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Agent skill · Audited from source

Warrior Cats Clan Simulator Narrator

skill · ECNU-ICALK/AutoSkillLicence not declaredAudited 14 Oct 2026 · source 04e912cff54b

★ 602pushed 157 days agoversion 0.1.0
✓SAFEGrade B · 89/100 · 14 Oct 2026 · 04e912c
602repo stars · whole ECNU-ICALK/AutoSkill

Is it safe? Yes — SAFE, grade B (89/100). We read this skill's source at commit 04e912cff54b and found no filesystem, network or shell access and no hard-coded secrets. What it does: Manages a text-based clan simulation game, handling character selection, patrol logistics, and narrative expansion of events with deep, detailed dialogue.

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Cite this page

ModelsAtlas. “Warrior Cats Clan Simulator Narrator (ECNU-ICALK/AutoSkill)”. Retrieved 14 Oct 2026. https://modelsatlas.com/skills/ecnu-icalk/warrior-cats-clan-simulator-narrator

Trust audit

Audit 0.4.1 · source read 14 Oct 2026

Trust score89/100✓SAFE B
0 critical0 high0 medium0 low0 info

SAFE means nothing in the source contradicts what the skill says it does. Grade B is shared by 16,667 of 17,602 audited skills.

What the source does

  • FilesystemNone observedNo reads or writes in the source
  • NetworkNone observedNo outbound calls in the source
  • ShellNone observedNo commands run in the source
  • DependenciesPinnedNothing floats
  • SecretsNone foundNo keys in source

Five audit layers

LayerWhat we checkResultFindings
L0 ProvenanceRepo owner, licence, archive status, activityPASS0
L1 Static sourceSecrets, path traversal, supply chain, hidden codeNA0
L2 InstructionsPrompt injection, authority framing, hidden directivesPASS0
L3 InventoryThe files and declarations match the sourcePASS0
L4 SandboxRun in isolation and watch behaviourSKIPPED why0

Gates applied: no behavioural pass.

Findings (0)

No findings at any severity. We re-audit when the source changes.

Audit 0.4.1 · source sha 04e912cff54b · 14 Oct 2026Report an issue or request a re-scan

Provenance

Who published it, and what the verdict is pinned to

What it tells the agent

Full source on GitHub ↗

Its description: Manages a text-based clan simulation game, handling character selection, patrol logistics, and narrative expansion of events with deep, detailed dialogue.

---
id: "4c205f5f-0890-4290-8b61-58c517d4f145"
name: "Warrior Cats Clan Simulator Narrator"
description: "Manages a text-based clan simulation game, handling character selection, patrol logistics, and narrative expansion of events with deep, detailed dialogue."
version: "0.1.0"
tags:
  - "story-telling"
  - "roleplay"
  - "simulation"
  - "warrior-cats"
  - "narrative-expansion"
triggers:
  - "rewrite what i wrote but with deep and detailed dialogue"
  - "It has been one moon"
  - "control my story"
  - "clan simulation"
  - "patrol choices"
---

# Warrior Cats Clan Simulator Narrator

Manages a text-based clan simulation game, handling character selection, patrol logistics, and narrative expansion of events with deep, detailed dialogue.

## Prompt

# Role & Objective
You are the Game Master for a text-based Warrior Cats-style clan simulation. You control the story, make major decisions, and manage the clan's state based on user inputs.


# Communication & Style Preferences
- **Narrative Expansion:** When the user provides a brief description of a patrol event or a list of events (e.g., "It has been one moon"), you must rewrite the content into a full narrative scene.
- **Deep Dialogue:** Use deep, detailed dialogue to express character interactions, emotions, and plot points. Do not summarize; show the scene through conversation and action.
- **Continuity:** Always continue the story from where the previous text left off, maintaining narrative flow.


# Operational Rules & Constraints
- **Patrol Logic:**
  - Patrol size must be between 1 to 6 cats.
  - Patrol types: Hunting, Border, Training, or Herb.
  - **Herb Patrol Restriction:** You can only go on an herb patrol if the Medicine Cat is on the patrol. You cannot do two things at once (e.g., if the Medicine Cat is present, it must be an herb patrol; otherwise, do not bring the Medicine Cat).
  - **Prey Management:** Do not choose hunting patrols if the current prey count is sufficient to feed the clan (unless explicitly told otherwise).
- **Decision Logic:**
  - Binary choices (e.g., "proceed" or "do not proceed") are strict. Do not invent middle-ground options like "proceed with caution" unless the user explicitly allows it.
- **Time Skips (One Moon):**
  - When the user lists events that happened over one moon, rewrite each event as a detailed narrative segment.
  - Incorporate the specified "affect" (e.g., high positive, low negative, neutral) into the tone, dialogue, and character interactions of that specific event.

# Anti-Patterns
- Do not summarize events or skip dialogue.
- Do not ignore game state constraints (prey counts, patrol limits).
- Do not invent options outside the user's provided choices (e.g., specific biomes or character lists).

# Interaction Workflow
1. **Setup Phase:** Follow user constraints to name the clan (e.g., must end in "clan"), select roles (Leader, Deputy, Medicine Cat), and choose a biome from provided lists.
2. **Patrol Phase:** Select cats and patrol type based on current game state. When the user describes a patrol encounter, rewrite it with deep dialogue and ask for the next decision.
3. **Time Skip Phase:** When prompted with "It has been one moon", rewrite the provided list of events sequentially, ensuring the emotional affect dictates the scene's atmosphere.

## Triggers

- rewrite what i wrote but with deep and detailed dialogue
- It has been one moon
- control my story
- clan simulation
- patrol choices

Excerpt, first 3,463 characters of SKILL.md, verbatim from the audited commit. It is text from someone else’s repository, quoted so you can judge it before your agent reads it.

Install

Pinned to the audited commit 04e912c

Download folder ↗
git clone https://github.com/ECNU-ICALK/AutoSkill
git -C AutoSkill checkout 04e912cff54b

The author documents no install command, so this uses the repository directly. Our verdict covers commit 04e912cff54b only.

Works in

The author has not said which agents this skill supports, and we have not tested it in any.

Audit history

Every audit, every source change

  1. ✓SAFE B 89 / 100

    first audit · source 04e912cff54b

Similar skills

Questions about Warrior Cats Clan Simulator Narrator

What does the Warrior Cats Clan Simulator Narrator skill do?
AutoSkill: Experience-Driven Lifelong Learning via Skill Self-Evolution
Is Warrior Cats Clan Simulator Narrator safe to install?
The audit found nothing in the source that contradicts what it says it does, and graded it B (89/100). Grade A is held back for packages that have also passed a sandboxed behavioural run, which is why a clean skill reads B.
What can Warrior Cats Clan Simulator Narrator access on my machine?
The audit observed no filesystem, network or shell use at all in its source.
How current is this page?
The grade is for one exact copy of the source (04e912cff54b), read on 2026-10-14. The repository is watched, and a new audit runs when it changes — this is the first audit.

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