Atlas / Skills / dicklesworthstone / Ui Skills

Ui SkillsSAFE

skills/dicklesworthstone/ui-skills

High-performance AI coding agent CLI written in Rust with zero unsafe code

Verdict
SAFE
Grade
B
Trust score
89 /100
Version
—
Hosts
—
License
NOASSERTION
Stars
1,872
01

Overview

High-performance AI coding agent CLI written in Rust with zero unsafe code

Read from source at commit 46a2537504c9OBSERVED · 2026-10-10
02

What it tells the agent

The instruction file, verbatim from the audited commit — this is the text the model reads, and the surface the audit's instruction layer examines. Quoted here so you can judge it without cloning anything.

---
name: ui-skills
description: Opinionated constraints for building better interfaces with agents.
---

# UI Skills

Opinionated constraints for building better interfaces with agents.

## Stack

- MUST use Tailwind CSS defaults (spacing, radius, shadows) before custom values
- MUST use `motion/react` (formerly `framer-motion`) when JavaScript animation is required
- SHOULD use `tw-animate-css` for entrance and micro-animations in Tailwind CSS
- MUST use `cn` utility (`clsx` + `tailwind-merge`) for class logic

## Components

- MUST use accessible component primitives for anything with keyboard or focus behavior (`Base UI`, `React Aria`, `Radix`)
- MUST use the project’s existing component primitives first
- NEVER mix primitive systems within the same interaction surface
- SHOULD prefer [`Base UI`](https://base-ui.com/react/components) for new primitives if compatible with the stack
- MUST add an `aria-label` to icon-only buttons
- NEVER rebuild keyboard or focus behavior by hand unless explicitly requested

## Interaction

- MUST use an `AlertDialog` for destructive or irreversible actions
- SHOULD use structural skeletons for loading states
- NEVER use `h-screen`, use `h-dvh`
- MUST respect `safe-area-inset` for fixed elements
- MUST show errors next to where the action happens
- NEVER block paste in `input` or `textarea` elements

## Animation

- NEVER add animation unless it is explicitly requested
- MUST animate only compositor props (`transform`, `opacity`)
- NEVER animate layout properties (`width`, `height`, `top`, `left`, `margin`, `padding`)
- SHOULD avoid animating paint properties (`background`, `color`) except for small, local UI (text, icons)
- SHOULD use `ease-out` on entrance
- NEVER exceed `200ms` for interaction feedback
- MUST pause looping animations when off-screen
- MUST respect `prefers-reduced-motion`
- NEVER introduce custom easing curves unless explicitly requested
- SHOULD avoid animating large images or full-screen surfaces

## Typography

- MUST use `text-balance` for headings and `text-pretty` for body/paragraphs
- MUST use `tabular-nums` for data
- SHOULD use `truncate` or `line-clamp` for dense UI
- NEVER modify `letter-spacing` (`tracking-`) unless explicitly requested

## Layout

- MUST use a fixed `z-index` scale (no arbitrary `z-x`)
- SHOULD use `size-x` for square elements instead of `w-x` + `h-x`

## Performance

- NEVER animate large `blur()` or `backdrop-filter` surfaces
- NEVER apply `will-change` outside an active animation
- NEVER use `useEffect` for anything that can be expressed as render logic

## Design

- NEVER use gradients unless explicitly requested
- NEVER use purple or multicolor gradients
- NEVER use glow effects as primary affordances
- SHOULD use Tailwind CSS default shadow scale unless explicitly requested
- MUST give empty states one clear next action
- SHOULD limit accent color usage to one per view
- SHOULD use existing theme or Tailwind CSS color tokens before introducing new ones
03

Trust audit

SAFEgrade B · trust 89/100 Nothing in the source contradicts what it says it does. Grade A is reserved for packages that have also passed the behavioural sandbox.

LayerWhat it checksResult
L0Provenance & inventoryWARN
L1Static analysis of the codePASS
L2Instruction surface (what it tells the agent)PASS
L3Class-specific surfacePASS
L4Behavioural (sandbox)SKIPPED

What the source does

Filesystem
none-observed
Network
none-observed
Shell
none-observed
Dependencies
pinned
Secrets in source
none-found

Findings (1)

MEDIUMInventory / provenance · inv.symlink · CWE-1104
.beads/beads.jsonl
.beads/beads.jsonl
Why it matters. link not followed

Gates applied: no_behavioural_pass.

Audited 2026-10-10 · audit v0.4.1 · source sha 46a2537504c9full audit observations/trust-audit/skill/dicklesworthstone__ui-skills.json · Report an issue / request a re-scan
04

Audit history

Every audit this skill has had.

DateSourceVerdictGradeScoreChange
2026-10-1046a2537504c9SAFEB89first audit
05

Questions

What does the Ui Skills skill do?

High-performance AI coding agent CLI written in Rust with zero unsafe code

Is Ui Skills safe to install?

The audit found nothing in the source that contradicts what it says it does, and graded it B (89/100). Grade A is held back for packages that have also passed a sandboxed behavioural run, which is why a clean skill reads B.

What can Ui Skills access on my machine?

The audit observed no filesystem, network or shell use at all in its source.

How current is this page?

The grade is for one exact copy of the source (46a2537504c9), read on 2026-10-10. The repository is watched, and a new audit runs when it changes — this is the first audit.

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