Agent skill · Audited from source
Conversation Launcher
skill · vellum-ai/vellum-assistantMIT licenceAudited 14 Oct 2026 · source 19bc86343b63
Is it safe? Yes — SAFE, grade B (89/100). We read this skill's source at commit 19bc86343b63 and found no filesystem, network or shell access and no hard-coded secrets. What it does: Offer the user several spin-off conversations as clickable buttons on a single persistent card. Each click spawns a fresh seeded conversation in the sidebar; the user keeps their place in the current conversation. Use…
Cite
Cite this page
ModelsAtlas. “Conversation Launcher (vellum-ai/vellum-assistant)”. Retrieved 14 Oct 2026. https://modelsatlas.com/skills/vellum-ai/conversation-launcher
Trust audit
Audit 0.4.1 · source read 14 Oct 2026
SAFE means nothing in the source contradicts what the skill says it does. Grade B is shared by 13,985 of 14,816 audited skills.
What the source does
- FilesystemNone observedNo reads or writes in the source
- NetworkNone observedNo outbound calls in the source
- ShellNone observedNo commands run in the source
- DependenciesPinnedNothing floats
- SecretsNone foundNo keys in source
Five audit layers
| Layer | What we check | Result | Findings |
|---|---|---|---|
L0 Provenance | Repo owner, licence, archive status, activity | PASS | 5 |
L1 Static source | Secrets, path traversal, supply chain, hidden code | NA | 0 |
L2 Instructions | Prompt injection, authority framing, hidden directives | PASS | 0 |
L3 Inventory | The files and declarations match the source | PASS | 0 |
L4 Sandbox | Run in isolation and watch behaviour | SKIPPED why | 0 |
Gates applied: no behavioural pass.
Findings (5)
LOWInventory / provenanceinv.symlink · assistant/CLAUDE.md
assistant/CLAUDE.md
- Why
- link not followed
- Fix
- —
LOWInventory / provenanceinv.symlink · assistant/src/approvals/CLAUDE.md
assistant/src/approvals/CLAUDE.md
- Why
- link not followed
- Fix
- —
LOWInventory / provenanceinv.symlink · assistant/src/notifications/CLAUDE.md
assistant/src/notifications/CLAUDE.md
- Why
- link not followed
- Fix
- —
LOWInventory / provenanceinv.symlink · assistant/src/runtime/CLAUDE.md
assistant/src/runtime/CLAUDE.md
- Why
- link not followed
- Fix
- —
LOWInventory / provenanceinv.symlink · gateway/CLAUDE.md
gateway/CLAUDE.md
- Why
- link not followed
- Fix
- —
Audit 0.4.1 · source sha 19bc86343b63 · 14 Oct 2026Report an issue or request a re-scan
Provenance
Who published it, and what the verdict is pinned to
- Publishervellum-ai GitHub organizationOwner of the repository this skill is read from
- Source foldervellum-ai/vellum-assistant/skills/conversation-launcherThe exact folder we audited
- LicenceMITAs the repository states it
- Commit pinned for this verdict19bc86343b63A new audit runs when the source changes
- Repository statusNot archivedLast push 1 day ago
- Sandboxed runNot runSkills are read, not executed; layer L4 is skipped
What it tells the agent
Full source on GitHub ↗Its description: Offer the user several spin-off conversations as clickable buttons on a single persistent card. Each click spawns a fresh seeded conversation in the sidebar; the user keeps their place in the current conversation. Use…
---
name: conversation-launcher
description: Offer the user several spin-off conversations as clickable buttons on a single persistent card. Each click spawns a fresh seeded conversation in the sidebar; the user keeps their place in the current conversation. Use when you want to branch into N focused threads (research directions, draft choices, pending replies, triage of N items) without losing the current context. Not for single-destination pivots — just reply inline.
compatibility: Designed for Vellum personal assistants
metadata:
emoji: "🧭"
vellum:
category: "productivity"
display-name: "Conversation Launcher"
---
Use this skill when you want to offer the user several spin-off conversations from the current one. You render **one** persistent card. Each button on the card spawns its own seeded conversation in the sidebar. The user can click multiple buttons without losing their place — the origin conversation (this one) keeps focus.
## When this fits
- Research branches — "here are three angles to pursue"
- Draft choices — "here are the reply drafts I could write"
- Triaging N items — "here are the five threads with pending replies"
- Pending-reply fan-out — each sender gets their own drafting conversation
## When this does NOT fit
- Single-destination pivots — if there's one obvious next conversation, just reply inline or navigate there directly. One button is not a menu.
- Options that share context and should stay in one thread — keep them here.
- Inline Q&A the user can skim in place — answer; don't fan out.
## How to render
Emit exactly one `ui_show` call with a card shaped like this, then end your turn:
```json
{
"surface_type": "card",
"display": "inline",
"persistent": true,
"await_action": false,
"data": {
"title": "<framing headline>",
"body": "<one short sentence framing the choice>"
},
"actions": [
{
"id": "opt-1",
"label": "<short button label>",
"style": "primary",
"data": {
"_action": "launch_conversation",
"title": "<short conversation title>",
"seedPrompt": "<full first-user-message seed>",
"anchorMessageId": "<optional anchor message id from this conversation>"
}
},
{
"id": "opt-2",
"label": "<short button label>",
"style": "secondary",
"data": {
"_action": "launch_conversation",
"title": "<short conversation title>",
"seedPrompt": "<full first-user-message seed>"
}
}
]
}
```
Field notes:
- `persistent: true` keeps the card visible after a click so the user can fire more buttons.
- `await_action: false` lets the turn end without reserving the interactive-surface slot — the launcher dispatches its action directly, so blocking other surfaces is unnecessary.
- Each action's `data` must contain `_action: "launch_conversation"`, `title`, and `seedPrompt`. `anchorMessageId` is optional — include it when the spawned conversation should thread off a specific message in this one.
- `label` is the button text (short, ≤ 4 words, ≤ 30 chars). `title` is the new conversation's sidebar name (3–5 words, specific not generic). `seedPrompt` is the first user message of the new conversation — written in first-person as if the user typed it, with enough context that the new conversation can pick up without re-asking.
- Use `style: "primary"` for the recommended option (at most one), `style: "secondary"` for the rest.
## Do nothing else
After rendering the card, end your turn. The click pipeline handles everything:
- Do NOT run a follow-up step, issue any HTTP request, or write any file.
- Do NOT send a chat message after the card. The card is the response.
- Do NOT re-render the card on each click — it stays visible.
## UX contract the client enforces
- The card stays open and clickable for the lifetime of the live conversation — multiple buttons can be fired in succession without losing the user's place. If the conversation is closed and reopened later from history, the restored card reverts to single-click behavior (history rehydration drops the `persistent` flag — out of scope for this skill).
- Each `action.id` fires at most once per card lifetime; sibling actions remain clickable.
- Each spawned conversation inherits this conversation's guardian / trust context automatically.
- Sidebar focus stays on this conversation. The user sees new entries appear and can navigate in at their pace.
## Authoring tips
- Don't invent options. Only surface branches the user has actually discussed or implied.
- 2–5 buttons is the sweet spot. One option? Just reply inline. More than five? Trim or group.
- Keep the card body to one sentence. The buttons carry the payload; the body just frames the choice.
- Conversation titles should be highly concise, context-specific, and 3–5 words.Excerpt, first 4,842 characters of SKILL.md, verbatim from the audited commit. It is text from someone else’s repository, quoted so you can judge it before your agent reads it.
Install
Pinned to the audited commit 19bc863
git clone https://github.com/vellum-ai/vellum-assistant git -C vellum-assistant checkout 19bc86343b63
The author documents no install command, so this uses the repository directly. Our verdict covers commit 19bc86343b63 only.
Works in
The author has not said which agents this skill supports, and we have not tested it in any.
Audit history
Every audit, every source change
- ✓SAFE B 89 / 100
first audit · source
19bc86343b63
README badge
For maintainers · shows the latest audit
[](https://modelsatlas.com/skills/vellum-ai/conversation-launcher/)
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Questions about Conversation Launcher
What does the Conversation Launcher skill do?
Is Conversation Launcher safe to install?
What can Conversation Launcher access on my machine?
How current is this page?
Sources
- github.com/vellum-ai/vellum-assistant/tree/main/skills/conversat — the audited source at commit 19bc86343b63 and every finding aboveObserved · 14 Oct 2026
Spotted something wrong? Report a correction · Methodology
Keep going in your AI
Opens with this page as the source. We add nothing else to the prompt.
- What does the Conversation Launcher skill do?
- Is Conversation Launcher safe to install?
- What can Conversation Launcher access on my machine?