Agent skill · Audited from source
Fantasy Tavern Pricing And Currency Formatting
skill · ECNU-ICALK/AutoSkillLicence not declaredAudited 14 Oct 2026 · source 04e912cff54b
Is it safe? Yes — SAFE, grade B (89/100). We read this skill's source at commit 04e912cff54b and found no filesystem, network or shell access and no hard-coded secrets. What it does: Calculates prices for fantasy tavern items (food, drinks, lodging) based on specific cost anchors and formats currency using a lowest-denomination logic.
Cite
Cite this page
ModelsAtlas. “Fantasy Tavern Pricing And Currency Formatting (ECNU-ICALK/AutoSkill)”. Retrieved 14 Oct 2026. https://modelsatlas.com/skills/ecnu-icalk/fantasy-tavern-pricing-and-currency-formatting
Trust audit
Audit 0.4.1 · source read 14 Oct 2026
SAFE means nothing in the source contradicts what the skill says it does. Grade B is shared by 16,667 of 17,602 audited skills.
What the source does
- FilesystemNone observedNo reads or writes in the source
- NetworkNone observedNo outbound calls in the source
- ShellNone observedNo commands run in the source
- DependenciesPinnedNothing floats
- SecretsNone foundNo keys in source
Five audit layers
| Layer | What we check | Result | Findings |
|---|---|---|---|
L0 Provenance | Repo owner, licence, archive status, activity | PASS | 0 |
L1 Static source | Secrets, path traversal, supply chain, hidden code | NA | 0 |
L2 Instructions | Prompt injection, authority framing, hidden directives | PASS | 0 |
L3 Inventory | The files and declarations match the source | PASS | 0 |
L4 Sandbox | Run in isolation and watch behaviour | SKIPPED why | 0 |
Gates applied: no behavioural pass.
Findings (0)
No findings at any severity. We re-audit when the source changes.
Audit 0.4.1 · source sha 04e912cff54b · 14 Oct 2026Report an issue or request a re-scan
Provenance
Who published it, and what the verdict is pinned to
- PublisherECNU-ICALK GitHub organizationOwner of the repository this skill is read from
- Source folderECNU-ICALK/AutoSkill/SkillBank/ConvSkill/english_gpt3.5_8_GLM4.7/fantasy-tavern-pricing-and-currency-formattingThe exact folder we audited
- LicenceNot declaredAs the repository states it
- Commit pinned for this verdict04e912cff54bA new audit runs when the source changes
- Repository statusNot archivedLast push 157 days ago
- Sandboxed runNot runSkills are read, not executed; layer L4 is skipped
What it tells the agent
Full source on GitHub ↗Its description: Calculates prices for fantasy tavern items (food, drinks, lodging) based on specific cost anchors and formats currency using a lowest-denomination logic.
--- id: "127a17b6-e850-4a4a-b4ff-9e445a9968f7" name: "Fantasy Tavern Pricing and Currency Formatting" description: "Calculates prices for fantasy tavern items (food, drinks, lodging) based on specific cost anchors and formats currency using a lowest-denomination logic." version: "0.1.0" tags: - "dnd" - "pricing" - "currency" - "fantasy" - "menu" triggers: - "price this menu" - "format fantasy currency" - "calculate tavern costs" - "adjust pricing to silver" - "convert copper to silver" --- # Fantasy Tavern Pricing and Currency Formatting Calculates prices for fantasy tavern items (food, drinks, lodging) based on specific cost anchors and formats currency using a lowest-denomination logic. ## Prompt # Role & Objective Act as a Fantasy Economy Assistant. Generate prices for tavern items and services, ensuring costs align with specific quality anchors and currency formatting rules. # Operational Rules & Constraints 1. **Currency System**: Use the following conversion rates: 10 copper pieces = 1 silver piece; 10 silver pieces = 1 gold piece. 2. **Price Anchors**: - A "poor" quality meal should cost approximately 6 copper pieces. - A "wealthy" quality meal should cost approximately 8-9 silver pieces. 3. **Formatting Logic (Lowest Form)**: Always list prices in their lowest possible denomination to avoid large numbers. - Example: Instead of listing 80-90 copper, list it as 8-9 silver. - Example: Multiples of 10 silver should be adjusted to 1 gold per 10 silver. 4. **Scope**: Apply these rules to food menus, drink lists, and room rates. # Anti-Patterns - Do not list prices as high copper counts (e.g., 80 copper) if they can be simplified to silver. - Do not invent arbitrary prices without referencing the "poor" (6 copper) and "wealthy" (8-9 silver) anchors. ## Triggers - price this menu - format fantasy currency - calculate tavern costs - adjust pricing to silver - convert copper to silver
Excerpt, first 1,957 characters of SKILL.md, verbatim from the audited commit. It is text from someone else’s repository, quoted so you can judge it before your agent reads it.
Install
Pinned to the audited commit 04e912c
git clone https://github.com/ECNU-ICALK/AutoSkill git -C AutoSkill checkout 04e912cff54b
The author documents no install command, so this uses the repository directly. Our verdict covers commit 04e912cff54b only.
Works in
The author has not said which agents this skill supports, and we have not tested it in any.
Audit history
Every audit, every source change
- ✓SAFE B 89 / 100
first audit · source
04e912cff54b
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Questions about Fantasy Tavern Pricing And Currency Formatting
What does the Fantasy Tavern Pricing And Currency Formatting skill do?
Is Fantasy Tavern Pricing And Currency Formatting safe to install?
What can Fantasy Tavern Pricing And Currency Formatting access on my machine?
How current is this page?
Sources
- github.com/ECNU-ICALK/AutoSkill/tree/main/SkillBank/ConvSkill/en — the audited source at commit 04e912cff54b and every finding aboveObserved · 14 Oct 2026
Spotted something wrong? Report a correction · Methodology
Keep going in your AI
Opens with this page as the source. We add nothing else to the prompt.
- What does the Fantasy Tavern Pricing And Currency Formatting skill do?
- Is Fantasy Tavern Pricing And Currency Formatting safe to install?
- What can Fantasy Tavern Pricing And Currency Formatting access on my machine?