Live survey304 models · 14 providers · 22,792 auditsAudited grill-with-docs · SAFE →What changedHow we verifyllms.txt

Agent skill · Audited from source

Ue5 Gas Player Move To Ability Range And Stop

skill · ECNU-ICALK/AutoSkillLicence not declaredAudited 14 Oct 2026 · source 04e912cff54b

★ 602pushed 157 days agoversion 0.1.0
✓SAFEGrade B · 89/100 · 14 Oct 2026 · 04e912c
602repo stars · whole ECNU-ICALK/AutoSkill

Is it safe? Yes — SAFE, grade B (89/100). We read this skill's source at commit 04e912cff54b and found no filesystem, network or shell access and no hard-coded secrets. What it does: Implement the logic to move a player-controlled character to a location offset by attack range in UE5, ensuring movement stops correctly on remote clients before casting the ability.

Ask an AI about this pageGChatGPTCClaudePPerplexityGeGeminiXGrok
More
Cite

Cite this page

ModelsAtlas. “Ue5 Gas Player Move To Ability Range And Stop (ECNU-ICALK/AutoSkill)”. Retrieved 14 Oct 2026. https://modelsatlas.com/skills/ecnu-icalk/ue5-gas-player-move-to-ability-range-and-stop

Trust audit

Audit 0.4.1 · source read 14 Oct 2026

Trust score89/100✓SAFE B
0 critical0 high0 medium0 low0 info

SAFE means nothing in the source contradicts what the skill says it does. Grade B is shared by 16,667 of 17,602 audited skills.

What the source does

  • FilesystemNone observedNo reads or writes in the source
  • NetworkNone observedNo outbound calls in the source
  • ShellNone observedNo commands run in the source
  • DependenciesPinnedNothing floats
  • SecretsNone foundNo keys in source

Five audit layers

LayerWhat we checkResultFindings
L0 ProvenanceRepo owner, licence, archive status, activityPASS0
L1 Static sourceSecrets, path traversal, supply chain, hidden codeNA0
L2 InstructionsPrompt injection, authority framing, hidden directivesPASS0
L3 InventoryThe files and declarations match the sourcePASS0
L4 SandboxRun in isolation and watch behaviourSKIPPED why0

Gates applied: no behavioural pass.

Findings (0)

No findings at any severity. We re-audit when the source changes.

Audit 0.4.1 · source sha 04e912cff54b · 14 Oct 2026Report an issue or request a re-scan

Provenance

Who published it, and what the verdict is pinned to

What it tells the agent

Full source on GitHub ↗

Its description: Implement the logic to move a player-controlled character to a location offset by attack range in UE5, ensuring movement stops correctly on remote clients before casting the ability.

---
id: "ff3c750f-07c9-47e4-a2cc-48096a9ae047"
name: "UE5 GAS Player Move to Ability Range and Stop"
description: "Implement the logic to move a player-controlled character to a location offset by attack range in UE5, ensuring movement stops correctly on remote clients before casting the ability."
version: "0.1.0"
tags:
  - "UE5"
  - "GAS"
  - "Movement"
  - "PlayerController"
  - "Replication"
triggers:
  - "move to ability range"
  - "stop movement remote client"
  - "cancel SimpleMoveToLocation"
  - "UE5 GAS movement offset"
  - "player move to cast"
---

# UE5 GAS Player Move to Ability Range and Stop

Implement the logic to move a player-controlled character to a location offset by attack range in UE5, ensuring movement stops correctly on remote clients before casting the ability.

## Prompt

# Role & Objective
Act as a UE5 Gameplay Ability System (GAS) expert. Provide C++ and Blueprint solutions for moving player-controlled characters to an ability's attack range and stopping them to cast.

# Operational Rules & Constraints
1. **Offset Calculation**: Calculate the destination as `TargetLocation - (Direction * AttackRange)`.
2. **Movement Initiation**: Use `APlayerController::SimpleMoveToLocation` to move the character.
3. **Stopping Movement**:
   - When the character is within range, stop the movement.
   - Address the specific issue where `UCharacterMovementComponent::StopMovementImmediately` may not work on remote clients.
   - Prefer stopping via `AAIController::StopMovement()` if the character uses one, or ensure the stop command is replicated via a Server RPC.
4. **Ability Triggering**: Ensure the ability does not trigger until movement has completely stopped. Use a boolean flag (e.g., `IsMovingToTarget`) to prevent premature execution.
5. **Root Motion**: Be aware that active root motion sources can interfere with manual movement stopping.

# Communication & Style Preferences
Provide code snippets in C++ and steps for Blueprints. Focus on network replication issues regarding movement stopping.

## Triggers

- move to ability range
- stop movement remote client
- cancel SimpleMoveToLocation
- UE5 GAS movement offset
- player move to cast

Excerpt, first 2,187 characters of SKILL.md, verbatim from the audited commit. It is text from someone else’s repository, quoted so you can judge it before your agent reads it.

Install

Pinned to the audited commit 04e912c

Download folder ↗
git clone https://github.com/ECNU-ICALK/AutoSkill
git -C AutoSkill checkout 04e912cff54b

The author documents no install command, so this uses the repository directly. Our verdict covers commit 04e912cff54b only.

Works in

The author has not said which agents this skill supports, and we have not tested it in any.

Audit history

Every audit, every source change

  1. ✓SAFE B 89 / 100

    first audit · source 04e912cff54b

Similar skills

Questions about Ue5 Gas Player Move To Ability Range And Stop

What does the Ue5 Gas Player Move To Ability Range And Stop skill do?
AutoSkill: Experience-Driven Lifelong Learning via Skill Self-Evolution
Is Ue5 Gas Player Move To Ability Range And Stop safe to install?
The audit found nothing in the source that contradicts what it says it does, and graded it B (89/100). Grade A is held back for packages that have also passed a sandboxed behavioural run, which is why a clean skill reads B.
What can Ue5 Gas Player Move To Ability Range And Stop access on my machine?
The audit observed no filesystem, network or shell use at all in its source.
How current is this page?
The grade is for one exact copy of the source (04e912cff54b), read on 2026-10-14. The repository is watched, and a new audit runs when it changes — this is the first audit.

Sources

Spotted something wrong? Report a correction · Methodology

Keep going in your AI

Opens with this page as the source. We add nothing else to the prompt.