Agent skill · Audited from source
gsap-performance
skill · calesthio/openmontageAGPL-3.0 licenceAudited 31 Oct 2026 · source 13ec33b09272
Is it safe? Yes — SAFE, grade B (89/100). We read this skill's source at commit 13ec33b09272 and found no filesystem, network or shell access and no hard-coded secrets. What it does: Official GSAP skill for performance — prefer transforms, avoid layout thrashing, will-change, batching. Use when optimizing GSAP animations, reducing jank, or when the user asks about animation performance, FPS, or…
Cite
Cite this page
ModelsAtlas. “gsap-performance (calesthio/openmontage)”. Retrieved 31 Oct 2026. https://modelsatlas.com/skills/calesthio/gsap-performance
2 skills are called “gsap-performance”. You are viewing calesthio/openmontage.
- calesthio/openmontage★ 74k✓SAFE
- greensock/gsap-skills★ 17k✓SAFE
Trust audit
Audit 0.4.1 · source read 31 Oct 2026
SAFE means nothing in the source contradicts what the skill says it does. Grade B is shared by 16,667 of 17,602 audited skills.
What the source does
- FilesystemNone observedNo reads or writes in the source
- NetworkNone observedNo outbound calls in the source
- ShellNone observedNo commands run in the source
- DependenciesPinnedNothing floats
- SecretsNone foundNo keys in source
Five audit layers
| Layer | What we check | Result | Findings |
|---|---|---|---|
L0 Provenance | Repo owner, licence, archive status, activity | PASS | 0 |
L1 Static source | Secrets, path traversal, supply chain, hidden code | NA | 0 |
L2 Instructions | Prompt injection, authority framing, hidden directives | PASS | 0 |
L3 Inventory | The files and declarations match the source | PASS | 0 |
L4 Sandbox | Run in isolation and watch behaviour | SKIPPED why | 0 |
Gates applied: no behavioural pass.
Findings (0)
No findings at any severity. We re-audit when the source changes.
Audit 0.4.1 · source sha 13ec33b09272 · 31 Oct 2026Report an issue or request a re-scan
Provenance
Who published it, and what the verdict is pinned to
- Publishercalesthio GitHub userOwner of the repository this skill is read from
- Source foldercalesthio/openmontage/.agents/skills/gsap-performanceThe exact folder we audited
- LicenceAGPL-3.0As the repository states it
- Commit pinned for this verdict13ec33b09272A new audit runs when the source changes
- Repository statusNot archivedLast push 2 days ago
- Sandboxed runNot runSkills are read, not executed; layer L4 is skipped
What it tells the agent
Full source on GitHub ↗Its description: Official GSAP skill for performance — prefer transforms, avoid layout thrashing, will-change, batching. Use when optimizing GSAP animations, reducing jank, or when the user asks about animation performance, FPS, or…
---
name: gsap-performance
description: Official GSAP skill for performance — prefer transforms, avoid layout thrashing, will-change, batching. Use when optimizing GSAP animations, reducing jank, or when the user asks about animation performance, FPS, or smooth 60fps.
license: MIT
---
# GSAP Performance
## When to Use This Skill
Apply when optimizing GSAP animations for smooth 60fps, reducing layout/paint cost, or when the user asks about performance, jank, or best practices for fast animations.
**Related skills:** Build animations with **gsap-core** (transforms, autoAlpha) and **gsap-timeline**; for ScrollTrigger performance see **gsap-scrolltrigger**.
## Prefer Transform and Opacity
Animating **transform** (`x`, `y`, `scaleX`, `scaleY`, `rotation`, `rotationX`, `rotationY`, `skewX`, `skewY`) and **opacity** keeps work on the compositor and avoids layout and most paint. Avoid animating layout-heavy properties when a transform can achieve the same effect.
- ✅ Prefer: **x**, **y**, **scale**, **rotation**, **opacity**.
- ❌ Avoid when possible: **width**, **height**, **top**, **left**, **margin**, **padding** (they trigger layout and can cause jank).
GSAP’s **x** and **y** use transforms (translate) by default; use them instead of **left**/**top** for movement.
## will-change
Use **will-change** in CSS on elements that will animate. It hints the browser to promote the layer.
```css
will-change: transform;
```
## Batch Reads and Writes
GSAP batches updates internally. When mixing GSAP with direct DOM reads/writes or layout-dependent code, avoid interleaving reads and writes in a way that causes repeated layout thrashing. Prefer doing all reads first, then all writes (or let GSAP handle the writes in one go).
## Many Elements (Stagger, Lists)
- Use **stagger** instead of many separate tweens with manual delays when the animation is the same; it’s more efficient.
- For long lists, consider **virtualization** or animating only visible items; avoid creating hundreds of simultaneous tweens if it causes jank.
- Reuse timelines where possible; avoid creating new timelines every frame.
## Frequently updated properties (e.g. mouse followers)
Prefer **gsap.quickTo()** for properties that are updated often (e.g. mouse-follower x/y). It reuses a single tween instead of creating new tweens on each update.
```javascript
let xTo = gsap.quickTo("#id", "x", { duration: 0.4, ease: "power3" }),
yTo = gsap.quickTo("#id", "y", { duration: 0.4, ease: "power3" });
document.querySelector("#container").addEventListener("mousemove", (e) => {
xTo(e.pageX);
yTo(e.pageY);
});
```
## ScrollTrigger and Performance
- **pin: true** promotes the pinned element; pin only what’s needed.
- **scrub** with a small value (e.g. `scrub: 1`) can reduce work during scroll; test on low-end devices.
- Call **ScrollTrigger.refresh()** only when layout actually changes (e.g. after content load), not on every resize; debounce when possible.
## Reduce Simultaneous Work
- Pause or kill off-screen or inactive animations when they’re not visible (e.g. when the user navigates away).
- Avoid animating huge numbers of properties on many elements at once; simplify or sequence if needed.
## Best practices
- ✅ Animate **transform** and **opacity**; use **will-change** in CSS only on elements that animate.
- ✅ Use **stagger** instead of many separate tweens with manual delays when the animation is the same.
- ✅ Use **gsap.quickTo()** for frequently updated properties (e.g. mouse followers).
- ✅ Clean up or kill off-screen animations; call **ScrollTrigger.refresh()** when layout changes, debounced when possible.
## Do Not
- ❌ Animate **width**/ **height**/ **top**/ **left** for movement when **x**/ **y**/ **scale** can achieve the same look.
- ❌ Set **will-change** or **force3D** on every element “just in case”; use for elements that are actually animating.
- ❌ Create hundreds of overlapping tweens or ScrollTriggers without testing on low-end devices.
- ❌ Ignore cleanup; stray tweens and ScrollTriggers keep running and can hurt performance and correctness.Excerpt, first 4,104 characters of SKILL.md, verbatim from the audited commit. It is text from someone else’s repository, quoted so you can judge it before your agent reads it.
Install
Pinned to the audited commit 13ec33b
git clone https://github.com/calesthio/openmontage git -C openmontage checkout 13ec33b09272
The author documents no install command, so this uses the repository directly. Our verdict covers commit 13ec33b09272 only.
Works in
The author has not said which agents this skill supports, and we have not tested it in any.
Audit history
Every audit, every source change
- ✓SAFE B 89 / 100
first audit · source
13ec33b09272
README badge
For maintainers · shows the latest audit
[](https://modelsatlas.com/skills/calesthio/gsap-performance/)
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Sources
- github.com/calesthio/openmontage/tree/main/.agents/skills/gsap-p — the audited source at commit 13ec33b09272 and every finding aboveObserved · 31 Oct 2026
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