Skills by job · page 16

Coding & review skills

2,081 audited skills for coding & review: 1,590 SAFE, 386 CAUTION, 105 BLOCK. Review diffs, enforce conventions, write and refactor code in a language or framework.

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ModelsAtlas. “Coding & review skills”. Retrieved 29 Oct 2026. https://modelsatlas.com/skills/topic/coding/page/16
2,081 coding & review skills · page 16 of 87 · ranked by trust score, then stars

Adopt

Donchitos/Claude-Code-Game-Studios

✓SAFE B

Brownfield audit — do existing artifacts actually work? Numbered migration plan. Unlike /project-stage-detect, checks compliance not existence.

★ 26k89/100

Architecture Decision

Donchitos/Claude-Code-Game-Studios

✓SAFE B

Create an ADR documenting a technical decision: context, alternatives considered, consequences.

★ 26k89/100

Architecture Review

Donchitos/Claude-Code-Game-Studios

✓SAFE B

Traceability matrix mapping GDD requirements to ADRs. Finds gaps, cross-ADR conflicts, engine compatibility. PASS/CONCERNS/NOT ASSESSED/FAIL.

★ 26k89/100

Art Bible

Donchitos/Claude-Code-Game-Studios

✓SAFE B

Author the Art Bible — visual identity gating asset production. Run before /map-systems.

★ 26k89/100

Asset Audit

Donchitos/Claude-Code-Game-Studios

✓SAFE B

Audit assets against naming conventions, file size budgets, format standards. Finds orphaned assets, missing references.

★ 26k89/100

Asset Spec

Donchitos/Claude-Code-Game-Studios

✓SAFE B

Per-asset visual specs plus AI generation prompts from GDDs and character profiles. After the art bible.

★ 26k89/100

Balance Check

Donchitos/Claude-Code-Game-Studios

!CAUTION B

Find balance outliers, broken progressions, degenerate strategies, economy imbalances in formulas and data. 'Check game balance'.

★ 26k89/100

Brainstorm

Donchitos/Claude-Code-Game-Studios

✓SAFE B

Guided concept ideation using professional studio techniques, player psychology, creative exploration.

★ 26k89/100

Bug Report

Donchitos/Claude-Code-Game-Studios

✓SAFE B

Structured bug report from a description, or analyze code for potential bugs. Reproduction steps, severity.

★ 26k89/100

Bug Triage

Donchitos/Claude-Code-Game-Studios

✓SAFE B

Re-evaluate open bugs — priority vs severity, assign to sprints, surface systemic trends. Run when the count grows.

★ 26k89/100

Changelog

Donchitos/Claude-Code-Game-Studios

✓SAFE B

Auto-generate a changelog from git commits and sprint data. Internal and player-facing versions.

★ 26k89/100

Code Review

Donchitos/Claude-Code-Game-Studios

✓SAFE B

Architectural code review — coding standards, SOLID, testability, performance concerns.

★ 26k89/100

Consistency Check

Donchitos/Claude-Code-Game-Studios

✓SAFE B

Scan GDDs against the entity registry for cross-document conflicts. Grep-first approach targets conflicting sections, different stats.

★ 26k89/100

Content Audit

Donchitos/Claude-Code-Game-Studios

✓SAFE B

Audit GDD content counts against what's implemented — planned vs built.

★ 26k89/100

Create Architecture

Donchitos/Claude-Code-Game-Studios

✓SAFE B

Author the architecture blueprint before code is written. Validates decisions against the pinned engine, flags knowledge gaps.

★ 26k89/100

Create Control Manifest

Donchitos/Claude-Code-Game-Studios

✓SAFE B

Flat must-do/never-do rules sheet per system and layer, extracted from Accepted ADRs. ADRs explain why; this is actionable.

★ 26k89/100

Create Epics

Donchitos/Claude-Code-Game-Studios

✓SAFE B

Turn GDDs plus architecture into epics — one per architectural module, with untraced requirements. Then /create-stories [epic-slug].

★ 26k89/100

Create Stories

Donchitos/Claude-Code-Game-Studios

✓SAFE B

Break one epic into implementable stories embedding TR-ID, ADR guidance, acceptance criteria. Reads the control manifest. After /create-epics.

★ 26k89/100

Day One Patch

Donchitos/Claude-Code-Game-Studios

✓SAFE B

Day-one launch patch — focused fix for known issues found after gold master. Mini-sprint with QA gate and rollback.

★ 26k89/100

Design Review

Donchitos/Claude-Code-Game-Studios

✓SAFE B

Reviews one design document for completeness, internal consistency, implementability, and design standards. Before handing to programmers.

★ 26k89/100

Design System

Donchitos/Claude-Code-Game-Studios

✓SAFE B

Section-by-section GDD authoring for one system — walks through each required section, cross-references dependencies.

★ 26k89/100

Dev Story

Donchitos/Claude-Code-Game-Studios

✓SAFE B

Implement a story: ADR guidelines, right programmer agent, code plus test. Then /story-done (/story-readiness before, /code-review after, at standard/full).

★ 26k89/100

Estimate

Donchitos/Claude-Code-Game-Studios

✓SAFE B

Estimate task effort from complexity, dependencies, velocity, risk. Structured estimate with confidence levels.

★ 26k89/100

Examples

Donchitos/Claude-Code-Game-Studios

✓SAFE B

Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.

★ 26k89/100