Agent skill · Audited from source

design

skill · rshankras/claude-code-apple-skillsMIT licenceAudited 28 Oct 2026 · source 7fd70e317e5c

★ 836pushed 95 days ago
✓SAFEGrade B · 89/100 · 28 Oct 2026 · 7fd70e3
836repo stars · whole rshankras/claude-code-apple-skills

Is it safe? Yes — SAFE, grade B (89/100). We read this skill's source at commit 7fd70e317e5c and found no filesystem, network or shell access and no hard-coded secrets. What it does: Design skills for Apple platform UI — Liquid Glass, animations, game feel (haptics, sound, celebrations), UI prototyping, UX writing, SF Symbols, and typography. Use when implementing design language features, adding…

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Cite this page

ModelsAtlas. “design (rshankras/claude-code-apple-skills)”. Retrieved 28 Oct 2026. https://modelsatlas.com/skills/rshankras/design

3 skills are called “design”. You are viewing rshankras/claude-code-apple-skills.

Trust audit

Audit 0.4.1 · source read 28 Oct 2026

Trust score89/100✓SAFE B
0 critical0 high0 medium0 low0 info

SAFE means nothing in the source contradicts what the skill says it does. Grade B is shared by 13,985 of 14,816 audited skills.

What the source does

  • FilesystemNone observedNo reads or writes in the source
  • NetworkNone observedNo outbound calls in the source
  • ShellNone observedNo commands run in the source
  • DependenciesPinnedNothing floats
  • SecretsNone foundNo keys in source

Five audit layers

LayerWhat we checkResultFindings
L0 ProvenanceRepo owner, licence, archive status, activityPASS0
L1 Static sourceSecrets, path traversal, supply chain, hidden codeNA0
L2 InstructionsPrompt injection, authority framing, hidden directivesPASS0
L3 InventoryThe files and declarations match the sourcePASS0
L4 SandboxRun in isolation and watch behaviourSKIPPED why0

Gates applied: no behavioural pass.

Findings (0)

No findings at any severity. We re-audit when the source changes.

Audit 0.4.1 · source sha 7fd70e317e5c · 28 Oct 2026Report an issue or request a re-scan

Provenance

Who published it, and what the verdict is pinned to

  • Publisherrshankras GitHub userOwner of the repository this skill is read from
  • Source folderrshankras/claude-code-apple-skills/skills/designThe exact folder we audited
  • LicenceMITAs the repository states it
  • Commit pinned for this verdict7fd70e317e5cA new audit runs when the source changes
  • Repository statusNot archivedLast push 95 days ago
  • Sandboxed runNot runSkills are read, not executed; layer L4 is skipped

What it tells the agent

Full source on GitHub ↗

Its description: Design skills for Apple platform UI — Liquid Glass, animations, game feel (haptics, sound, celebrations), UI prototyping, UX writing, SF Symbols, and typography. Use when implementing design language features, adding…

---
name: design
description: Design skills for Apple platform UI — Liquid Glass, animations, game feel (haptics, sound, celebrations), UI prototyping, UX writing, SF Symbols, and typography. Use when implementing design language features, adding juice/feedback, writing interface copy, or choosing type and iconography.
allowed-tools: [Read, Write, Edit, Glob, Grep, AskUserQuestion]
last_verified: 2026-07-18
review_by: 2027-06-22
os_version: iOS 27 / macOS 27
---

# Design Skills

Skills for implementing Apple's modern design systems across platforms.

## When This Skill Activates

Use this skill when the user:
- Asks about Liquid Glass design
- Wants to implement modern Apple UI effects
- Needs guidance on visual design patterns
- Asks about materials, transparency, or blur effects
- Wants to create fluid animations
- Asks about **spring**, **bounce**, or **snappy** animations
- Wants **PhaseAnimator** or **KeyframeAnimator** help
- Needs **view transitions**, **matched geometry**, or **hero transitions**
- Wants **SF Symbol effects** (bounce, pulse, wiggle, breathe)
- Asks about **animation completions** or **withAnimation**
- Says the app feels **flat** or wants **juice/game feel** (celebrations, haptics, sound effects)
- Wants a **feedback audit** — do events reach the user on the right channels?
- Needs UX structure help: navigation clarity, discoverability, information architecture
- Is writing or reviewing interface copy, alerts, or feature names
- Asks about SF Symbols usage/authoring, fonts, Dynamic Type, or type hierarchy

## Available Skills

### liquid-glass/
Comprehensive Liquid Glass implementation for iOS 26+, macOS 26+.
- SwiftUI `.glassEffect()` API
- AppKit `NSGlassEffectView`
- GlassEffectContainer patterns
- Morphing transitions
- Interactive effects
- Button styles

### animation-patterns/
SwiftUI animation patterns for iOS 13–18+.
- Spring configurations (3 API generations)
- PhaseAnimator and KeyframeAnimator (iOS 17+)
- View transitions, matched geometry, navigation transitions
- SF Symbol effects
- Animation completions, transactions, timing curves

### game-feel/
Game feel ("juice") as a discipline — the event×channel feedback audit, haptic vocabulary design (Core Haptics service architecture), and sound-effect layers that coexist with music. Routes to animation-patterns for motion technique and generators/milestone-celebration for generated code.

### ui-prototyping/
Explore divergent UI directions for a screen as named, runnable Swift `#Preview` variants — compare, remix, and tune before committing to one design.

### ux-writing/
Interface copy that works — voice/tone, the PACE framework, alert anatomy, feature naming, empty states, and the small-word edits that measurably improve UX.

### sf-symbols/
SF Symbols end-to-end — choosing/configuring system symbols (rendering modes, variable color/draw), authoring custom symbols that interpolate across weights, and the animation preset vocabulary.

### typography/
UI typography — text styles and Dynamic Type, the San Francisco family with its width axis, optical sizes, tracking vs kerning, and custom-font scaling obligations.

## Key Principles

### 1. Platform Consistency
- Follow Apple Human Interface Guidelines
- Use system-provided APIs
- Respect user appearance preferences

### 2. Performance
- Use GlassEffectContainer for multiple effects
- Limit number of glass effects per view
- Consider GPU resources

### 3. Visual Hierarchy
- Glass effects create depth and layering
- Use tints to indicate prominence
- Combine with appropriate shadows

## Reference Documentation

- [Applying Liquid Glass to custom views (SwiftUI)](https://developer.apple.com/documentation/swiftui/applying-liquid-glass-to-custom-views)
- [NSGlassEffectView (AppKit)](https://developer.apple.com/documentation/appkit/nsglasseffectview)
- Local captured docs (optional): if `~/Downloads/docs/SwiftUI-Implementing-Liquid-Glass-Design.md` or `~/Downloads/docs/AppKit-Implementing-Liquid-Glass-Design.md` exists, read it for extra detail; skip silently if absent.

Excerpt, first 4,073 characters of SKILL.md, verbatim from the audited commit. It is text from someone else’s repository, quoted so you can judge it before your agent reads it.

Install

Pinned to the audited commit 7fd70e3

Download folder ↗
git clone https://github.com/rshankras/claude-code-apple-skills
git -C claude-code-apple-skills checkout 7fd70e317e5c

The author documents no install command, so this uses the repository directly. Our verdict covers commit 7fd70e317e5c only.

Works in

The author has not said which agents this skill supports, and we have not tested it in any.

Audit history

Every audit, every source change

  1. ✓SAFE B 89 / 100

    first audit · source 7fd70e317e5c

legal✓SAFE

rshankras/claude-code-apple-skills

Legal document generation and compliance guidance for indie Apple developers. Covers privacy policies, terms of service, EULAs, GDPR/CCPA/DPDP compliance, and Apple App Store legal requirements. Use when user needs…

★ 838Grade B
growth✓SAFE

rshankras/claude-code-apple-skills

Growth skills for indie Apple developers — user acquisition, analytics interpretation, press/media outreach, community building, and indie business operations. Also covers the stage-by-stage store-growth audit and the…

★ 837Grade B
core-ml✓SAFE

rshankras/claude-code-apple-skills

Core ML, Create ML, Vision framework, Natural Language framework, on-device ML integration. Use when user wants image classification, text analysis, object detection, sound classification, model optimization, or custom…

★ 834Grade B
apple-intelligence✓SAFE

rshankras/claude-code-apple-skills

Apple Intelligence skills for on-device AI features including Foundation Models, Visual Intelligence, App Intents, and intelligent assistants. Use when implementing AI-powered features.

★ 830Grade B
App Description Writer✓SAFE

rshankras/claude-code-apple-skills

Generate compelling App Store descriptions that convert browsers into users. Use when writing initial descriptions, improving existing copy, or drafting promotional text and What's New for a major update.

★ 810Grade B
App Store✓SAFE

rshankras/claude-code-apple-skills

App Store optimization and marketing skills for descriptions, screenshots, keywords, review responses, and comprehensive promotional strategy. Use when user needs help with App Store presence, ASO, marketing, or…

★ 810Grade B

Questions about design

What does the design skill do?
Claude Code skills for Apple platform development (iOS, macOS, iPadOS) — product validation, code generation, App Store optimization, and more
Is design safe to install?
The audit found nothing in the source that contradicts what it says it does, and graded it B (89/100). Grade A is held back for packages that have also passed a sandboxed behavioural run, which is why a clean skill reads B.
What can design access on my machine?
The audit observed no filesystem, network or shell use at all in its source.
How current is this page?
The grade is for one exact copy of the source (7fd70e317e5c), read on 2026-10-28. The repository is watched, and a new audit runs when it changes — this is the first audit.

Sources

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