Agent skill · Audited from source
28 Community Building Global
skill · minhnv0807/ai-business-skillsMIT licenceAudited 15 Oct 2026 · source d435c7de76d1
Is it safe? Yes — SAFE, grade B (89/100). We read this skill's source at commit d435c7de76d1 and found no filesystem, network or shell access and no hard-coded secrets. What it does: Use when a PERSONAL brand needs its OWN community — Skool, Mighty Networks, Discord, Circle, or Slack: a three-layer public, member, and inner-circle blueprint, seven-day onboarding, engagement rituals, a moderation…
Cite
Cite this page
ModelsAtlas. “28 Community Building Global (minhnv0807/ai-business-skills)”. Retrieved 15 Oct 2026. https://modelsatlas.com/skills/minhnv0807/28-community-building-global
Trust audit
Audit 0.4.1 · source read 15 Oct 2026
SAFE means nothing in the source contradicts what the skill says it does. Grade B is shared by 16,667 of 17,602 audited skills.
What the source does
- FilesystemNone observedNo reads or writes in the source
- NetworkNone observedNo outbound calls in the source
- ShellNone observedNo commands run in the source
- DependenciesPinnedNothing floats
- SecretsNone foundNo keys in source
Five audit layers
| Layer | What we check | Result | Findings |
|---|---|---|---|
L0 Provenance | Repo owner, licence, archive status, activity | PASS | 0 |
L1 Static source | Secrets, path traversal, supply chain, hidden code | NA | 0 |
L2 Instructions | Prompt injection, authority framing, hidden directives | PASS | 0 |
L3 Inventory | The files and declarations match the source | PASS | 0 |
L4 Sandbox | Run in isolation and watch behaviour | SKIPPED why | 0 |
Gates applied: no behavioural pass.
Findings (0)
No findings at any severity. We re-audit when the source changes.
Audit 0.4.1 · source sha d435c7de76d1 · 15 Oct 2026Report an issue or request a re-scan
Provenance
Who published it, and what the verdict is pinned to
- Publisherminhnv0807 GitHub userOwner of the repository this skill is read from
- Source folderminhnv0807/ai-business-skills/modules/personal-branding/en/28-community-building-globalThe exact folder we audited
- LicenceMITAs the repository states it
- Commit pinned for this verdictd435c7de76d1A new audit runs when the source changes
- Repository statusNot archivedLast push 32 days ago
- Sandboxed runNot runSkills are read, not executed; layer L4 is skipped
What it tells the agent
Full source on GitHub ↗Its description: Use when a PERSONAL brand needs its OWN community — Skool, Mighty Networks, Discord, Circle, or Slack: a three-layer public, member, and inner-circle blueprint, seven-day onboarding, engagement rituals, a moderation…
---
name: 28-community-building-global
description: "Use when a PERSONAL brand needs its OWN community — Skool, Mighty Networks, Discord, Circle, or Slack: a three-layer public, member, and inner-circle blueprint, seven-day onboarding, engagement rituals, a moderation playbook, and activation metrics. Trigger on 'build a community', 'Skool community', 'Mighty Networks setup', 'Discord for my audience', 'paid community', 'my group is dead and nobody posts'. Also use when the user has members and no reason for them to come back. Not for — posting inside communities you do NOT own, see `38-community-seeding-global`; pricing and packaging the membership, see `27-personal-brand-monetize-global`; referral loops, see `18-referral-program-global`."
metadata:
version: 1.0.1
category: operations
license: MIT
triggers:
- "community building"
- "Skool community"
- "Mighty Networks"
- "Discord community"
- "paid community"
- "mastermind community"
related:
- 22-personal-brand-context-global
- 27-personal-brand-monetize-global
- 14-email-marketing-global
---
# Community Building — Global Personal Brand
> Audience = people who follow you. **Community = people who talk to each other** around you. The core difference: audience scales by count, community scales by connection. This skill builds community as a **moat** for your personal brand — uncopyable.
---
## 1. Newbie section
### Audience vs Community — the critical distinction
| Criterion | Audience | Community |
|-----------|----------|-----------|
| Relationship | 1-many (you -> follower) | many-many (member <-> member) |
| Owner | You | You + members co-create |
| Scale | Works at tens of thousands | Capped ~150-1000 chat |
| Monetization | Course, brand deal | Membership, mastermind |
| Defensibility | Easy to copy | Hard to copy (network effect) |
### When to start a community
DO NOT start too early. Wait for 3 conditions:
1. **Audience >2,000 quality followers** — enough to seed an initial community of 50-100
2. **At least 1 successful product/offer** — community is a retention moat, NOT your first sales channel
3. **Time available >5 hrs/week for 6 months** — community needs the host present daily
### 5 common mistakes building community
1. **Build the group then walk away** — 1 month later it's dead, members spam ads -> close
2. **1,000 members but 90% lurkers** — only 50-100 active -> low ROI
3. **Spam selling inside the group** — admin posts offers daily -> trust erodes -> members leave
4. **No clear rules** — toxic members run wild -> good members leave -> only toxic stays
5. **Wrong platform** — picking Discord for a 50+ professional audience -> 80% drop out at onboarding
### Real time investment
- **Initial setup**: 2-4 weeks (pick platform, write rules, onboard 50 founding members)
- **Daily check-in**: 30-60 min/day in months 1-3
- **Weekly events**: 1-2 hrs/week (livestream, AMA, workshop)
- **Total**: 8-15 hrs/week in the first 6 months, then delegate to a moderator team
---
## 2. Information collection
Ask up to 4 questions:
1. **Current audience size and main platform?** Total followers + main channel (drives platform choice)
2. **Member persona?** Young / mid-career / senior, B2B/B2C, paid/free? (Decides platform and monetization)
3. **Community goal?** Free retention community / Paid community as primary income / High-end mastermind (3 different paths)
4. **Resources?** Solo or team? Budget for platform/moderators? (Drives scale and platform choice)
---
## 3. Platform Comparison (Global) 2026
| Platform | Cost | UX | Max members | Monetization | Pros | Cons | Best for | Setup time |
|----------|------|----|--------------|---------------|------|------|----------|-----------|
| **Skool** | $99/mo base | 9/10 | Unlimited (paid plan) | Paid course + community combo, $9-499/mo/member | All-in-one (course + community + classroom), gamification leaderboard | English-first, payment via Stripe only | Coach/creator with course + community | 2-4 weeks |
| **Mighty Networks** | $39-179/mo | 8/10 | Unlimited | Subscription, course, event tickets | Customizable, native course, branded mobile app | Steep learning curve, US/EU payment focus | Multi-product personal brand | 3-5 weeks |
| **Discord** | Free | 7/10 | 500K | Premium Memberships ($5-100/mo), Boosts | Voice channels + threads + role permissions, Gen Z native | Setup complex, weaker for non-tech audiences | Gen Z gaming/crypto/dev/creative | 2-3 weeks |
| **Circle** | $49-199/mo | 9/10 | Unlimited | Memberships, paid events, courses | Polished UI, threads, native mobile app | Pricier than Skool, no leaderboard out-of-box | Professional creators, B2B coaches | 2-3 weeks |
| **Slack Communities** | Free / paid | 8/10 | 10K active | Paid Slack workspace, sponsorship | Familiar to professionals, message threading | DMs hidden after free quota, no native course | B2B professional communities | 1-2 weeks |
| **Facebook Group** | Free | 9/10 | Unlimited | Subscription Group ($5-30/mo), member-only post | Reach existing FB audience, search, threaded | Reach declining, FB algorithm dependent, spam-prone | Mass audience, beginner communities | 1 week |
### Quick decision tree
```mermaid
graph TD
A[Member persona?] --> B{Age + niche}
B -->|Gen Z, tech/crypto/gaming| C[Discord]
B -->|Professional B2B| D{Free or Paid?}
B -->|Coach with course| E[Skool or Mighty Networks]
B -->|Mass audience| F[Facebook Group]
D -->|Free community| G[Slack or FB Group]
D -->|Paid premium| H{Need course?}
H -->|Yes| I[Skool or Mighty Networks]
H -->|No| J[Circle or Slack paid]
```
---
## 4. Community Blueprint — 3 Layers
> 3 layers = different access levels by depth of engagement. Each layer has a different content type and goal.
### Layer 1: Public (open content, free, mass)
- **Goal**: Awareness — convert outsider to follower
- **Channels**: SEO blog, social media (LinkedIn / Twitter/X / TikTok / YouTube), podcast
- **Content**: Long-form essays, how-to videos, podcasExcerpt, first 6,000 characters of SKILL.md, verbatim from the audited commit. It is text from someone else’s repository, quoted so you can judge it before your agent reads it.
Install
Pinned to the audited commit d435c7d
git clone https://github.com/minhnv0807/ai-business-skills git -C ai-business-skills checkout d435c7de76d1
The author documents no install command, so this uses the repository directly. Our verdict covers commit d435c7de76d1 only.
Works in
The author has not said which agents this skill supports, and we have not tested it in any.
Audit history
Every audit, every source change
- ✓SAFE B 89 / 100
first audit · source
d435c7de76d1
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Questions about 28 Community Building Global
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Sources
- github.com/minhnv0807/ai-business-skills/tree/master/modules/per — the audited source at commit d435c7de76d1 and every finding aboveObserved · 15 Oct 2026
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