Game Asset GeneratorSAFE
An MCP server for creating 2D/3D game assets from text using Hugging Face AI models.
Overview
From the repository's own README, as read at the audited commit. Badges and raw HTML are left out.
Game Asset Generator using MCP and Hugging Face Spaces
This project is an innovative tool that simplifies game asset creation by leveraging AI-powered generation. Whether you're a game developer seeking rapid prototypes or an AI enthusiast exploring generative models, this tool enables you to create 2D and 3D game assets from text prompts effortlessly. It integrates AI models from Hugging Face Spaces—powered by "gokaygokay/Flux-2D-Game-Assets-LoRA", "gokaygokay/Flux-Game-Assets-LoRA-v2", and one of three 3D model generation spaces (InstantMesh, Hunyuan3D-2, or Hunyuan3D-2mini-Turbo, which you must duplicate to your account)—and uses the Model Context Protocol (MCP) for seamless interaction with AI assistants like Claude Desktop.
Table of Contents
- Project Overview
- Features
- How It Works
- Prerequisites
- Installation
- Usage
- Configuration
- File Management
- MCP Integration
- Troubleshooting
- Advanced
- Contributing
- License
Project Overview
The Game Asset Generator (version 0.3.0) har
e0617d99f781OBSERVED · 2026-10-07Connect
Built from this server's own package name, version and transport as found in its source — not copied from anyone's documentation, so it cannot drift against a page we do not control. Replace the environment placeholders with a token scoped to the least it needs.
claude mcp add game-asset-mcp --env HF_TOKEN=${HF_TOKEN} -- npx -y [email protected]{
"mcpServers": {
"game-asset-mcp": {
"command": "npx",
"args": [
"-y",
"[email protected]"
],
"env": {
"HF_TOKEN": "${HF_TOKEN}"
}
}
}
}Exposed tools (5)
5 read · 0 write · 0 destructive.
| Tool | Risk | Description |
|---|---|---|
generate_2d_asset | read | Generate a 2D game asset (e.g., pixel art sprite) from a text prompt. |
generate_2d_sprite | read | Generate a 2D sprite from a description |
generate_3d_asset | read | Generate a 3D game asset (e.g., OBJ model) from a text prompt. |
generate_3d_model | read | Generate a 3D model from a description |
prompt | read | Sprite description |
Trust audit
SAFEgrade B · trust 89/100 Nothing in the source contradicts what it says it does. Grade A is reserved for packages that have also passed the behavioural sandbox.
| Layer | What it checks | Result |
|---|---|---|
| L0 | Provenance & inventory | PASS |
| L1 | Static analysis of the code | PASS |
| L2 | Instruction surface (what it tells the agent) | PASS |
| L3 | Class-specific surface | PASS |
| L4 | Behavioural (sandbox) | SKIPPED |
What the source does
- Filesystem
- none-observed
- Network
- declared (5 observation(s))
- Shell
- none-observed
- Dependencies
- not all pinned
- Secrets in source
- none-found
Findings (1)
@gradio/client, @huggingface/inference, @modelcontextprotocol/sdk, canvas, dotenv, express, sharp, zod
Gates applied: no_behavioural_pass.
e0617d99f781full audit observations/trust-audit/mcp-server/mubarakhalketbi__game-asset-generator.json · Report an issue / request a re-scanAudit history
Every audit this server has had. A grade with a past is a grade somebody is still checking.
| Date | Source | Verdict | Grade | Score | Change |
|---|---|---|---|---|---|
| 2026-10-07 | e0617d99f781 | SAFE | B | 89 | first audit |
Questions
What is the Game Asset Generator MCP server?
An MCP server for creating 2D/3D game assets from text using Hugging Face AI models.
What tools does Game Asset Generator expose?
5 in total: 5 read-only, 0 that write, and 0 that can delete or overwrite. Every one is listed on this page with its risk.
Is Game Asset Generator safe to connect to an agent?
The audit found nothing in the source that contradicts what it says it does, and graded it B (89/100). Grade A is held back for packages that have also passed a sandboxed behavioural run, which is why a clean server reads B.
What credentials does Game Asset Generator need?
It reads HF_TOKEN from the environment. Give it a token scoped to the least it needs — an agent that can be talked into calling a tool can be talked into calling it with your credentials.
How does Game Asset Generator run?
It speaks sse and stdio, so it runs as a local process your client starts. It is published on npm as game-asset-mcp at 0.3.0.
How current is this page?
The grade is for one exact copy of the source (e0617d99f781), read on 2026-10-07. The repository is watched and re-audited when it changes.