Atlas / Skills / wshobson / Team Communication Protocols

Team Communication ProtocolsSAFE

skills/wshobson/team-communication-protocols

Multi-harness agentic plugin marketplace for Claude Code, Codex, Cursor, OpenCode, GitHub Copilot, Google Antigravity, and Pi

Verdict
SAFE
Grade
B
Trust score
89 /100
Version
1.0.2
Hosts
—
License
MIT
Stars
40,146
01

Overview

Multi-harness agentic plugin marketplace for Claude Code, Codex, Cursor, OpenCode, GitHub Copilot, Google Antigravity, and Pi

Read from source at commit adb71e0b2512OBSERVED · 2026-10-02
02

What it tells the agent

The instruction file, verbatim from the audited commit — this is the text the model reads, and the surface the audit's instruction layer examines. Quoted here so you can judge it without cloning anything.

---
name: team-communication-protocols
description: Structured messaging protocols for agent team communication including message type selection, plan approval, shutdown procedures, and anti-patterns to avoid. Use this skill when establishing communication norms for a newly spawned team, when deciding whether to send a direct message or a broadcast, when a team-lead needs to review and approve an implementer's plan before work begins, when orchestrating a graceful team shutdown after all tasks are complete, or when debugging why teammates are not coordinating correctly at integration points.
version: 1.0.2
---

# Team Communication Protocols

Protocols for effective communication between agent teammates, including message type selection, plan approval workflows, shutdown procedures, and common anti-patterns to avoid.

## When to Use This Skill

- Establishing communication norms for a new team
- Choosing between message types (message, broadcast, shutdown_request)
- Handling plan approval workflows
- Managing graceful team shutdown
- Discovering teammate identities and capabilities

## Message Type Selection

### `message` (Direct Message) — Default Choice

Send to a single specific teammate:

```json
{
  "type": "message",
  "recipient": "implementer-1",
  "content": "Your API endpoint is ready. You can now build the frontend form.",
  "summary": "API endpoint ready for frontend"
}
```

**Use for**: Task updates, coordination, questions, integration notifications.

### `broadcast` — Use Sparingly

Send to ALL teammates simultaneously:

```json
{
  "type": "broadcast",
  "content": "Critical: shared types file has been updated. Pull latest before continuing.",
  "summary": "Shared types updated"
}
```

**Use ONLY for**: Critical blockers affecting everyone, major changes to shared resources.

**Why sparingly?**: Each broadcast sends N separate messages (one per teammate), consuming API resources proportional to team size.

### `shutdown_request` — Graceful Termination

Request a teammate to shut down:

```json
{
  "type": "shutdown_request",
  "recipient": "reviewer-1",
  "content": "Review complete, shutting down team."
}
```

The teammate responds with `shutdown_response` (approve or reject with reason).

## Communication Anti-Patterns

| Anti-Pattern                            | Problem                                  | Better Approach                        |
| --------------------------------------- | ---------------------------------------- | -------------------------------------- |
| Broadcasting routine updates            | Wastes resources, noise                  | Direct message to affected teammate    |
| Sending JSON status messages            | Not designed for structured data         | Use TaskUpdate to update task status   |
| Not communicating at integration points | Teammates build against stale interfaces | Message when your interface is ready   |
| Micromanaging via messages              | Overwhelms teammates, slows work         | Check in at milestones, not every step |
| Using UUIDs instead of names            | Hard to read, error-prone                | Always use teammate names              |
| Ignoring idle teammates                 | Wasted capacity                          | Assign new work or shut down           |

## Plan Approval Workflow

When a teammate is spawned with `plan_mode_required`:

1. Teammate creates a plan using read-only exploration tools
2. Teammate calls `ExitPlanMode` which sends a `plan_approval_request` to the lead
3. Lead reviews the plan
4. Lead responds with `plan_approval_response`:

**Approve**:

```json
{
  "type": "plan_approval_response",
  "request_id": "abc-123",
  "recipient": "implementer-1",
  "approve": true
}
```

**Reject with feedback**:

```json
{
  "type": "plan_approval_response",
  "request_id": "abc-123",
  "recipient": "implementer-1",
  "approve": false,
  "content": "Please add error handling for the API calls"
}
```

## Shutdown Protocol

### Graceful Shutdown Sequence

1. **Lead sends shutdown_request** to each teammate
2. **Teammate receives request** as a JSON message with `type: "shutdown_request"`
3. **Teammate responds** with `shutdown_response`:
   - `approve: true` — Teammate saves state and exits
   - `approve: false` + reason — Teammate continues working
4. **Lead handles rejections** — Wait for teammate to finish, then retry
5. **After all teammates shut down** — Call `TeamDelete` to remove team resources

### Handling Rejections

If a teammate rejects shutdown:

- Check their reason (usually "still working on task")
- Wait for their current task to complete
- Retry shutdown request
- If urgent, user can force shutdown

## Teammate Discovery

Find team members by reading the config file:

**Location**: `~/.claude/teams/{team-name}/config.json`

**Structure**:

```json
{
  "members": [
    {
      "name": "security-reviewer",
      "agentId": "uuid-here",
      "agentType": "team-reviewer"
    },
    {
      "name": "perf-reviewer",
      "agentId": "uuid-here",
      "agentType": "team-reviewer"
    }
  ]
}
```

**Always use `name`** for messaging and task assignment. Never use `agentId`, role names, or unsuffixed aliases directly. If a teammate was spawned as `team-lead-2`, send to `team-lead-2`, not `team-lead`.

## Troubleshooting

**A teammate is not responding to messages.**
Check the teammate's task status. If it is idle, it may have completed its task and is waiting to be assigned new work or shut down. If it is still active, it may be mid-execution and will process messages once the current operation finishes.

**A teammate says it cannot see SendMessage.**
Check the teammate agent's `tools:` frontmatter. Agent Teams communication tools such as `SendMessage`, `TaskList`, `TaskGet`, and `TaskUpdate` must be listed explicitly when an agent uses a restricted tool allowlist.

**The lead is sending broadcasts for every status update.**
This is a common anti-pattern. Broadcasts are expensive — each 
03

Trust audit

SAFEgrade B · trust 89/100 Nothing in the source contradicts what it says it does. Grade A is reserved for packages that have also passed the behavioural sandbox.

LayerWhat it checksResult
L0Provenance & inventoryPASS
L1Static analysis of the codeNA
L2Instruction surface (what it tells the agent)PASS
L3Class-specific surfacePASS
L4Behavioural (sandbox)SKIPPED

What the source does

Filesystem
none-observed
Network
none-observed
Shell
none-observed
Dependencies
pinned
Secrets in source
none-found

Findings (1)

LOWInventory / provenance · inv.symlink · CWE-1104
CLAUDE.md
CLAUDE.md
Why it matters. link not followed

Gates applied: no_behavioural_pass.

Audited 2026-10-02 · audit v0.4.1 · source sha adb71e0b2512full audit observations/trust-audit/skill/wshobson__team-communication-protocols.json · Report an issue / request a re-scan
04

Audit history

Every audit this skill has had.

DateSourceVerdictGradeScoreChange
2026-10-02adb71e0b2512SAFEB89first audit
05

Questions

What does the Team Communication Protocols skill do?

Multi-harness agentic plugin marketplace for Claude Code, Codex, Cursor, OpenCode, GitHub Copilot, Google Antigravity, and Pi

Is Team Communication Protocols safe to install?

The audit found nothing in the source that contradicts what it says it does, and graded it B (89/100). Grade A is held back for packages that have also passed a sandboxed behavioural run, which is why a clean skill reads B.

What can Team Communication Protocols access on my machine?

The audit observed no filesystem, network or shell use at all in its source.

How current is this page?

The grade is for one exact copy of the source (adb71e0b2512), read on 2026-10-02. The repository is watched, and a new audit runs when it changes — this is the first audit.

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