Agent skill · Audited from source
cli-anything-godot
skill · hkuds/cli-anythingApache-2.0 licenceAudited 31 Oct 2026 · source 08db4c1acaf7
Is it safe? Yes — SAFE, grade B (89/100). We read this skill's source at commit 08db4c1acaf7 and found no filesystem, network or shell access and no hard-coded secrets. What it does: Agent-native CLI for Godot project management, scenes, exports, and script execution.
Cite
Cite this page
ModelsAtlas. “cli-anything-godot (hkuds/cli-anything)”. Retrieved 31 Oct 2026. https://modelsatlas.com/skills/hkuds/cli-anything-godot
Trust audit
Audit 0.4.1 · source read 31 Oct 2026
SAFE means nothing in the source contradicts what the skill says it does. Grade B is shared by 16,667 of 17,602 audited skills.
What the source does
- FilesystemNone observedNo reads or writes in the source
- NetworkNone observedNo outbound calls in the source
- ShellNone observedNo commands run in the source
- DependenciesPinnedNothing floats
- SecretsNone foundNo keys in source
Five audit layers
| Layer | What we check | Result | Findings |
|---|---|---|---|
L0 Provenance | Repo owner, licence, archive status, activity | PASS | 0 |
L1 Static source | Secrets, path traversal, supply chain, hidden code | NA | 0 |
L2 Instructions | Prompt injection, authority framing, hidden directives | PASS | 0 |
L3 Inventory | The files and declarations match the source | PASS | 0 |
L4 Sandbox | Run in isolation and watch behaviour | SKIPPED why | 0 |
Gates applied: no behavioural pass.
Findings (0)
No findings at any severity. We re-audit when the source changes.
Audit 0.4.1 · source sha 08db4c1acaf7 · 31 Oct 2026Report an issue or request a re-scan
Provenance
Who published it, and what the verdict is pinned to
- Publisherhkuds GitHub organizationOwner of the repository this skill is read from
- Source folderhkuds/cli-anything/skills/cli-anything-godotThe exact folder we audited
- LicenceApache-2.0As the repository states it
- Commit pinned for this verdict08db4c1acaf7A new audit runs when the source changes
- Repository statusNot archivedLast push 39 days ago
- Sandboxed runNot runSkills are read, not executed; layer L4 is skipped
What it tells the agent
Full source on GitHub ↗Its description: Agent-native CLI for Godot project management, scenes, exports, and script execution.
---
name: "cli-anything-godot"
description: >-
Agent-native CLI for Godot project management, scenes, exports, and script execution.
---
# Godot Engine CLI
Agent-native CLI for the Godot game engine. Manage projects, scenes, exports, and GDScript execution from the command line.
## Installation
```bash
pip install git+https://github.com/HKUDS/CLI-Anything.git#subdirectory=godot/agent-harness
```
## Requirements
- Godot 4.x on PATH (or set GODOT_BIN env var)
## Commands
### Project Management
```bash
# Create a new Godot project
cli-anything-godot project create <path> [--name "My Game"]
# Get project info (name, features, main scene)
cli-anything-godot --json -p <project> project info
# List all scenes
cli-anything-godot --json -p <project> project scenes
# List all scripts
cli-anything-godot --json -p <project> project scripts
# List all resources
cli-anything-godot --json -p <project> project resources
# Re-import project resources
cli-anything-godot -p <project> project reimport
```
### Scene Operations
```bash
# Create a new scene with root node type
cli-anything-godot -p <project> scene create scenes/Level1.tscn --root-type Node3D
# Read scene structure (nodes, resources, connections)
cli-anything-godot --json -p <project> scene read scenes/Level1.tscn
# Add a child node to a scene
cli-anything-godot -p <project> scene add-node scenes/Level1.tscn --name Player --type CharacterBody3D --parent .
```
### GDScript Execution
```bash
# Run a GDScript file (must extend SceneTree)
cli-anything-godot -p <project> script run tools/build_navmesh.gd
# Run inline GDScript code
cli-anything-godot -p <project> script inline 'print(ProjectSettings.get_setting("application/config/name"))'
# Validate GDScript syntax
cli-anything-godot -p <project> script validate scripts/player.gd
```
### Export
```bash
# List configured export presets
cli-anything-godot --json -p <project> export presets
# Export all presets
cli-anything-godot -p <project> export build
# Export a specific preset
cli-anything-godot -p <project> export build --preset "Windows Desktop" --output build/game.exe
```
### Engine
```bash
# Check Godot availability and binary path
cli-anything-godot --json engine status
# Get engine version
cli-anything-godot engine version
```
## JSON Mode
Add `--json` flag to any command for structured JSON output suitable for agent consumption:
```bash
cli-anything-godot --json -p ./my-game project info
```
## Interactive REPL
```bash
cli-anything-godot -p ./my-game session
```Excerpt, first 2,539 characters of SKILL.md, verbatim from the audited commit. It is text from someone else’s repository, quoted so you can judge it before your agent reads it.
Install
Pinned to the audited commit 08db4c1
pip install git+https://github.com/HKUDS/CLI-Anything.git#subdirectory=godot/agent-harness
git clone https://github.com/hkuds/cli-anything git -C cli-anything checkout 08db4c1acaf7
Commands as the repository documents them: shown, never run by us. Our verdict covers commit 08db4c1acaf7 only.
Works in
The author has not said which agents this skill supports, and we have not tested it in any.
Audit history
Every audit, every source change
- ✓SAFE B 89 / 100
first audit · source
08db4c1acaf7
README badge
For maintainers · shows the latest audit
[](https://modelsatlas.com/skills/hkuds/cli-anything-godot/)
The badge shows our verdict and grade for this skill, and links back to this page. It changes when the audit does.
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Questions about cli-anything-godot
What does the cli-anything-godot skill do?
Is cli-anything-godot safe to install?
What can cli-anything-godot access on my machine?
How current is this page?
Sources
- github.com/hkuds/cli-anything/tree/main/skills/cli-anything-godo — the audited source at commit 08db4c1acaf7 and every finding aboveObserved · 31 Oct 2026
Spotted something wrong? Report a correction · Methodology
Keep going in your AI
Opens with this page as the source. We add nothing else to the prompt.
- What does the cli-anything-godot skill do?
- Is cli-anything-godot safe to install?
- What can cli-anything-godot access on my machine?