Reinforcement Learning GuideSAFE
🔬 A curated collection of 23,000+ agent skills for empirical research across 8 social science disciplines. | 精选 23,000+ AI Agent 技能库,覆盖8大社会科学学科的实证研究。CoPaper.AI 20分钟完成一篇可复现的规范实证论文,并支持用户上传 Skills。-- Maintained by CoPaper.AI from Stanford REAP.
Overview
🔬 A curated collection of 23,000+ agent skills for empirical research across 8 social science disciplines. | 精选 23,000+ AI Agent 技能库,覆盖8大社会科学学科的实证研究。CoPaper.AI 20分钟完成一篇可复现的规范实证论文,并支持用户上传 Skills。-- Maintained by CoPaper.AI from Stanford REAP.
e1ba289846fdOBSERVED · 2026-10-08Host compatibility
What the documentation claims. We have not run a compatibility test.
| Host | Status | Notes |
|---|---|---|
| openclaw | mentioned |
What it tells the agent
The instruction file, verbatim from the audited commit — this is the text the model reads, and the surface the audit's instruction layer examines. Quoted here so you can judge it without cloning anything.
---
name: reinforcement-learning-guide
description: "Reinforcement learning fundamentals, algorithms, and research"
metadata:
openclaw:
emoji: "🤖"
category: "domains"
subcategory: "ai-ml"
keywords: ["reinforcement learning", "machine learning", "deep learning", "neural network"]
source: "wentor-research-plugins"
---
# Reinforcement Learning Guide
Understand and implement reinforcement learning algorithms from tabular methods through deep RL, including policy gradients, actor-critic, and model-based approaches.
## RL Fundamentals
### The RL Framework
An agent interacts with an environment to maximize cumulative reward:
```
Agent Environment
| |
|--- action a_t ---------->|
| |--- next state s_{t+1}
|<-- reward r_t, state s_t |--- reward r_{t+1}
| |
```
| Concept | Symbol | Definition |
|---------|--------|-----------|
| State | s | Observation of the environment |
| Action | a | Decision made by the agent |
| Reward | r | Scalar feedback signal |
| Policy | pi(a\|s) | Mapping from states to actions |
| Value function | V(s) | Expected cumulative reward from state s |
| Q-function | Q(s, a) | Expected cumulative reward from (s, a) |
| Discount factor | gamma | Weight of future vs. immediate rewards (0-1) |
| Return | G_t | Sum of discounted future rewards from time t |
### Key Equations
```
# Return (discounted cumulative reward)
G_t = r_t + gamma * r_{t+1} + gamma^2 * r_{t+2} + ...
# Bellman equation for V
V(s) = E[r + gamma * V(s') | s]
# Bellman equation for Q
Q(s, a) = E[r + gamma * max_a' Q(s', a') | s, a]
# Policy gradient theorem
gradient J(theta) = E[gradient log pi_theta(a|s) * Q(s, a)]
```
## Algorithm Taxonomy
| Category | Algorithm | Key Idea | On/Off Policy |
|----------|-----------|----------|--------------|
| **Value-based** | Q-Learning | Learn Q(s,a), act greedily | Off-policy |
| | DQN | Q-Learning + neural net + replay buffer | Off-policy |
| | Double DQN | Two networks to reduce overestimation | Off-policy |
| | Dueling DQN | Separate value and advantage streams | Off-policy |
| **Policy gradient** | REINFORCE | Monte Carlo policy gradient | On-policy |
| | PPO | Clipped surrogate objective | On-policy |
| | TRPO | Trust region constraint | On-policy |
| **Actor-Critic** | A2C/A3C | Advantage actor-critic (parallel) | On-policy |
| | SAC | Maximum entropy + off-policy AC | Off-policy |
| | TD3 | Twin delayed DDPG | Off-policy |
| **Model-based** | Dreamer | World model + imagination | On-policy |
| | MBPO | Model-based policy optimization | Off-policy |
| | MuZero | Learned model + planning (MCTS) | Off-policy |
## Implementation: DQN
```python
import torch
import torch.nn as nn
import torch.optim as optim
import numpy as np
from collections import deque
import random
class QNetwork(nn.Module):
def __init__(self, state_dim, action_dim, hidden_dim=128):
super().__init__()
self.net = nn.Sequential(
nn.Linear(state_dim, hidden_dim),
nn.ReLU(),
nn.Linear(hidden_dim, hidden_dim),
nn.ReLU(),
nn.Linear(hidden_dim, action_dim)
)
def forward(self, x):
return self.net(x)
class DQNAgent:
def __init__(self, state_dim, action_dim, lr=1e-3, gamma=0.99,
epsilon=1.0, epsilon_decay=0.995, epsilon_min=0.01,
buffer_size=10000, batch_size=64):
self.action_dim = action_dim
self.gamma = gamma
self.epsilon = epsilon
self.epsilon_decay = epsilon_decay
self.epsilon_min = epsilon_min
self.batch_size = batch_size
self.q_network = QNetwork(state_dim, action_dim)
self.target_network = QNetwork(state_dim, action_dim)
self.target_network.load_state_dict(self.q_network.state_dict())
self.optimizer = optim.Adam(self.q_network.parameters(), lr=lr)
self.replay_buffer = deque(maxlen=buffer_size)
def select_action(self, state):
if random.random() < self.epsilon:
return random.randint(0, self.action_dim - 1)
with torch.no_grad():
q_values = self.q_network(torch.FloatTensor(state))
return q_values.argmax().item()
def store_transition(self, state, action, reward, next_state, done):
self.replay_buffer.append((state, action, reward, next_state, done))
def train_step(self):
if len(self.replay_buffer) < self.batch_size:
return 0.0
batch = random.sample(self.replay_buffer, self.batch_size)
states, actions, rewards, next_states, dones = zip(*batch)
states = torch.FloatTensor(np.array(states))
actions = torch.LongTensor(actions)
rewards = torch.FloatTensor(rewards)
next_states = torch.FloatTensor(np.array(next_states))
dones = torch.FloatTensor(dones)
# Current Q values
q_values = self.q_network(states).gather(1, actions.unsqueeze(1)).squeeze()
# Target Q values (Double DQN variant)
with torch.no_grad():
best_actions = self.q_network(next_states).argmax(1)
next_q = self.target_network(next_states).gather(1, best_actions.unsqueeze(1)).squeeze()
targets = rewards + self.gamma * next_q * (1 - dones)
loss = nn.MSELoss()(q_values, targets)
self.optimizer.zero_grad()
loss.backward()
self.optimizer.step()
self.epsilon = max(self.epsilon_min, self.epsilon * self.epsilon_decay)
return loss.item()
def update_target(self):
self.target_network.load_state_dict(self.q_network.state_dict())
```
## Implementation: PPO
```python
class PPOAgent:
def __init__(self, state_dim, action_dim, lr=3e-4, gamma=0.99,
lam=0.95, clip_ratio=0.2, epochs=10):
self.gamma = gamma
self.lam = lam
self.clip_ratio = clip_ratio
self.epochs = epochs
Trust audit
SAFEgrade B · trust 89/100 Nothing in the source contradicts what it says it does. Grade A is reserved for packages that have also passed the behavioural sandbox.
| Layer | What it checks | Result |
|---|---|---|
| L0 | Provenance & inventory | PASS |
| L1 | Static analysis of the code | NA |
| L2 | Instruction surface (what it tells the agent) | PASS |
| L3 | Class-specific surface | PASS |
| L4 | Behavioural (sandbox) | SKIPPED |
What the source does
- Filesystem
- none-observed
- Network
- none-observed
- Shell
- none-observed
- Dependencies
- pinned
- Secrets in source
- none-found
Findings (0)
No findings outside the package's declared scope.
Gates applied: no_behavioural_pass.
e1ba289846fdfull audit observations/trust-audit/skill/brycewang-stanford__reinforcement-learning-guide.json · Report an issue / request a re-scanAudit history
Every audit this skill has had.
| Date | Source | Verdict | Grade | Score | Change |
|---|---|---|---|---|---|
| 2026-10-08 | e1ba289846fd | SAFE | B | 89 | first audit |
Questions
What does the Reinforcement Learning Guide skill do?
🔬 A curated collection of 23,000+ agent skills for empirical research across 8 social science disciplines. | 精选 23,000+ AI Agent 技能库,覆盖8大社会科学学科的实证研究。CoPaper.AI 20分钟完成一篇可复现的规范实证论文,并支持用户上传 Skills。-- Maintained by CoPaper.AI from Stanford REAP.
Is Reinforcement Learning Guide safe to install?
The audit found nothing in the source that contradicts what it says it does, and graded it B (89/100). Grade A is held back for packages that have also passed a sandboxed behavioural run, which is why a clean skill reads B.
What can Reinforcement Learning Guide access on my machine?
The audit observed no filesystem, network or shell use at all in its source.
Which assistants does Reinforcement Learning Guide work with?
Its documentation mentions openclaw. That is what the text claims, not a compatibility test we ran.
How current is this page?
The grade is for one exact copy of the source (e1ba289846fd), read on 2026-10-08. The repository is watched, and a new audit runs when it changes — this is the first audit.