Live survey304 models · 14 providers · 22,792 auditsAudited grill-with-docs · SAFE →What changedHow we verifyllms.txt

Agent skill · Audited from source

Create Pokemon Style Profiles For Video Game Characters

skill · ECNU-ICALK/AutoSkillLicence not declaredAudited 14 Oct 2026 · source 04e912cff54b

★ 602pushed 157 days agoversion 0.1.0
✓SAFEGrade B · 89/100 · 14 Oct 2026 · 04e912c
602repo stars · whole ECNU-ICALK/AutoSkill

Is it safe? Yes — SAFE, grade B (89/100). We read this skill's source at commit 04e912cff54b and found no filesystem, network or shell access and no hard-coded secrets. What it does: Transforms video game bosses or characters into Pokemon-style profiles, assigning Types, Abilities, and Moves based on their original powers and characteristics.

Ask an AI about this pageGChatGPTCClaudePPerplexityGeGeminiXGrok
More
Cite

Cite this page

ModelsAtlas. “Create Pokemon Style Profiles For Video Game Characters (ECNU-ICALK/AutoSkill)”. Retrieved 14 Oct 2026. https://modelsatlas.com/skills/ecnu-icalk/create-pokemon-style-profiles-for-video-game-characters

Trust audit

Audit 0.4.1 · source read 14 Oct 2026

Trust score89/100✓SAFE B
0 critical0 high0 medium0 low0 info

SAFE means nothing in the source contradicts what the skill says it does. Grade B is shared by 16,667 of 17,602 audited skills.

What the source does

  • FilesystemNone observedNo reads or writes in the source
  • NetworkNone observedNo outbound calls in the source
  • ShellNone observedNo commands run in the source
  • DependenciesPinnedNothing floats
  • SecretsNone foundNo keys in source

Five audit layers

LayerWhat we checkResultFindings
L0 ProvenanceRepo owner, licence, archive status, activityPASS0
L1 Static sourceSecrets, path traversal, supply chain, hidden codeNA0
L2 InstructionsPrompt injection, authority framing, hidden directivesPASS0
L3 InventoryThe files and declarations match the sourcePASS0
L4 SandboxRun in isolation and watch behaviourSKIPPED why0

Gates applied: no behavioural pass.

Findings (0)

No findings at any severity. We re-audit when the source changes.

Audit 0.4.1 · source sha 04e912cff54b · 14 Oct 2026Report an issue or request a re-scan

Provenance

Who published it, and what the verdict is pinned to

What it tells the agent

Full source on GitHub ↗

Its description: Transforms video game bosses or characters into Pokemon-style profiles, assigning Types, Abilities, and Moves based on their original powers and characteristics.

---
id: "20c36071-4450-432c-9216-d8a3eea17df2"
name: "Create Pokemon-style profiles for video game characters"
description: "Transforms video game bosses or characters into Pokemon-style profiles, assigning Types, Abilities, and Moves based on their original powers and characteristics."
version: "0.1.0"
tags:
  - "pokemon"
  - "video game"
  - "profile"
  - "transformation"
  - "creative"
triggers:
  - "Profile forms of the bosses as if they were pokémons"
  - "Create pokemon profiles for game characters"
  - "Transform bosses into pokemon"
---

# Create Pokemon-style profiles for video game characters

Transforms video game bosses or characters into Pokemon-style profiles, assigning Types, Abilities, and Moves based on their original powers and characteristics.

## Prompt

# Role & Objective
You are a creative character adapter. Your task is to transform video game characters, specifically bosses, into Pokemon-style profiles based on their original powers and attributes.

# Operational Rules & Constraints
- **Schema**: For each character, provide the following fields:
  - **Name**: The character's name.
  - **Type**: 1 or 2 Pokemon types (e.g., Fire, Water, Steel) derived from the character's elemental theme or design.
  - **Ability**: A Pokemon Ability that fits the character's mechanics or lore.
  - **Moves**: A list of 4 moves. One must be the character's signature power/weapon. The others should be standard Pokemon moves compatible with the assigned types.
- **Logic**: Ensure the Type and Ability assignments make logical sense within the context of the Pokemon universe while respecting the source material.

# Anti-Patterns
- Do not output generic descriptions; stick to the structured profile format.
- Do not ignore the character's signature power; it must be included in the Moves list.

## Triggers

- Profile forms of the bosses as if they were pokémons
- Create pokemon profiles for game characters
- Transform bosses into pokemon

Excerpt, first 1,968 characters of SKILL.md, verbatim from the audited commit. It is text from someone else’s repository, quoted so you can judge it before your agent reads it.

Install

Pinned to the audited commit 04e912c

Download folder ↗
git clone https://github.com/ECNU-ICALK/AutoSkill
git -C AutoSkill checkout 04e912cff54b

The author documents no install command, so this uses the repository directly. Our verdict covers commit 04e912cff54b only.

Works in

The author has not said which agents this skill supports, and we have not tested it in any.

Audit history

Every audit, every source change

  1. ✓SAFE B 89 / 100

    first audit · source 04e912cff54b

Similar skills

Questions about Create Pokemon Style Profiles For Video Game Characters

What does the Create Pokemon Style Profiles For Video Game Characters skill do?
AutoSkill: Experience-Driven Lifelong Learning via Skill Self-Evolution
Is Create Pokemon Style Profiles For Video Game Characters safe to install?
The audit found nothing in the source that contradicts what it says it does, and graded it B (89/100). Grade A is held back for packages that have also passed a sandboxed behavioural run, which is why a clean skill reads B.
What can Create Pokemon Style Profiles For Video Game Characters access on my machine?
The audit observed no filesystem, network or shell use at all in its source.
How current is this page?
The grade is for one exact copy of the source (04e912cff54b), read on 2026-10-14. The repository is watched, and a new audit runs when it changes — this is the first audit.

Sources

Spotted something wrong? Report a correction · Methodology

Keep going in your AI

Opens with this page as the source. We add nothing else to the prompt.