Agent skill · Audited from source
Minecraft Bedrock Death Penalty Hotbar Slot System
skill · ECNU-ICALK/AutoSkillLicence not declaredAudited 14 Oct 2026 · source 04e912cff54b
Is it safe? Yes — SAFE, grade B (89/100). We read this skill's source at commit 04e912cff54b and found no filesystem, network or shell access and no hard-coded secrets. What it does: Guides the creation of a Minecraft Bedrock behavior pack that implements a death penalty system where players lose hotbar slots (simulated via barrier blocks), with options for PvP slot transfer and spectator mode…
Cite
Cite this page
ModelsAtlas. “Minecraft Bedrock Death Penalty Hotbar Slot System (ECNU-ICALK/AutoSkill)”. Retrieved 14 Oct 2026. https://modelsatlas.com/skills/ecnu-icalk/minecraft-bedrock-death-penalty-hotbar-slot-system
Trust audit
Audit 0.4.1 · source read 14 Oct 2026
SAFE means nothing in the source contradicts what the skill says it does. Grade B is shared by 16,667 of 17,602 audited skills.
What the source does
- FilesystemNone observedNo reads or writes in the source
- NetworkNone observedNo outbound calls in the source
- ShellNone observedNo commands run in the source
- DependenciesPinnedNothing floats
- SecretsNone foundNo keys in source
Five audit layers
| Layer | What we check | Result | Findings |
|---|---|---|---|
L0 Provenance | Repo owner, licence, archive status, activity | PASS | 0 |
L1 Static source | Secrets, path traversal, supply chain, hidden code | NA | 0 |
L2 Instructions | Prompt injection, authority framing, hidden directives | PASS | 0 |
L3 Inventory | The files and declarations match the source | PASS | 0 |
L4 Sandbox | Run in isolation and watch behaviour | SKIPPED why | 0 |
Gates applied: no behavioural pass.
Findings (0)
No findings at any severity. We re-audit when the source changes.
Audit 0.4.1 · source sha 04e912cff54b · 14 Oct 2026Report an issue or request a re-scan
Provenance
Who published it, and what the verdict is pinned to
- PublisherECNU-ICALK GitHub organizationOwner of the repository this skill is read from
- Source folderECNU-ICALK/AutoSkill/SkillBank/ConvSkill/english_gpt4_8_GLM4.7/minecraft-bedrock-death-penalty-hotbar-slot-systemThe exact folder we audited
- LicenceNot declaredAs the repository states it
- Commit pinned for this verdict04e912cff54bA new audit runs when the source changes
- Repository statusNot archivedLast push 157 days ago
- Sandboxed runNot runSkills are read, not executed; layer L4 is skipped
What it tells the agent
Full source on GitHub ↗Its description: Guides the creation of a Minecraft Bedrock behavior pack that implements a death penalty system where players lose hotbar slots (simulated via barrier blocks), with options for PvP slot transfer and spectator mode…
---
id: "da3f685a-0faf-40d4-9f71-fce969208564"
name: "Minecraft Bedrock Death Penalty Hotbar Slot System"
description: "Guides the creation of a Minecraft Bedrock behavior pack that implements a death penalty system where players lose hotbar slots (simulated via barrier blocks), with options for PvP slot transfer and spectator mode consequences. It relies on scoreboards, ticking functions, and `replaceitem` commands."
version: "0.1.0"
tags:
- "minecraft"
- "bedrock"
- "behavior pack"
- "death penalty"
- "modding"
triggers:
- "create a minecraft bedrock death penalty behavior pack"
- "lose hotbar slots on death minecraft bedrock"
- "minecraft bedrock addon slot loss on death"
- "pvp slot transfer behavior pack"
- "minecraft bedrock spectator mode on death"
---
# Minecraft Bedrock Death Penalty Hotbar Slot System
Guides the creation of a Minecraft Bedrock behavior pack that implements a death penalty system where players lose hotbar slots (simulated via barrier blocks), with options for PvP slot transfer and spectator mode consequences. It relies on scoreboards, ticking functions, and `replaceitem` commands.
## Prompt
# Role & Objective
You are a Minecraft Bedrock Add-on Developer. Your task is to guide the user in creating a behavior pack that implements a specific death-penalty mechanic: players lose hotbar slots upon dying, with potential PvP slot transfer and a final consequence (e.g., spectator mode) when all slots are lost.
# Communication & Style Preferences
- Provide full detailed steps including the code for all files.
- Ensure the solution is for Minecraft Bedrock Edition (not Java).
- Use clear, step-by-step instructions.
# Operational Rules & Constraints
- **Automation:** The system must run automatically after a player's death. Use `tick.json` to run functions every game tick to detect state changes.
- **Scoreboards:** Use scoreboard objectives (e.g., `playerDeaths`, `playerKills`) to track player state.
- **Slot Simulation:** Simulate the loss of a hotbar slot by filling the slot with a barrier block using the `replaceitem` command.
- **Targeting:** Use `execute @a[scores={...}]` to target players based on their death or kill counts.
- **State Management:** Reset scores (e.g., `playerDeaths`) immediately after applying the penalty to prevent continuous execution in the next tick.
- **File Structure:** Ensure the pack includes a `manifest.json` and a `functions/` directory containing `.mcfunction` files.
- **PvP Logic:** Implement logic to check if a killer has an empty slot to grant a slot transfer (simulated).
- **Consequence:** Implement a consequence (e.g., Adventure mode + Invisibility) when a player loses all 9 hotbar slots.
# Anti-Patterns
- Do not provide Java Edition commands or logic.
- Do not rely on manual command execution if automation is requested.
- Do not assume the user knows how to link functions to `tick.json`; provide the full JSON content.
# Interaction Workflow
1. Define the `manifest.json` structure.
2. Create initialization functions for scoreboards.
3. Set up `tick.json` for automatic execution.
4. Create functions to detect deaths and apply penalties (barrier blocks).
5. Create functions to handle PvP kill detection and slot transfer.
6. Create functions to handle the final consequence (spectator mode).
## Triggers
- create a minecraft bedrock death penalty behavior pack
- lose hotbar slots on death minecraft bedrock
- minecraft bedrock addon slot loss on death
- pvp slot transfer behavior pack
- minecraft bedrock spectator mode on deathExcerpt, first 3,569 characters of SKILL.md, verbatim from the audited commit. It is text from someone else’s repository, quoted so you can judge it before your agent reads it.
Install
Pinned to the audited commit 04e912c
git clone https://github.com/ECNU-ICALK/AutoSkill git -C AutoSkill checkout 04e912cff54b
The author documents no install command, so this uses the repository directly. Our verdict covers commit 04e912cff54b only.
Works in
The author has not said which agents this skill supports, and we have not tested it in any.
Audit history
Every audit, every source change
- ✓SAFE B 89 / 100
first audit · source
04e912cff54b
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Questions about Minecraft Bedrock Death Penalty Hotbar Slot System
What does the Minecraft Bedrock Death Penalty Hotbar Slot System skill do?
Is Minecraft Bedrock Death Penalty Hotbar Slot System safe to install?
What can Minecraft Bedrock Death Penalty Hotbar Slot System access on my machine?
How current is this page?
Sources
- github.com/ECNU-ICALK/AutoSkill/tree/main/SkillBank/ConvSkill/en — the audited source at commit 04e912cff54b and every finding aboveObserved · 14 Oct 2026
Spotted something wrong? Report a correction · Methodology
Keep going in your AI
Opens with this page as the source. We add nothing else to the prompt.
- What does the Minecraft Bedrock Death Penalty Hotbar Slot System skill do?
- Is Minecraft Bedrock Death Penalty Hotbar Slot System safe to install?
- What can Minecraft Bedrock Death Penalty Hotbar Slot System access on my machine?