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Agent skills by donchitos
donchitos publishes 74 audited skills on 1 repository: 72 SAFE, 2 CAUTION, 0 BLOCK.
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ModelsAtlas. “Agent skills by donchitos”. Retrieved 29 Oct 2026. https://modelsatlas.com/skills/donchitos/page/3
Estimate
Donchitos/Claude-Code-Game-Studios
Estimate task effort from complexity, dependencies, velocity, risk. Structured estimate with confidence levels.
Examples
Donchitos/Claude-Code-Game-Studios
Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.
Gate Check
Donchitos/Claude-Code-Game-Studios
Ready to advance between development phases? PASS/CONCERNS/NOT ASSESSED/FAIL with blockers and required artifacts. 'Can we move to production?'
Help
Donchitos/Claude-Code-Game-Studios
What should I do next? Use when stuck or you don't know what to do.
Hotfix
Donchitos/Claude-Code-Game-Studios
Emergency fix bypassing normal sprint process — hotfix branch, approvals tracked, backport verified, full audit trail.
Launch Checklist
Donchitos/Claude-Code-Game-Studios
Launch readiness across every department: code, content, store, marketing, community, infrastructure, legal, go/no-go sign-offs.
Localize
Donchitos/Claude-Code-Game-Studios
Localization pipeline — find hardcoded strings, extract string tables, cultural review, VO, RTL, enforce string freeze.
Map Systems
Donchitos/Claude-Code-Game-Studios
Decompose a concept into individual systems, map dependencies, prioritize design order, create the systems index.
Milestone Review
Donchitos/Claude-Code-Game-Studios
Milestone progress review — completeness, quality metrics, risk, go/no-go recommendation. At checkpoints or before a deadline.
Onboard
Donchitos/Claude-Code-Game-Studios
Onboarding doc for a new contributor or agent — project state, conventions, priorities relevant to the specified role.
Patch Notes
Donchitos/Claude-Code-Game-Studios
Player-facing patch notes from git history and changelogs. Translates developer language into player communication.
Perf Profile
Donchitos/Claude-Code-Game-Studios
Performance profiling — find bottlenecks, measure against budgets, produce ranked optimization recommendations.
Playtest Report
Donchitos/Claude-Code-Game-Studios
Structured playtest report template, or turn existing playtest notes into structured feedback.
Project Stage Detect
Donchitos/Claude-Code-Game-Studios
Analyze project state, detect stage, identify gaps, recommend next steps. 'Where are we in development?'
Propagate Design Change
Donchitos/Claude-Code-Game-Studios
A GDD changed — scan ADRs and the traceability index for now-stale architectural decisions. Impact report, guides resolution.
Prototype
Donchitos/Claude-Code-Game-Studios
Concept prototype before GDDs — throwaway HTML, Engine or Paper build, PROCEED/PIVOT/KILL/NOT ASSESSED. After /brainstorm and /setup-engine.
Qa Plan
Donchitos/Claude-Code-Game-Studios
QA test plan for a sprint — classifies stories by Logic/Integration/Visual/UI, covers automated tests, manual cases, smoke scope.
Quick Design
Donchitos/Claude-Code-Game-Studios
Lightweight spec for small changes — tuning adjustments, minor mechanics. Embeds directly into stories; skips full GDD.
Regression Suite
Donchitos/Claude-Code-Game-Studios
Map test coverage to GDD critical paths, find fixed bugs lacking regression tests, flag drift from new features.
Release Checklist
Donchitos/Claude-Code-Game-Studios
Pre-release checklist — build verification, certification requirements, store metadata, launch readiness.
Retrospective
Donchitos/Claude-Code-Game-Studios
Sprint or milestone retrospective from completed work, velocity, blockers. Actionable insights for the next iteration.
Reverse Document
Donchitos/Claude-Code-Game-Studios
Generate missing design or architecture docs from existing implementation — works backwards from code and prototypes.
Review All Gdds
Donchitos/Claude-Code-Game-Studios
Holistic cross-GDD review — contradictions between systems, dominant strategies, economic imbalance, cognitive overload, pillar drift.
Scope Check
Donchitos/Claude-Code-Game-Studios
Scope creep check — current scope versus the original plan. Flags additions, quantifies bloat, recommends cuts. 'Any scope creep?'