": {
"AssetBundleMCP": {
"type": "stdio",
"command": "dnx",
"args": [
"AssetBundleMCP",
"--yes"
]
}
}
}- For Gemini Cli:
.gemini/settings.json
{
"mcpServers": {
"AssetBundleMCP": {
"command":02b116cc6941OBSERVED · 2026-10-10Trust audit
SAFEgrade B · trust 89/100 Nothing in the source contradicts what it says it does. Grade A is reserved for packages that have also passed the behavioural sandbox.
| Layer | What it checks | Result |
|---|---|---|
| L0 | Provenance & inventory | PASS |
| L1 | Static analysis of the code | NA |
| L2 | Instruction surface (what it tells the agent) | PASS |
| L3 | Class-specific surface | PASS |
| L4 | Behavioural (sandbox) | SKIPPED |
What the source does
- Filesystem
- none-observed
- Network
- none-observed
- Shell
- none-observed
- Dependencies
- pinned
- Secrets in source
- none-found
Findings (4)
AssetBundles
sampleassetbundle
.gitmodules
Gates applied: no_behavioural_pass.
02b116cc6941full audit observations/trust-audit/mcp-server/hanachiru__assetbundle.json · Report an issue / request a re-scanAudit history
Every audit this server has had. A grade with a past is a grade somebody is still checking.
| Date | Source | Verdict | Grade | Score | Change |
|---|---|---|---|---|---|
| 2026-10-10 | 02b116cc6941 | SAFE | B | 89 | first audit |
Questions
What is the AssetBundle MCP server?
MCP Server for easily and efficiently analyzing Unity AssetBundles.
Is AssetBundle safe to connect to an agent?
The audit found nothing in the source that contradicts what it says it does, and graded it B (89/100). Grade A is held back for packages that have also passed a sandboxed behavioural run, which is why a clean server reads B.
What credentials does AssetBundle need?
No credential environment variables were found in its source, so it appears to need none.
How current is this page?
The grade is for one exact copy of the source (02b116cc6941), read on 2026-10-10. The repository is watched and re-audited when it changes.