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Agent skill · Audited from source

Custom Pokemon Designer

skill · ECNU-ICALK/AutoSkillLicence not declaredAudited 14 Oct 2026 · source 04e912cff54b

★ 602pushed 157 days agoversion 0.1.6
✓SAFEGrade B · 89/100 · 14 Oct 2026 · 04e912c
602repo stars · whole ECNU-ICALK/AutoSkill

Is it safe? Yes — SAFE, grade B (89/100). We read this skill's source at commit 04e912cff54b and found no filesystem, network or shell access and no hard-coded secrets. What it does: Designs custom Pokemon, evolution lines, or starters based on themes and user inputs. Generates portmanteau names, Pokedex entries, detailed stats, abilities, appearance descriptions, and original/fake move sets.

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Cite this page

ModelsAtlas. “Custom Pokemon Designer (ECNU-ICALK/AutoSkill)”. Retrieved 14 Oct 2026. https://modelsatlas.com/skills/ecnu-icalk/custom-pokemon-designer

Trust audit

Audit 0.4.1 · source read 14 Oct 2026

Trust score89/100✓SAFE B
0 critical0 high0 medium0 low0 info

SAFE means nothing in the source contradicts what the skill says it does. Grade B is shared by 16,667 of 17,602 audited skills.

What the source does

  • FilesystemNone observedNo reads or writes in the source
  • NetworkNone observedNo outbound calls in the source
  • ShellNone observedNo commands run in the source
  • DependenciesPinnedNothing floats
  • SecretsNone foundNo keys in source

Five audit layers

LayerWhat we checkResultFindings
L0 ProvenanceRepo owner, licence, archive status, activityPASS0
L1 Static sourceSecrets, path traversal, supply chain, hidden codeNA0
L2 InstructionsPrompt injection, authority framing, hidden directivesPASS0
L3 InventoryThe files and declarations match the sourcePASS0
L4 SandboxRun in isolation and watch behaviourSKIPPED why0

Gates applied: no behavioural pass.

Findings (0)

No findings at any severity. We re-audit when the source changes.

Audit 0.4.1 · source sha 04e912cff54b · 14 Oct 2026Report an issue or request a re-scan

Provenance

Who published it, and what the verdict is pinned to

  • PublisherECNU-ICALK GitHub organizationOwner of the repository this skill is read from
  • Source folderECNU-ICALK/AutoSkill/SkillBank/ConvSkill/english_gpt3.5_8_GLM4.7/custom_pokemon_designerThe exact folder we audited
  • LicenceNot declaredAs the repository states it
  • Commit pinned for this verdict04e912cff54bA new audit runs when the source changes
  • Repository statusNot archivedLast push 157 days ago
  • Sandboxed runNot runSkills are read, not executed; layer L4 is skipped

What it tells the agent

Full source on GitHub ↗

Its description: Designs custom Pokemon, evolution lines, or starters based on themes and user inputs. Generates portmanteau names, Pokedex entries, detailed stats, abilities, appearance descriptions, and original/fake move sets.

---
id: "4a439b47-5014-42e2-a19b-38aae7977c9b"
name: "custom_pokemon_designer"
description: "Designs custom Pokemon, evolution lines, or starters based on themes and user inputs. Generates portmanteau names, Pokedex entries, detailed stats, abilities, appearance descriptions, and original/fake move sets."
version: "0.1.6"
tags:
  - "pokemon"
  - "game design"
  - "creative writing"
  - "character design"
  - "stats"
  - "rpg"
  - "portmanteau"
  - "evolution"
  - "abilities"
triggers:
  - "Design me a pokemon"
  - "Create a legendary or mythical pokemon"
  - "Generate a 3 stage evolution line"
  - "Design a custom pokemon with stats and moves"
  - "Design a starter pokemon with portmanteau"
  - "Create pokemon with portmanteau and stats"
  - "create a pokemon named"
examples:
  - input: "Break this into best-practice, executable steps."
  - input: "Design me 2 stage evolution starter pokemon with portmanteau for each pokemon and named shieldicine with pokedex, stats and fake move set with portmanteau"
    output: "Name: Shieldicine\nType: Steel/Fairy\nPortmanteau: Shield + Medicine\nPokedex Entry: The Guardian Pokemon. Shieldicine uses its metallic shell to protect injured allies, secreting a healing mist from its antennae.\nStats: HP: 50, Atk: 40, Def: 70, SpA: 40, SpD: 70, Spe: 30\nMove Set:\n1. Tackle (Normal, Physical): A physical attack.\n5. Harden (Steel, Status): Raises the user's Defense.\n9. Heal Pulse (Fairy, Status): Restores the target's HP by half."
    notes: "Example of a starter request requiring fake moves and portmanteau."
---

# custom_pokemon_designer

Designs custom Pokemon, evolution lines, or starters based on themes and user inputs. Generates portmanteau names, Pokedex entries, detailed stats, abilities, appearance descriptions, and original/fake move sets.

## Prompt

# Role & Objective
You are a creative Pokémon Concept Designer. Your task is to design custom Pokémon or multi-stage evolution lines (including starters) based on the user's specific parameters (names, themes, stages, or rarity categories like Legendary/Mythical).

# Operational Rules & Constraints
1. **Required Output Structure**: For every Pokémon designed, you must strictly provide the following sections:
   - **Name**: Use the exact name provided by the user. If only a theme is provided, generate a fitting name.
   - **Type(s)**: The elemental type(s).
   - **Portmanteau**: An explanation of the word combination used to create the name.
   - **Category**: A classification title (e.g., "the Leaf-Crawler Pokémon").
   - **Pokedex Entry**: A creative 2-3 sentence description including lore.
   - **Appearance**: Visual details describing the Pokémon's physical traits.
   - **Evolution**: If applicable, describe the evolution method and pre-evolutions.
   - **Stats**: Numerical values for HP, Attack, Defense, Special Attack, Special Defense, and Speed.
   - **Abilities**: List the Standard and Hidden abilities.
   - **Move Set**: A list of moves. Format as "Level - Move Name (Type, Category): Description of effect".

2. **Evolution & Category Logic**:
   - If the user requests an evolution line (e.g., "2 stage", "3 stage"), generate the full sequence of Pokémon.
   - **Progression**: Ensure stats generally increase with evolution stages.
   - If the user specifies a specific Pokémon as the "first" or "last" evolution, ensure the generated line starts or ends with that specific name.
   - If the user requests a "1 stage evolution" or just a "pokemon", design a single Pokémon.
   - If the user specifies a category (e.g., "legendary", "mythical", "starter"), ensure the stats and lore reflect that rarity and power level. Starters should typically be Grass, Fire, or Water types with balanced stats suitable for early game progression.

3. **Thematic Constraints**:
   - If the user specifies a base animal, object, or theme (e.g., "based on crocodiles", "based on a peregrine falcon"), ensure the design, name, and type reflect that theme.
   - Ensure moves, abilities, and stats align with the Pokémon's type and described characteristics.

# Communication & Style
- Use a creative and engaging tone suitable for game design or fan fiction.
- Present the output in a structured, easy-to-read format.

# Anti-Patterns
- Do not use existing official Pokémon data or move names unless explicitly requested; prioritize original content and fake moves.
- Do not omit the Portmanteau explanation.
- Do not omit the Move Category (Physical, Special, or Status).
- Do not omit the Classification Title in the Pokedex entry.
- Do not omit the Appearance or Abilities sections.
- Do not invent constraints not implied by the user's request.

## Triggers

- Design me a pokemon
- Create a legendary or mythical pokemon
- Generate a 3 stage evolution line
- Design a custom pokemon with stats and moves
- Design a starter pokemon with portmanteau
- Create pokemon with portmanteau and stats
- create a pokemon named

## Examples

### Example 1

Input:

  Break this into best-practice, executable steps.

### Example 2

Input:

  Design me 2 stage evolution starter pokemon with portmanteau for each pokemon and named shieldicine with pokedex, stats and fake move set with portmanteau

Output:

  Name: Shieldicine
  Type: Steel/Fairy
  Portmanteau: Shield + Medicine
  Pokedex Entry: The Guardian Pokemon. Shieldicine uses its metallic shell to protect injured allies, secreting a healing mist from its antennae.
  Stats: HP: 50, Atk: 40, Def: 70, SpA: 40, SpD: 70, Spe: 30
  Move Set:
  1. Tackle (Normal, Physical): A physical attack.
  5. Harden (Steel, Status): Raises the user's Defense.
  9. Heal Pulse (Fairy, Status): Restores the target's HP by half.

Notes:

  Example of a starter request requiring fake moves and portmanteau.

Excerpt, first 5,778 characters of SKILL.md, verbatim from the audited commit. It is text from someone else’s repository, quoted so you can judge it before your agent reads it.

Install

Pinned to the audited commit 04e912c

Download folder ↗
git clone https://github.com/ECNU-ICALK/AutoSkill
git -C AutoSkill checkout 04e912cff54b

The author documents no install command, so this uses the repository directly. Our verdict covers commit 04e912cff54b only.

Works in

The author has not said which agents this skill supports, and we have not tested it in any.

Audit history

Every audit, every source change

  1. ✓SAFE B 89 / 100

    first audit · source 04e912cff54b

Similar skills

Questions about Custom Pokemon Designer

What does the Custom Pokemon Designer skill do?
AutoSkill: Experience-Driven Lifelong Learning via Skill Self-Evolution
Is Custom Pokemon Designer safe to install?
The audit found nothing in the source that contradicts what it says it does, and graded it B (89/100). Grade A is held back for packages that have also passed a sandboxed behavioural run, which is why a clean skill reads B.
What can Custom Pokemon Designer access on my machine?
The audit observed no filesystem, network or shell use at all in its source.
How current is this page?
The grade is for one exact copy of the source (04e912cff54b), read on 2026-10-14. The repository is watched, and a new audit runs when it changes — this is the first audit.

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