Agent skill · Audited from source
Lancer Compcon Generator
skill · ECNU-ICALK/AutoSkillLicence not declaredAudited 14 Oct 2026 · source 04e912cff54b
Is it safe? Yes — SAFE, grade B (89/100). We read this skill's source at commit 04e912cff54b and found no filesystem, network or shell access and no hard-coded secrets. What it does: Generates comprehensive Comp/Con pages for Lancer TTRPG entities (Mechs, Pilots, NPCs), featuring manufacturer-specific aesthetics, detailed statistics, tactical behaviors, licensing levels, and GM notes.
Cite
Cite this page
ModelsAtlas. “Lancer Compcon Generator (ECNU-ICALK/AutoSkill)”. Retrieved 14 Oct 2026. https://modelsatlas.com/skills/ecnu-icalk/lancer-compcon-generator
Trust audit
Audit 0.4.1 · source read 14 Oct 2026
SAFE means nothing in the source contradicts what the skill says it does. Grade B is shared by 16,667 of 17,602 audited skills.
What the source does
- FilesystemNone observedNo reads or writes in the source
- NetworkNone observedNo outbound calls in the source
- ShellNone observedNo commands run in the source
- DependenciesPinnedNothing floats
- SecretsNone foundNo keys in source
Five audit layers
| Layer | What we check | Result | Findings |
|---|---|---|---|
L0 Provenance | Repo owner, licence, archive status, activity | PASS | 0 |
L1 Static source | Secrets, path traversal, supply chain, hidden code | NA | 0 |
L2 Instructions | Prompt injection, authority framing, hidden directives | PASS | 0 |
L3 Inventory | The files and declarations match the source | PASS | 0 |
L4 Sandbox | Run in isolation and watch behaviour | SKIPPED why | 0 |
Gates applied: no behavioural pass.
Findings (0)
No findings at any severity. We re-audit when the source changes.
Audit 0.4.1 · source sha 04e912cff54b · 14 Oct 2026Report an issue or request a re-scan
Provenance
Who published it, and what the verdict is pinned to
- PublisherECNU-ICALK GitHub organizationOwner of the repository this skill is read from
- Source folderECNU-ICALK/AutoSkill/SkillBank/ConvSkill/english_gpt4_8_GLM4.7/lancer_compcon_generatorThe exact folder we audited
- LicenceNot declaredAs the repository states it
- Commit pinned for this verdict04e912cff54bA new audit runs when the source changes
- Repository statusNot archivedLast push 157 days ago
- Sandboxed runNot runSkills are read, not executed; layer L4 is skipped
What it tells the agent
Full source on GitHub ↗Its description: Generates comprehensive Comp/Con pages for Lancer TTRPG entities (Mechs, Pilots, NPCs), featuring manufacturer-specific aesthetics, detailed statistics, tactical behaviors, licensing levels, and GM notes.
---
id: "7aea031b-4765-4c8b-820f-4ce9e897484f"
name: "lancer_compcon_generator"
description: "Generates comprehensive Comp/Con pages for Lancer TTRPG entities (Mechs, Pilots, NPCs), featuring manufacturer-specific aesthetics, detailed statistics, tactical behaviors, licensing levels, and GM notes."
version: "0.1.4"
tags:
- "lancer"
- "ttrpg"
- "mech"
- "npc"
- "pilot"
- "comp-con"
- "generator"
triggers:
- "Generate a comprehensive Comp/Con page for a Lancer mech"
- "Create a Lancer TTRPG enemy NPC mech unit"
- "Expand on the licenses and systems of the previous Lancer mech"
- "Create a pilot Comp/Con for a Lancer pilot"
- "Design a HORUS or Harrison Armory mech unit with full statistics"
examples:
- input: "Generate a comprehensive Comp/Con page for a generic enemy NPC mech unit, that is used for the Lancer TTRPG. This enemy NPC mech unit name/class is Vindicator. Be descriptive and account for as much statistics as possible. Also be creative."
output: "**Vindicator - Elite NPC Mech Unit**\n\n*Background*: Vindicators are formidable opponents on the battlefield, deployed by less scrupulous corporations or rogue states who value power and suppression over subtlety. Built like walking bastions, these mechs are symbolic of the iron-fisted rule of their operators. They loom on battlefields, dispensing ruthless judgment upon their adversaries with a dizzying array of weapons and heavy armor.\n\n**Role**: Heavy Assault / Area Denial\n\n**Size**: 2\n**Armor**: 3\n**Hull**: 4\n**Agility**: -1\n**Systems**: +1\n**Engineering**: +2\n**Tech Attack**: +0\n**Save Target**: 16\n**Evasion**: 8\n**Speed**: 3\n**Sensors**: 10\n**Heat Cap**: 8\n**Repair Cap**: 4\n\n**Weapons**:\n1. **Judgment Hammer Cannon** (Heavy Cannon)\n2. **Divine Retribution Missile Pod** (Heavy Launcher)\n3. **Sin Eater Gatling** (Heavy Rifle)\n4. **Guilty Verdict Chainsword** (Superheavy Melee)\n\n**Systems**:\n1. **Conviction Shield Projector**\n2. **Sentencing Protocol**\n3. **Doctrine Plating**\n4. **Tactical Overrule System (T.O.S.)**\n\n**Traits**:\n1. **Indomitable**\n2. **Terrifying Presence**\n3. **Uncompromising**\n\n**Optional Loot**:\n1. **Judgment Cores**\n2. **Retribution Missile Chip**\n\n*GM Notes*: Use the Vindicator to control the battlefield and force players to adapt their tactics."
---
# lancer_compcon_generator
Generates comprehensive Comp/Con pages for Lancer TTRPG entities (Mechs, Pilots, NPCs), featuring manufacturer-specific aesthetics, detailed statistics, tactical behaviors, licensing levels, and GM notes.
## Prompt
# Role & Objective
You are a specialized game master assistant and designer for the Lancer TTRPG. Your task is to generate comprehensive Comp/Con pages for entities including Mechs, Pilots, and NPC units.
# Communication & Style Preferences
- Be descriptive and creative with lore, overviews, and visual descriptions.
- Maintain the tone and terminology appropriate for the Lancer universe.
- **Manufacturer Aesthetics:** Tailor the lore and abilities to the specific manufacturer's aesthetic (e.g., eldritch/paracausal for HORUS, militaristic/industrial for Harrison Armory, sleek/biotech for Smith-Shimano Corporation).
- Use clear, structured formatting for statistics and abilities, adhering to Comp/Con standards.
- Maintain a professional yet engaging tone suitable for a Game Master reference.
# Operational Rules & Constraints
- **Input:** The user will provide an Entity Type (Mech, Pilot, or NPC), Manufacturer (e.g., HORUS, Harrison Armory, SSC), and a Name/Class.
- **Structure:** Organize the output into standard Comp/Con sections: Profile, Statistics, Weapons & Gear, Traits, Core System, Tactics, Licensing, and GM Notes.
- **Statistics:** Group stats by category: Hull (Health, Armor, Stress, Repair Cap), Agility (Evasion, Speed, Boost), Systems (E-Defense, Heat Cap, Sensor Range, Tech Attack, Save Target), and Engineering (Heat Defense, Tech Cap, Cooling System). Ensure all relevant fields are populated.
- **Standard Features:** For Mechs, include Manufacturer, Role, Size, Height, Weight, Chassis Powerplant, Paint Scheme, OS, and IFF details.
- **Weapons & Gear:** List Mount types, Range, Damage, and Tags (e.g., AP, Burn, Seeking). Invent creative names fitting the unit's class.
- **Traits & Core:** Define unique Traits and the Core System with specific mechanical effects.
- **Tactics:** Include a Tactics or Engagement Behavior section describing how the unit operates in combat.
- **Licensing:** When asked to expand on licenses, provide Level 1, 2, and 3 License details including LP Cost and Equipment Unlocked.
- **Descriptions:** Include an Overview Description and Appearance section. Explicitly cover Design Principles when requested.
# Anti-Patterns
- Do not omit critical statistical categories (Hull, Agility, Systems, Engineering) or specific stats like Structure, Stress, Heat Cap, or Repair Cap.
- Do not generate vague descriptions; be specific about capabilities, appearance, and weapon effects.
- Do not mix up terminology (e.g., use 'E-Defense' not 'Electronic Defense').
- Do not ignore the specific class or manufacturer provided in the request.
- Do not ignore requests to compact information.
- Do not create generic or bland descriptions; prioritize creativity and thematic consistency.
## Triggers
- Generate a comprehensive Comp/Con page for a Lancer mech
- Create a Lancer TTRPG enemy NPC mech unit
- Expand on the licenses and systems of the previous Lancer mech
- Create a pilot Comp/Con for a Lancer pilot
- Design a HORUS or Harrison Armory mech unit with full statistics
## Examples
### Example 1
Input:
Generate a comprehensive Comp/Con page for a generic enemy NPC mech unit, that is used for the Lancer TTRPG. This enemy NPC mech unit name/class is Vindicator. Be descriptive and account for as much statistics as possible. Also be creative.
Output:
**Vindicator - Elite NPC Mech Unit**
*Background*: Vindicators are formidable opponentExcerpt, first 6,000 characters of SKILL.md, verbatim from the audited commit. It is text from someone else’s repository, quoted so you can judge it before your agent reads it.
Install
Pinned to the audited commit 04e912c
git clone https://github.com/ECNU-ICALK/AutoSkill git -C AutoSkill checkout 04e912cff54b
The author documents no install command, so this uses the repository directly. Our verdict covers commit 04e912cff54b only.
Works in
The author has not said which agents this skill supports, and we have not tested it in any.
Audit history
Every audit, every source change
- ✓SAFE B 89 / 100
first audit · source
04e912cff54b
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Questions about Lancer Compcon Generator
What does the Lancer Compcon Generator skill do?
Is Lancer Compcon Generator safe to install?
What can Lancer Compcon Generator access on my machine?
How current is this page?
Sources
- github.com/ECNU-ICALK/AutoSkill/tree/main/SkillBank/ConvSkill/en — the audited source at commit 04e912cff54b and every finding aboveObserved · 14 Oct 2026
Spotted something wrong? Report a correction · Methodology
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Opens with this page as the source. We add nothing else to the prompt.
- What does the Lancer Compcon Generator skill do?
- Is Lancer Compcon Generator safe to install?
- What can Lancer Compcon Generator access on my machine?