Baseline UiSAFE
Skills for Design Engineers
Overview
Skills for Design Engineers
643f8de2b766OBSERVED · 2026-10-20What it tells the agent
The instruction file, verbatim from the audited commit — this is the text the model reads, and the surface the audit's instruction layer examines. Quoted here so you can judge it without cloning anything.
--- name: baseline-ui description: Quickly deslop UI code by fixing spacing, hierarchy, typography, and small layout issues. Use when the interface needs a fast cleanup or polish pass. --- # Baseline UI Enforces an opinionated UI baseline to prevent AI-generated interface slop. ## How to use - `/baseline-ui` Apply these constraints to any UI work in this conversation. - `/baseline-ui <file>` Review the file against all constraints below and output: - violations (quote the exact line/snippet) - why it matters (1 short sentence) - a concrete fix (code-level suggestion) ## Stack - MUST use Tailwind CSS defaults unless custom values already exist or are explicitly requested - MUST use `motion/react` (formerly `framer-motion`) when JavaScript animation is required - SHOULD use `tw-animate-css` for entrance and micro-animations in Tailwind CSS - MUST use `cn` utility (`clsx` + `tailwind-merge`) for class logic ## Components - MUST use accessible component primitives for anything with keyboard or focus behavior (`Base UI`, `React Aria`, `Radix`) - MUST use the project’s existing component primitives first - NEVER mix primitive systems within the same interaction surface - SHOULD prefer [`Base UI`](https://base-ui.com/react/components) for new primitives if compatible with the stack - MUST add an `aria-label` to icon-only buttons - NEVER rebuild keyboard or focus behavior by hand unless explicitly requested ## Interaction - MUST use an `AlertDialog` for destructive or irreversible actions - SHOULD use structural skeletons for loading states - NEVER use `h-screen`, use `h-dvh` - MUST respect `safe-area-inset` for fixed elements - MUST show errors next to where the action happens - NEVER block paste in `input` or `textarea` elements ## Animation - NEVER add animation unless it is explicitly requested - MUST animate only compositor props (`transform`, `opacity`) - NEVER animate layout properties (`width`, `height`, `top`, `left`, `margin`, `padding`) - SHOULD avoid animating paint properties (`background`, `color`) except for small, local UI (text, icons) - SHOULD use `ease-out` on entrance - NEVER exceed `200ms` for interaction feedback - MUST pause looping animations when off-screen - SHOULD respect `prefers-reduced-motion` - NEVER introduce custom easing curves unless explicitly requested - SHOULD avoid animating large images or full-screen surfaces ## Typography - MUST use `text-balance` for headings and `text-pretty` for body/paragraphs - MUST use `tabular-nums` for data - SHOULD use `truncate` or `line-clamp` for dense UI - NEVER modify `letter-spacing` (`tracking-*`) unless explicitly requested ## Layout - MUST use a fixed `z-index` scale (no arbitrary `z-*`) - SHOULD use `size-*` for square elements instead of `w-*` + `h-*` ## Performance - NEVER animate large `blur()` or `backdrop-filter` surfaces - NEVER apply `will-change` outside an active animation - NEVER use `useEffect` for anything that can be expressed as render logic ## Design - NEVER use gradients unless explicitly requested - NEVER use purple or multicolor gradients - NEVER use glow effects as primary affordances - SHOULD use Tailwind CSS default shadow scale unless explicitly requested - MUST give empty states one clear next action - SHOULD limit accent color usage to one per view - SHOULD use existing theme or Tailwind CSS color tokens before introducing new ones
Trust audit
SAFEgrade B · trust 89/100 Nothing in the source contradicts what it says it does. Grade A is reserved for packages that have also passed the behavioural sandbox.
| Layer | What it checks | Result |
|---|---|---|
| L0 | Provenance & inventory | PASS |
| L1 | Static analysis of the code | NA |
| L2 | Instruction surface (what it tells the agent) | PASS |
| L3 | Class-specific surface | PASS |
| L4 | Behavioural (sandbox) | SKIPPED |
What the source does
- Filesystem
- none-observed
- Network
- none-observed
- Shell
- none-observed
- Dependencies
- pinned
- Secrets in source
- none-found
Findings (0)
No findings outside the package's declared scope.
Gates applied: no_behavioural_pass.
643f8de2b766full audit observations/trust-audit/skill/ibelick__baseline-ui.json · Report an issue / request a re-scanAudit history
Every audit this skill has had.
| Date | Source | Verdict | Grade | Score | Change |
|---|---|---|---|---|---|
| 2026-10-20 | 643f8de2b766 | SAFE | B | 89 | first audit |
Questions
What does the baseline-ui — ibelick/ui-skills skill do?
Skills for Design Engineers
Is baseline-ui — ibelick/ui-skills safe to install?
The audit found nothing in the source that contradicts what it says it does, and graded it B (89/100). Grade A is held back for packages that have also passed a sandboxed behavioural run, which is why a clean skill reads B.
What can baseline-ui — ibelick/ui-skills access on my machine?
The audit observed no filesystem, network or shell use at all in its source.
How current is this page?
The grade is for one exact copy of the source (643f8de2b766), read on 2026-10-20. The repository is watched, and a new audit runs when it changes — this is the first audit.
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Shows this page's audit result and links back to it. It updates when the audit does.
[](https://modelsatlas.com/skills/ibelick/baseline-ui/)
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