Atlas / Skills / brycewang-stanford / Reinforcement Learning Guide

Reinforcement Learning GuideSAFE

skills/brycewang-stanford/reinforcement-learning-guide

🔬 A curated collection of 23,000+ agent skills for empirical research across 8 social science disciplines. | 精选 23,000+ AI Agent 技能库,覆盖8大社会科学学科的实证研究。CoPaper.AI 20分钟完成一篇可复现的规范实证论文,并支持用户上传 Skills。-- Maintained by CoPaper.AI from Stanford REAP.

Verdict
SAFE
Grade
B
Trust score
89 /100
Version
—
Hosts
1 documented
License
NOASSERTION
Stars
4,537
01

Overview

🔬 A curated collection of 23,000+ agent skills for empirical research across 8 social science disciplines. | 精选 23,000+ AI Agent 技能库,覆盖8大社会科学学科的实证研究。CoPaper.AI 20分钟完成一篇可复现的规范实证论文,并支持用户上传 Skills。-- Maintained by CoPaper.AI from Stanford REAP.

Read from source at commit e1ba289846fdOBSERVED · 2026-10-08
02

Host compatibility

What the documentation claims. We have not run a compatibility test.

HostStatusNotes
openclawmentioned
03

What it tells the agent

The instruction file, verbatim from the audited commit — this is the text the model reads, and the surface the audit's instruction layer examines. Quoted here so you can judge it without cloning anything.

---
name: reinforcement-learning-guide
description: "Reinforcement learning fundamentals, algorithms, and research"
metadata:
  openclaw:
    emoji: "🤖"
    category: "domains"
    subcategory: "ai-ml"
    keywords: ["reinforcement learning", "machine learning", "deep learning", "neural network"]
    source: "wentor-research-plugins"
---

# Reinforcement Learning Guide

Understand and implement reinforcement learning algorithms from tabular methods through deep RL, including policy gradients, actor-critic, and model-based approaches.

## RL Fundamentals

### The RL Framework

An agent interacts with an environment to maximize cumulative reward:

```
Agent                     Environment
  |                           |
  |--- action a_t ---------->|
  |                           |--- next state s_{t+1}
  |<-- reward r_t, state s_t |--- reward r_{t+1}
  |                           |
```

| Concept | Symbol | Definition |
|---------|--------|-----------|
| State | s | Observation of the environment |
| Action | a | Decision made by the agent |
| Reward | r | Scalar feedback signal |
| Policy | pi(a\|s) | Mapping from states to actions |
| Value function | V(s) | Expected cumulative reward from state s |
| Q-function | Q(s, a) | Expected cumulative reward from (s, a) |
| Discount factor | gamma | Weight of future vs. immediate rewards (0-1) |
| Return | G_t | Sum of discounted future rewards from time t |

### Key Equations

```
# Return (discounted cumulative reward)
G_t = r_t + gamma * r_{t+1} + gamma^2 * r_{t+2} + ...

# Bellman equation for V
V(s) = E[r + gamma * V(s') | s]

# Bellman equation for Q
Q(s, a) = E[r + gamma * max_a' Q(s', a') | s, a]

# Policy gradient theorem
gradient J(theta) = E[gradient log pi_theta(a|s) * Q(s, a)]
```

## Algorithm Taxonomy

| Category | Algorithm | Key Idea | On/Off Policy |
|----------|-----------|----------|--------------|
| **Value-based** | Q-Learning | Learn Q(s,a), act greedily | Off-policy |
| | DQN | Q-Learning + neural net + replay buffer | Off-policy |
| | Double DQN | Two networks to reduce overestimation | Off-policy |
| | Dueling DQN | Separate value and advantage streams | Off-policy |
| **Policy gradient** | REINFORCE | Monte Carlo policy gradient | On-policy |
| | PPO | Clipped surrogate objective | On-policy |
| | TRPO | Trust region constraint | On-policy |
| **Actor-Critic** | A2C/A3C | Advantage actor-critic (parallel) | On-policy |
| | SAC | Maximum entropy + off-policy AC | Off-policy |
| | TD3 | Twin delayed DDPG | Off-policy |
| **Model-based** | Dreamer | World model + imagination | On-policy |
| | MBPO | Model-based policy optimization | Off-policy |
| | MuZero | Learned model + planning (MCTS) | Off-policy |

## Implementation: DQN

```python
import torch
import torch.nn as nn
import torch.optim as optim
import numpy as np
from collections import deque
import random

class QNetwork(nn.Module):
    def __init__(self, state_dim, action_dim, hidden_dim=128):
        super().__init__()
        self.net = nn.Sequential(
            nn.Linear(state_dim, hidden_dim),
            nn.ReLU(),
            nn.Linear(hidden_dim, hidden_dim),
            nn.ReLU(),
            nn.Linear(hidden_dim, action_dim)
        )

    def forward(self, x):
        return self.net(x)

class DQNAgent:
    def __init__(self, state_dim, action_dim, lr=1e-3, gamma=0.99,
                 epsilon=1.0, epsilon_decay=0.995, epsilon_min=0.01,
                 buffer_size=10000, batch_size=64):
        self.action_dim = action_dim
        self.gamma = gamma
        self.epsilon = epsilon
        self.epsilon_decay = epsilon_decay
        self.epsilon_min = epsilon_min
        self.batch_size = batch_size

        self.q_network = QNetwork(state_dim, action_dim)
        self.target_network = QNetwork(state_dim, action_dim)
        self.target_network.load_state_dict(self.q_network.state_dict())
        self.optimizer = optim.Adam(self.q_network.parameters(), lr=lr)

        self.replay_buffer = deque(maxlen=buffer_size)

    def select_action(self, state):
        if random.random() < self.epsilon:
            return random.randint(0, self.action_dim - 1)
        with torch.no_grad():
            q_values = self.q_network(torch.FloatTensor(state))
            return q_values.argmax().item()

    def store_transition(self, state, action, reward, next_state, done):
        self.replay_buffer.append((state, action, reward, next_state, done))

    def train_step(self):
        if len(self.replay_buffer) < self.batch_size:
            return 0.0

        batch = random.sample(self.replay_buffer, self.batch_size)
        states, actions, rewards, next_states, dones = zip(*batch)

        states = torch.FloatTensor(np.array(states))
        actions = torch.LongTensor(actions)
        rewards = torch.FloatTensor(rewards)
        next_states = torch.FloatTensor(np.array(next_states))
        dones = torch.FloatTensor(dones)

        # Current Q values
        q_values = self.q_network(states).gather(1, actions.unsqueeze(1)).squeeze()

        # Target Q values (Double DQN variant)
        with torch.no_grad():
            best_actions = self.q_network(next_states).argmax(1)
            next_q = self.target_network(next_states).gather(1, best_actions.unsqueeze(1)).squeeze()
            targets = rewards + self.gamma * next_q * (1 - dones)

        loss = nn.MSELoss()(q_values, targets)
        self.optimizer.zero_grad()
        loss.backward()
        self.optimizer.step()

        self.epsilon = max(self.epsilon_min, self.epsilon * self.epsilon_decay)
        return loss.item()

    def update_target(self):
        self.target_network.load_state_dict(self.q_network.state_dict())
```

## Implementation: PPO

```python
class PPOAgent:
    def __init__(self, state_dim, action_dim, lr=3e-4, gamma=0.99,
                 lam=0.95, clip_ratio=0.2, epochs=10):
        self.gamma = gamma
        self.lam = lam
        self.clip_ratio = clip_ratio
        self.epochs = epochs

 
04

Trust audit

SAFEgrade B · trust 89/100 Nothing in the source contradicts what it says it does. Grade A is reserved for packages that have also passed the behavioural sandbox.

LayerWhat it checksResult
L0Provenance & inventoryPASS
L1Static analysis of the codeNA
L2Instruction surface (what it tells the agent)PASS
L3Class-specific surfacePASS
L4Behavioural (sandbox)SKIPPED

What the source does

Filesystem
none-observed
Network
none-observed
Shell
none-observed
Dependencies
pinned
Secrets in source
none-found

Findings (0)

No findings outside the package's declared scope.

Gates applied: no_behavioural_pass.

Audited 2026-10-08 · audit v0.4.1 · source sha e1ba289846fdfull audit observations/trust-audit/skill/brycewang-stanford__reinforcement-learning-guide.json · Report an issue / request a re-scan
05

Audit history

Every audit this skill has had.

DateSourceVerdictGradeScoreChange
2026-10-08e1ba289846fdSAFEB89first audit
06

Questions

What does the Reinforcement Learning Guide skill do?

🔬 A curated collection of 23,000+ agent skills for empirical research across 8 social science disciplines. | 精选 23,000+ AI Agent 技能库,覆盖8大社会科学学科的实证研究。CoPaper.AI 20分钟完成一篇可复现的规范实证论文,并支持用户上传 Skills。-- Maintained by CoPaper.AI from Stanford REAP.

Is Reinforcement Learning Guide safe to install?

The audit found nothing in the source that contradicts what it says it does, and graded it B (89/100). Grade A is held back for packages that have also passed a sandboxed behavioural run, which is why a clean skill reads B.

What can Reinforcement Learning Guide access on my machine?

The audit observed no filesystem, network or shell use at all in its source.

Which assistants does Reinforcement Learning Guide work with?

Its documentation mentions openclaw. That is what the text claims, not a compatibility test we ran.

How current is this page?

The grade is for one exact copy of the source (e1ba289846fd), read on 2026-10-08. The repository is watched, and a new audit runs when it changes — this is the first audit.

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