Agent skill · Audited from source
design-audit
skill · athevon/genjutsuNOASSERTION licenceAudited 26 Oct 2026 · source 7196f765fc11
Is it safe? Yes — SAFE, grade B (89/100). We read this skill's source at commit 7196f765fc11 and found no filesystem, network or shell access and no hard-coded secrets. What it does: Design audit checklist - motion gaps, accessibility, color consistency, responsive, performance.
Cite
Cite this page
ModelsAtlas. “design-audit (athevon/genjutsu)”. Retrieved 26 Oct 2026. https://modelsatlas.com/skills/athevon/design-audit
Trust audit
Audit 0.4.1 · source read 26 Oct 2026
SAFE means nothing in the source contradicts what the skill says it does. Grade B is shared by 16,667 of 17,602 audited skills.
What the source does
- FilesystemNone observedNo reads or writes in the source
- NetworkNone observedNo outbound calls in the source
- ShellNone observedNo commands run in the source
- DependenciesPinnedNothing floats
- SecretsNone foundNo keys in source
Five audit layers
| Layer | What we check | Result | Findings |
|---|---|---|---|
L0 Provenance | Repo owner, licence, archive status, activity | PASS | 0 |
L1 Static source | Secrets, path traversal, supply chain, hidden code | PASS | 0 |
L2 Instructions | Prompt injection, authority framing, hidden directives | PASS | 0 |
L3 Inventory | The files and declarations match the source | PASS | 0 |
L4 Sandbox | Run in isolation and watch behaviour | SKIPPED why | 0 |
Gates applied: no behavioural pass.
Findings (0)
No findings at any severity. We re-audit when the source changes.
Audit 0.4.1 · source sha 7196f765fc11 · 26 Oct 2026Report an issue or request a re-scan
Provenance
Who published it, and what the verdict is pinned to
- Publisherathevon GitHub userOwner of the repository this skill is read from
- Source folderathevon/genjutsu/skills/_jutsu/design-auditThe exact folder we audited
- LicenceNOASSERTIONAs the repository states it
- Commit pinned for this verdict7196f765fc11A new audit runs when the source changes
- Repository statusNot archivedLast push 20 days ago
- Sandboxed runNot runSkills are read, not executed; layer L4 is skipped
What it tells the agent
Full source on GitHub ↗Its description: Design audit checklist - motion gaps, accessibility, color consistency, responsive, performance.
--- name: design-audit description: "Design audit checklist - motion gaps, accessibility, color consistency, responsive, performance." metadata: internal: true --- > **Version-sensitive.** Every API name, SDK gate and browser-support claim below was > verified on **2026-09-08** against primary sources. What against, and when, is in > `_jutsu/VERSIONS.md`. If that date is old, re-verify before acting on a version number. # Design Audit > The final checkpoint. Loaded by `/genjutsu:paint` at the end of the pipeline. > Scans the codebase for motion gaps, a11y violations, perf issues, and inconsistencies. --- ## The static pass **Run the script. Do not hand-write the greps.** ```bash python3 "$SKILL_BASE/design-audit/scripts/audit.py" . ``` Add `--json` if you want to post-process it. `--only <check-id>` runs one check, `--group tells` or `--group hygiene` runs one group. It reports three things, and the distinction between the last two is the whole reason it exists: - **findings** - the check ran and found something. Every finding carries `file:line` and the matched text, so you report the evidence rather than a verdict. - **clean** - the check ran against real files and found nothing. - **not applicable** - there were no files of that type, so the check did not run. **Report these as not checked. Never as passing.** These greps used to live in this file, anchored on `src/`. A default Next.js app-router or Nuxt 3 project has no `src/`, so they matched nothing, and the pipeline read the empty output as a clean bill of health and said so to the user right before delivery. The script detects its roots, skips `node_modules` and build output, covers `.vue` / `.svelte` / `.astro` alongside JSX and CSS, and has a test per check asserting that the check can still fire. **Tells are reported apart.** The script also runs the `tells` group: eighteen checks for defaults a model reaches for when nothing asked for them, such as a numbered eyebrow, a weather strip, three equal cards or a U+2014 (em dash) in the copy. Most read the displayed text of the markup (text between tags, `alt`, `title`, `aria-label`, `placeholder`), never class names or style objects, so `width: "100%"` is never taken for a claim of perfection. Five read the source instead, because their tell is a class or a CSS rule: gradient text, glass, glow, blobs and perpetual motion. Copy held in JavaScript data (an array of features, a content file) is not displayed text to the script: read it by hand. They land in their own section, "Tells - confront each with the thesis before counting it", always at `nice-to-have`, and the script never counts one as a problem, because it cannot read the thesis. You confront each one: - the validated thesis names the pattern (it says the studio works across Paris and Tokyo, and the header shows both clocks): list it as **allowed by the thesis**, with the sentence quoted; - it does not: the tell is a problem, and it counts with the other problems. A mood word names nothing. "Editorial" or "agency" does not allow a numbered eyebrow; most tells are exactly the clichés those words summon. When the `tells` module was loaded, its rules decide. The inventory also lists colours, radii and font families next to durations and easings, each value with up to five `file:line` locations. No verdict there: compare them with the tokens and the thesis. **Contrast is not in the script.** Compute it yourself from the token values you emitted, and report the pair with the ratio: `#831843 on #FDF2F8 = 9.4:1`. 4.5:1 for body text, 3:1 for large text and UI boundaries. A swatch you looked at is not a measurement. **If `python3` is unavailable**, say so in one line and fall back to reading the components you touched, in this order: reduced-motion guard, exit animations, layout-property animations, focus visibility, click handlers on non-interactive elements. Report it as a partial audit, and say which checks you could not run. --- ## Stack-specific audit Pick the subsection matching the project stack. ### Compose (Android / Multiplatform) - [ ] Run **Layout Inspector** (Android Studio): inspect recompositions, identify components recomposing on every state change. - [ ] Run **Macrobenchmark** (`androidx.benchmark.macro`): measure frame timing on a real device under representative scrolling / animation load. Target: <16.67ms per frame at 60fps, <8.33ms at 120fps. - [ ] Inspect **recomposition counts**: Layout Inspector > Component Tree > View Options > **Show Recomposition Counts** (API 29+, Compose 1.2+). Reset the counters before each interaction so the numbers mean something. There is no `Modifier.recomposeHighlighter` in androidx - it is a sample you vendor into a debug source set. - [ ] Generate **Baseline Profiles** (`BaselineProfileGenerator`) for production builds. - [ ] Verify `Modifier.semantics` is set on custom components (TalkBack support). ### SwiftUI (iOS / macOS) - [ ] Run **Instruments Time Profiler**: identify hot paths during animation (target: zero frames over 16.67ms). - [ ] Run **Instruments Hitches Instrument** (iOS 14+): detects dropped frames and stalls. - [ ] Run **Instruments GPU Frame Capture** for Metal shaders: verify shader compile time, GPU vs CPU bottleneck. - [ ] Verify `.accessibilityLabel` / `.accessibilityHint` on every interactive view. - [ ] Test with Dynamic Type at 200% size (`Environment Overrides` in Xcode). - [ ] Test with Reduce Motion ON. ### Web - [ ] Existing checklist above (Lighthouse, Chrome DevTools Performance, etc.). --- ## Output Format Structure findings by severity: ### Critical (must fix before ship) - Missing `prefers-reduced-motion` handling - Clickable divs without keyboard support - `outline: none` without `:focus-visible` replacement - Animating layout properties (width/height/top/left) ### Important (fix in current sprint) - Conditional renders without `AnimatePresence` - Hover states without transition - Missing `aria-hidden` on
Excerpt, first 6,000 characters of SKILL.md, verbatim from the audited commit. It is text from someone else’s repository, quoted so you can judge it before your agent reads it.
Install
Pinned to the audited commit 7196f76
git clone https://github.com/athevon/genjutsu git -C genjutsu checkout 7196f765fc11
The author documents no install command, so this uses the repository directly. Our verdict covers commit 7196f765fc11 only.
Works in
The author has not said which agents this skill supports, and we have not tested it in any.
Audit history
Every audit, every source change
- ✓SAFE B 89 / 100
first audit · source
7196f765fc11
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Questions about design-audit
What does the design-audit skill do?
Is design-audit safe to install?
What can design-audit access on my machine?
How current is this page?
Sources
- github.com/athevon/genjutsu/tree/main/skills/_jutsu/design-audit — the audited source at commit 7196f765fc11 and every finding aboveObserved · 26 Oct 2026
Spotted something wrong? Report a correction · Methodology
Keep going in your AI
Opens with this page as the source. We add nothing else to the prompt.
- What does the design-audit skill do?
- Is design-audit safe to install?
- What can design-audit access on my machine?