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Agent skill · Audited from source

Import Audio

skill · bitwize-music-studio/claude-ai-music-skillsCC0-1.0 licenceAudited 31 Oct 2026 · source 3e049bfcc994

★ 611pushed 2 days ago
✓SAFEGrade B · 89/100 · 31 Oct 2026 · 3e049bf
611repo stars · whole bitwize-music-studio/claude-ai-music-skills

Is it safe? Yes — SAFE, grade B (89/100). We read this skill's source at commit 3e049bfcc994 and found no filesystem, network or shell access and no hard-coded secrets. What it does: Moves audio files to the correct album location with proper path structure. Use when the user has downloaded WAV files from Suno or other sources that need to be organized.

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Cite this page

ModelsAtlas. “Import Audio (bitwize-music-studio/claude-ai-music-skills)”. Retrieved 31 Oct 2026. https://modelsatlas.com/skills/bitwize-music-studio/import-audio

Trust audit

Audit 0.4.1 · source read 31 Oct 2026

Trust score89/100✓SAFE B
0 critical0 high0 medium0 low0 info

SAFE means nothing in the source contradicts what the skill says it does. Grade B is shared by 16,667 of 17,602 audited skills.

What the source does

  • FilesystemNone observedNo reads or writes in the source
  • NetworkNone observedNo outbound calls in the source
  • ShellNone observedNo commands run in the source
  • DependenciesPinnedNothing floats
  • SecretsNone foundNo keys in source

Five audit layers

LayerWhat we checkResultFindings
L0 ProvenanceRepo owner, licence, archive status, activityPASS0
L1 Static sourceSecrets, path traversal, supply chain, hidden codeNA0
L2 InstructionsPrompt injection, authority framing, hidden directivesPASS0
L3 InventoryThe files and declarations match the sourcePASS0
L4 SandboxRun in isolation and watch behaviourSKIPPED why0

Gates applied: no behavioural pass.

Findings (0)

No findings at any severity. We re-audit when the source changes.

Audit 0.4.1 · source sha 3e049bfcc994 · 31 Oct 2026Report an issue or request a re-scan

Provenance

Who published it, and what the verdict is pinned to

  • Publisherbitwize-music-studio GitHub organizationOwner of the repository this skill is read from
  • Source folderbitwize-music-studio/claude-ai-music-skills/skills/import-audioThe exact folder we audited
  • LicenceCC0-1.0As the repository states it
  • Commit pinned for this verdict3e049bfcc994A new audit runs when the source changes
  • Repository statusNot archivedLast push 2 days ago
  • Sandboxed runNot runSkills are read, not executed; layer L4 is skipped

What it tells the agent

Full source on GitHub ↗

Its description: Moves audio files to the correct album location with proper path structure. Use when the user has downloaded WAV files from Suno or other sources that need to be organized.

---
name: import-audio
description: Moves audio files to the correct album location with proper path structure. Use when the user has downloaded WAV files from Suno or other sources that need to be organized.
argument-hint: <file-path> <album-name> [track-slug]
model: haiku
allowed-tools:
  - Read
  - Bash
  - bitwize-music-mcp
---

## Your Task

**Input**: $ARGUMENTS

Import an audio file (WAV, MP3, etc.) to the correct album location based on config.

---

# Import Audio Skill

You move audio files to the correct location in the user's audio directory.

## Step 1: Parse Arguments

Expected format: `<file-path> <album-name> [track-slug]`

The `track-slug` is optional — only needed for stems zip imports when the track can't be inferred from the filename.

Examples:
- `~/Downloads/track.wav sample-album`
- `~/Downloads/03-t-day-beach.wav sample-album`
- `~/Downloads/stems.zip sample-album 01-first-taste`

If arguments are missing, ask:
```
Usage: /import-audio <file-path> <album-name> [track-slug]

Examples:
  /import-audio ~/Downloads/track.wav sample-album
  /import-audio ~/Downloads/stems.zip sample-album 01-first-taste
```

## Step 2: Resolve Audio Path via MCP

1. Call `resolve_path("audio", album_slug)` — returns the full audio directory path
2. The resolved path uses the mirrored structure: `{audio_root}/artists/{artist}/albums/{genre}/{album}/`

Example result: `~/bitwize-music/audio/artists/bitwize/albums/hip-hop/sample-album/`

**CRITICAL**: Always use `resolve_path` — never construct paths manually.

## Step 3: Detect File Type

Check the file extension and whether it's a stems zip:

| File Type | Action |
|-----------|--------|
| `.wav`, `.mp3`, `.flac`, `.ogg`, `.m4a` | Move to album audio dir (Step 4) |
| `.zip` (stems) | Extract to per-track stems subfolder (Step 4b) |

**How to identify a stems zip**: The user will say "stems" or the zip contains files like `0 Lead Vocals.wav`, `1 Backing Vocals.wav`, etc.

## Step 4: Create Directory and Move File

```bash
mkdir -p {resolved_path}
mv "{source_file}" "{resolved_path}/{filename}"
```

## Step 4b: Import Stems Zip

Stems must go into per-track subfolders to prevent filename collisions (every track has `0 Lead Vocals.wav`, etc.):

```
{resolved_path}/
  01-first-taste.wav
  02-sugar-high.wav
  stems/
    01-first-taste/
      0 Lead Vocals.wav
      1 Backing Vocals.wav
      2 Drums.wav
      ...
    02-sugar-high/
      0 Lead Vocals.wav
      1 Backing Vocals.wav
      ...
```

**Workflow:**

1. **Determine the track slug** from one of:
   - The zip filename if it matches a track pattern (e.g., `01-first-taste-stems.zip` → `01-first-taste`)
   - The user specifying which track (e.g., `/import-audio stems.zip sample-album 01-first-taste`)
   - **If neither**: Ask the user which track the stems belong to
2. **Extract** into the per-track subfolder:
   ```bash
   mkdir -p {resolved_path}/stems/{track-slug}
   unzip "{source_file}" -d "{resolved_path}/stems/{track-slug}"
   ```
3. **Update track metadata**: Call `update_track_field(album_slug, track_slug, "stems", "Yes")`

**Argument format for stems**: `<zip-path> <album-name> [track-slug]`

## Step 5: Confirm

Report:
```
Moved: {source_file}
   To: {resolved_path}/{filename}
```

For stems:
```
Extracted stems: {source_file}
       To: {resolved_path}/stems/{track-slug}/
    Files: {count} stem files extracted
  Updated: {track-slug} stems → Yes
```

## Error Handling

**Source file doesn't exist:**
```
Error: File not found: {source_file}
```

**Config file missing:**
```
Error: Config not found at ~/.bitwize-music/config.yaml
Run /configure to set up.
```

**File already exists at destination:**
```
Warning: File already exists at destination.
Overwrite? (The original was not moved)
```

---

## MP3 Files

Suno allows downloading in both WAV and MP3 formats (WAV on Pro/Premier, web only). **Always prefer WAV** for mastering quality.

**Downloads are metered since 2026-09-03.** Free accounts get 7 lifetime trial downloads (personal use only — never releasable); Pro 20 a month; Premier 60 a month; the count resets on the billing date and does not roll over. **One song is one download whatever the format, and its stems are included** — download the WAV first, then pull stems later at no extra cost; re-downloading the same song is free. Premier's **Suno Studio exports are uncapped** and arrive as 32-bit float / 48 kHz WAV — the practical route for a full album in one month. Commercial rights attach only to a permitted download made on a paid plan.

**If the user provides an MP3 file:**

1. Accept the MP3 and import it normally (same path logic)
2. Warn the user:
```
Note: This is an MP3 file. For best mastering results, download the WAV
version from Suno instead. MP3 compression removes audio data that can't
be recovered during mastering.

If WAV isn't available, this MP3 will work but mastering quality may be limited.
```

3. Import the file to the same destination path as WAV files

**Supported formats:** WAV (preferred), MP3, FLAC, OGG, M4A

---

## Examples

```
/import-audio ~/Downloads/03-t-day-beach.wav sample-album
```

Config has:
```yaml
paths:
  audio_root: ~/bitwize-music/audio
artist:
  name: bitwize
```

Result:
```
Moved: ~/Downloads/03-t-day-beach.wav
   To: ~/bitwize-music/audio/artists/bitwize/albums/hip-hop/sample-album/03-t-day-beach.wav
```

### Stems import example

```
/import-audio ~/Downloads/stems.zip sample-album 01-first-taste
```

Result:
```
Extracted stems: ~/Downloads/stems.zip
       To: ~/bitwize-music/audio/artists/bitwize/albums/hip-hop/sample-album/stems/01-first-taste/
    Files: 5 stem files extracted
  Updated: 01-first-taste stems → Yes
```

---

## Common Mistakes

### ❌ Don't: Manually read config and construct paths

**Wrong:**
```bash
cat ~/.bitwize-music/config.yaml
mv file.wav ~/music-projects/audio/artists/bitwize/albums/electronic/sample-album/
```

**Right:**
```
# Use MCP to resolve the correct path
resolve_path("audio", albu

Excerpt, first 6,000 characters of SKILL.md, verbatim from the audited commit. It is text from someone else’s repository, quoted so you can judge it before your agent reads it.

Install

Pinned to the audited commit 3e049bf

Download folder ↗
git clone https://github.com/bitwize-music-studio/claude-ai-music-skills
git -C claude-ai-music-skills checkout 3e049bfcc994

The author documents no install command, so this uses the repository directly. Our verdict covers commit 3e049bfcc994 only.

Works in

The author has not said which agents this skill supports, and we have not tested it in any.

Audit history

Every audit, every source change

  1. ✓SAFE B 89 / 100

    first audit · source 3e049bfcc994

Similar skills

Questions about Import Audio

What does the Import Audio skill do?
Human + AI music production workflow for Suno - skills, templates, and tools
Is Import Audio safe to install?
The audit found nothing in the source that contradicts what it says it does, and graded it B (89/100). Grade A is held back for packages that have also passed a sandboxed behavioural run, which is why a clean skill reads B.
What can Import Audio access on my machine?
The audit observed no filesystem, network or shell use at all in its source.
How current is this page?
The grade is for one exact copy of the source (3e049bfcc994), read on 2026-10-31. The repository is watched, and a new audit runs when it changes — this is the first audit.

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