Agent skill · Audited from source
critique-information-density
skill · owl-listener/designer-skillsMIT licenceAudited 31 Oct 2026 · source 353bfcf4d7fc
Is it safe? Yes — SAFE, grade B (89/100). We read this skill's source at commit 353bfcf4d7fc and found no filesystem, network or shell access and no hard-coded secrets. What it does: Critique a rendered screen's density — cognitive load, content prioritisation, scanning patterns, and progressive disclosure. Use when a screen feels overwhelming. For the underlying choice-count principle, use…
Cite
Cite this page
ModelsAtlas. “critique-information-density (owl-listener/designer-skills)”. Retrieved 31 Oct 2026. https://modelsatlas.com/skills/owl-listener/critique-information-density
Trust audit
Audit 0.4.1 · source read 31 Oct 2026
SAFE means nothing in the source contradicts what the skill says it does. Grade B is shared by 16,667 of 17,602 audited skills.
What the source does
- FilesystemNone observedNo reads or writes in the source
- NetworkNone observedNo outbound calls in the source
- ShellNone observedNo commands run in the source
- DependenciesPinnedNothing floats
- SecretsNone foundNo keys in source
Five audit layers
| Layer | What we check | Result | Findings |
|---|---|---|---|
L0 Provenance | Repo owner, licence, archive status, activity | PASS | 0 |
L1 Static source | Secrets, path traversal, supply chain, hidden code | NA | 0 |
L2 Instructions | Prompt injection, authority framing, hidden directives | PASS | 0 |
L3 Inventory | The files and declarations match the source | PASS | 0 |
L4 Sandbox | Run in isolation and watch behaviour | SKIPPED why | 0 |
Gates applied: no behavioural pass.
Findings (0)
No findings at any severity. We re-audit when the source changes.
Audit 0.4.1 · source sha 353bfcf4d7fc · 31 Oct 2026Report an issue or request a re-scan
Provenance
Who published it, and what the verdict is pinned to
- Publisherowl-listener GitHub userOwner of the repository this skill is read from
- Source folderowl-listener/designer-skills/visual-critique/skills/critique-information-densityThe exact folder we audited
- LicenceMITAs the repository states it
- Commit pinned for this verdict353bfcf4d7fcA new audit runs when the source changes
- Repository statusNot archivedLast push 56 days ago
- Sandboxed runNot runSkills are read, not executed; layer L4 is skipped
What it tells the agent
Full source on GitHub ↗Its description: Critique a rendered screen's density — cognitive load, content prioritisation, scanning patterns, and progressive disclosure. Use when a screen feels overwhelming. For the underlying choice-count principle, use…
--- name: critique-information-density description: Critique a rendered screen's density — cognitive load, content prioritisation, scanning patterns, and progressive disclosure. Use when a screen feels overwhelming. For the underlying choice-count principle, use `hicks-law` (interaction-design). --- # Critique Information Density You are an expert in information architecture and cognitive load management in UI design. ## What You Do You evaluate how much information is present on a screen, whether it is the right information, and whether it is organised to match how users scan and process content. You flag density failures and propose specific fixes. ## Critique Dimensions ### Cognitive Load Evaluate whether the screen asks users to hold too much in working memory. - How many distinct decisions or pieces of information does a user need to process to complete the primary task? - Are unrelated elements competing for attention on the same screen? - Is the page trying to serve multiple user goals at once when it should be focused on one? - Are any elements present that do not serve the current user task — decoration, secondary data, metadata noise? ### Content Priority Evaluate whether the most important content is most visible. - Is the primary information a user needs to act on above the fold? - Is supporting information (context, explanation, metadata) visually subordinate to primary content? - Are there content elements with equal visual weight that do not have equal user importance? - Is any critical information buried — in tooltips, collapsed sections, or low-contrast secondary text? ### Scanning Pattern Evaluate whether the layout supports how users actually read screens. - Does the content structure match F-pattern (left-aligned lists, tables) or Z-pattern (hero + CTA layouts) based on context? - Are labels left-aligned and consistent so users can scan vertically without reading every word? - Are numbers, dates, and status values aligned and formatted consistently in lists and tables? - Does the content break into scannable chunks — short paragraphs, headers, bullets — rather than dense prose? ### Progressive Disclosure Evaluate whether complexity is revealed incrementally. - Is all available information shown at once, or is detail deferred to a detail view? - Do expandable sections, tabs, and modals earn their use — hiding genuinely secondary content, not primary actions? - Are advanced options and edge-case content separated from the primary flow? - Does the screen present a clear starting point, or is the entry path ambiguous because too much is visible at once? ## Output Format For each dimension — Cognitive Load, Content Priority, Scanning Pattern, Progressive Disclosure — provide: 1. **Observation** — what you see (neutral, factual) 2. **Problem** — what is broken and why it matters 3. **Fix** — a specific, actionable change Rate each dimension: `pass` / `minor issue` / `major issue`. ## Common Failure Patterns - Dashboard screens that show every available metric instead of the most actionable ones - Detail pages that inline all related objects instead of linking to them - Tables with 10+ columns where 3 columns do 90% of the user's work - Forms that show all fields at once when a multi-step flow would reduce perceived complexity - Content-heavy onboarding that front-loads explanation before the user has done anything
Excerpt, first 3,389 characters of SKILL.md, verbatim from the audited commit. It is text from someone else’s repository, quoted so you can judge it before your agent reads it.
Install
Pinned to the audited commit 353bfcf
git clone https://github.com/owl-listener/designer-skills git -C designer-skills checkout 353bfcf4d7fc
The author documents no install command, so this uses the repository directly. Our verdict covers commit 353bfcf4d7fc only.
Works in
The author has not said which agents this skill supports, and we have not tested it in any.
Audit history
Every audit, every source change
- ✓SAFE B 89 / 100
first audit · source
353bfcf4d7fc
README badge
For maintainers · shows the latest audit
[](https://modelsatlas.com/skills/owl-listener/critique-information-density/)
The badge shows our verdict and grade for this skill, and links back to this page. It changes when the audit does.
Similar skills
All design & front-end skills →owl-listener/designer-skills
Critique a rendered screen's composition — balance, whitespace, rhythm, and gestalt grouping. Use when a layout feels off but hierarchy is fine. For emphasis and eye flow specifically, use `critique-visual-hierarchy`.
owl-listener/designer-skills
Critique a rendered screen against mood.md, voice.md, and tokens.md. Use when those brand files exist and you are checking compliance. For defining the visual language itself, use `illustration-style` (ui-design).
owl-listener/designer-skills
Critique a rendered screen's colour — contrast ratios, palette coherence, and semantic meaning. Use when reviewing one screen. For a product-wide WCAG audit use `accessibility-audit` (design-systems); for building the…
owl-listener/designer-skills
Define what content a product needs, how it is structured, and who owns it. Use when content itself is the problem. For the words in the interface use `ux-writing` (designer-toolkit); for structural hierarchy use…
owl-listener/designer-skills
Critique a rendered screen's affordances — what looks clickable, state visibility, CTA clarity, and action discoverability. Use when reviewing an existing screen. For sizing and positioning targets in new work, use…
owl-listener/designer-skills
Compare UX patterns, features, strengths, and gaps across rival products. Use when you need to know what others actually do. For deliberately adopting their conventions, use `jakobs-law` (interaction-design).
Add this badge to your README
[](https://modelsatlas.com/skills/owl-listener/critique-information-density/)
<a href="https://modelsatlas.com/skills/owl-listener/critique-information-density/"><img src="https://modelsatlas.com/skills/owl-listener/critique-information-density/badge.svg" alt="ModelsAtlas: SAFE B"></a>
Questions about critique-information-density
What does the critique-information-density skill do?
Is critique-information-density safe to install?
What can critique-information-density access on my machine?
How current is this page?
Sources
- github.com/owl-listener/designer-skills/tree/main/visual-critiqu — the audited source at commit 353bfcf4d7fc and every finding aboveObserved · 31 Oct 2026
Spotted something wrong? Report a correction · Methodology
Keep going in your AI
Opens with this page as the source. We add nothing else to the prompt.
- What does the critique-information-density skill do?
- Is critique-information-density safe to install?
- What can critique-information-density access on my machine?