Agent skill · Audited from source
xcode-project-analyzer
skill · avdlee/xcode-build-optimization-agent-skillMIT licenceAudited 26 Oct 2026 · source cf7e2fea0edf
Is it safe? Yes — SAFE, grade B (89/100). We read this skill's source at commit cf7e2fea0edf and found no filesystem, network or shell access and no hard-coded secrets. What it does: Audit Xcode project configuration, build settings, scheme behavior, and script phases to find build-time improvements with explicit approval gates. Use when a developer wants project-level build analysis, slow…
Cite
Cite this page
ModelsAtlas. “xcode-project-analyzer (avdlee/xcode-build-optimization-agent-skill)”. Retrieved 26 Oct 2026. https://modelsatlas.com/skills/avdlee/xcode-project-analyzer
Trust audit
Audit 0.4.1 · source read 26 Oct 2026
SAFE means nothing in the source contradicts what the skill says it does. Grade B is shared by 13,985 of 14,816 audited skills.
What the source does
- FilesystemNone observedNo reads or writes in the source
- NetworkNone observedNo outbound calls in the source
- ShellNone observedNo commands run in the source
- DependenciesPinnedNothing floats
- SecretsNone foundNo keys in source
Five audit layers
| Layer | What we check | Result | Findings |
|---|---|---|---|
L0 Provenance | Repo owner, licence, archive status, activity | PASS | 0 |
L1 Static source | Secrets, path traversal, supply chain, hidden code | NA | 0 |
L2 Instructions | Prompt injection, authority framing, hidden directives | PASS | 0 |
L3 Inventory | The files and declarations match the source | PASS | 0 |
L4 Sandbox | Run in isolation and watch behaviour | SKIPPED why | 0 |
Gates applied: no behavioural pass.
Findings (0)
No findings at any severity. We re-audit when the source changes.
Audit 0.4.1 · source sha cf7e2fea0edf · 26 Oct 2026Report an issue or request a re-scan
Provenance
Who published it, and what the verdict is pinned to
- Publisheravdlee GitHub userOwner of the repository this skill is read from
- Source folderavdlee/xcode-build-optimization-agent-skill/skills/xcode-project-analyzerThe exact folder we audited
- LicenceMITAs the repository states it
- Commit pinned for this verdictcf7e2fea0edfA new audit runs when the source changes
- Repository statusNot archivedLast push 41 days ago
- Sandboxed runNot runSkills are read, not executed; layer L4 is skipped
What it tells the agent
Full source on GitHub ↗Its description: Audit Xcode project configuration, build settings, scheme behavior, and script phases to find build-time improvements with explicit approval gates. Use when a developer wants project-level build analysis, slow…
--- name: xcode-project-analyzer description: Audit Xcode project configuration, build settings, scheme behavior, and script phases to find build-time improvements with explicit approval gates. Use when a developer wants project-level build analysis, slow incremental builds, guidance on target dependencies, build settings review, run script phase analysis, parallelization improvements, or module-map and DEFINES_MODULE configuration. --- # Xcode Project Analyzer Use this skill for project- and target-level build inefficiencies that are unlikely to be solved by source edits alone. ## Core Rules - Recommendation-first by default. - Require explicit approval before changing project files, schemes, or build settings. - Prefer measured findings tied to timing summaries, build logs, or project configuration evidence. - Distinguish debug-only pain from release-only pain. ## What To Review - scheme build order and target dependencies - debug vs release build settings against the [build settings best practices](references/build-settings-best-practices.md) - run script phases and dependency-analysis settings - derived-data churn or obviously invalidating custom steps - opportunities for parallelization - explicit module dependency settings and module-map readiness - "Planning Swift module" time in the Build Timing Summary -- if it dominates incremental builds, suspect unexpected input modification or macro-related invalidation - asset catalog compilation time, especially in targets with large or numerous catalogs - `ExtractAppIntentsMetadata` time in the Build Timing Summary -- if this phase consumes significant time, record it as `xcode-behavior` (report the cost and impact, but do not suggest a repo-local optimization unless there is explicit Apple guidance) - zero-change build overhead -- if a no-op rebuild exceeds a few seconds, investigate fixed-cost phases (script execution, codesign, validation, CopySwiftLibs) - CocoaPods usage -- if a `Podfile` or `Pods.xcodeproj` exists, CocoaPods is deprecated; recommend migrating to SPM and do not attempt CocoaPods-specific optimizations (see [project-audit-checks.md](references/project-audit-checks.md)) - Task Backtraces (Xcode 16.4+: Scheme Editor > Build > Build Debugging) to diagnose why tasks re-run unexpectedly in incremental builds ## Build Settings Best Practices Audit Every project audit should include a build settings checklist comparing the project's Debug and Release configurations against the recommended values in [build-settings-best-practices.md](references/build-settings-best-practices.md). Present results using checkmark/cross indicators (`[x]`/`[ ]`). The scope is strictly build performance -- do not flag language-migration settings like `SWIFT_STRICT_CONCURRENCY` or `SWIFT_UPCOMING_FEATURE_*`. ## Apple-Derived Checks Review these items in every audit: - target dependencies are accurate and not missing or inflated - schemes build in `Dependency Order` - run scripts declare inputs and outputs - `.xcfilelist` files are used when scripts have many inputs or outputs - `DEFINES_MODULE` is enabled where custom frameworks or libraries should expose module maps - headers are self-contained enough for module-map use - explicit module dependency settings are consistent for targets that should share modules ## Typical Wins - skip debug-time scripts that only matter in release - add missing script guards or dependency-analysis metadata - remove accidental serial bottlenecks in schemes - align build settings that cause unnecessary module variants - fix stale project structure that forces broader rebuilds than necessary - identify linters or formatters that touch file timestamps without changing content, silently invalidating build inputs and forcing module replanning - split large asset catalogs into separate resource bundles across targets to parallelize compilation - use Task Backtraces to pinpoint the exact input change that triggers unnecessary incremental work ## Reporting Format For each issue, include: - evidence - likely scope - why it affects clean builds, incremental builds, or both - estimated impact - approval requirement If the evidence points to package graph or build plugins, hand off to [`spm-build-analysis`](../spm-build-analysis/SKILL.md) by reading its SKILL.md and applying its workflow to the same project context. ## Additional Resources - For the detailed audit checklist, see [references/project-audit-checks.md](references/project-audit-checks.md) - For build settings best practices, see [references/build-settings-best-practices.md](references/build-settings-best-practices.md) - For the shared recommendation structure, see [references/recommendation-format.md](references/recommendation-format.md) - For Apple-aligned source summaries, see [references/build-optimization-sources.md](references/build-optimization-sources.md)
Excerpt, first 4,889 characters of SKILL.md, verbatim from the audited commit. It is text from someone else’s repository, quoted so you can judge it before your agent reads it.
Install
Pinned to the audited commit cf7e2fe
git clone https://github.com/avdlee/xcode-build-optimization-agent-skill git -C xcode-build-optimization-agent-skill checkout cf7e2fea0edf
The author documents no install command, so this uses the repository directly. Our verdict covers commit cf7e2fea0edf only.
Works in
The author has not said which agents this skill supports, and we have not tested it in any.
Audit history
Every audit, every source change
- ✓SAFE B 89 / 100
first audit · source
cf7e2fea0edf
README badge
For maintainers · shows the latest audit
[](https://modelsatlas.com/skills/avdlee/xcode-project-analyzer/)
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Questions about xcode-project-analyzer
What does the xcode-project-analyzer skill do?
Is xcode-project-analyzer safe to install?
What can xcode-project-analyzer access on my machine?
How current is this page?
Sources
- github.com/avdlee/xcode-build-optimization-agent-skill/tree/main — the audited source at commit cf7e2fea0edf and every finding aboveObserved · 26 Oct 2026
Spotted something wrong? Report a correction · Methodology
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Opens with this page as the source. We add nothing else to the prompt.
- What does the xcode-project-analyzer skill do?
- Is xcode-project-analyzer safe to install?
- What can xcode-project-analyzer access on my machine?