Atlas / MCP servers / coding-solo / Godot MCP

Godot MCPSAFE

mcp/coding-solo/godot-mcp

MCP server for interfacing with Godot game engine. Provides tools for launching the editor, running projects, and capturing debug output.

Verdict
SAFE
Grade
B
Trust score
89 /100
Exposed tools
14 8r · 6w · 0d
Transport
stdio
License
MIT
Stars
6,021
01

Overview

From the repository's own README, as read at the audited commit. Badges and raw HTML are left out.

[](https://github.com/sponsors/Coding-Solo)

[](https://modelcontextprotocol.io/introduction) [](https://godotengine.org) [](https://nodejs.org/en/download/) [](https://www.typescriptlang.org/)

[](https://github.com/Coding-Solo/godot-mcp/commits/main) [](https://github.com/Coding-Solo/godot-mcp/stargazers) [](https://github.com/Coding-Solo/godot-mcp/network/members) [](https://opensource.org/licenses/MIT)

(((((((             (((((((
(((((((((((           (((((((((((
(((((((((((((       (((((((((((((
(((((((((((((((((((((((((((((((((
(((((((((((((((((((((((((((((((((
(((((      (((((((((((((((((((((((((((((((((((((((((      (((((
(((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((
((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((
((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((
(((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((
(((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((
(((((((((((@@@@@@@((((((((((((
Read from source at commit bd572acb8534OBSERVED · 2026-10-12
02

Connect

Built from this server's own package name, version and transport as found in its source — not copied from anyone's documentation, so it cannot drift against a page we do not control.

claude-code
claude mcp add godot-mcp -- npx -y [email protected]
claude-desktop
{
  "mcpServers": {
    "godot-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "[email protected]"
      ]
    }
  }
}
03

Exposed tools (14)

8 read · 6 write · 0 destructive.

ToolRiskDescription
add_nodewriteAdd a node to an existing scene
create_scenewriteCreate a new Godot scene file
export_mesh_libraryreadExport a scene as a MeshLibrary resource
get_debug_outputreadGet the current debug output and errors
get_godot_versionreadGet the installed Godot version
get_project_inforeadRetrieve metadata about a Godot project
get_uidreadGet the UID for a specific file in a Godot project (for Godot 4.4+)
launch_editorreadLaunch Godot editor for a specific project
list_projectsreadList Godot projects in a directory
load_spritereadLoad a sprite into a Sprite2D node
run_projectwriteRun the Godot project and capture output
save_scenewriteSave changes to a scene file
stop_projectwriteStop the currently running Godot project
update_project_uidswriteUpdate UID references in a Godot project by resaving resources (for Godot 4.4+)
04

Trust audit

SAFEgrade B · trust 89/100 Nothing in the source contradicts what it says it does. Grade A is reserved for packages that have also passed the behavioural sandbox.

LayerWhat it checksResult
L0Provenance & inventoryPASS
L1Static analysis of the codePASS
L2Instruction surface (what it tells the agent)PASS
L3Class-specific surfacePASS
L4Behavioural (sandbox)SKIPPED

What the source does

Filesystem
declared (1 observation(s))
Network
none-observed
Shell
none-observed
Dependencies
not all pinned
Secrets in source
none-found

Findings (1)

LOWSupply chain · supply.unpinned · CWE-829, CWE-1357
package.json
axios, fs-extra, @types/node, typescript
Why it matters. 4 dependency range(s) float
Fix. pin exact versions or ship a lockfile

Gates applied: no_behavioural_pass.

Audited 2026-10-12 · audit v0.4.1 · source sha bd572acb8534full audit observations/trust-audit/mcp-server/coding-solo__godot-mcp.json · Report an issue / request a re-scan
05

Audit history

Every audit this server has had. A grade with a past is a grade somebody is still checking.

DateSourceVerdictGradeScoreChange
2026-10-12bd572acb8534SAFEB89first audit
06

Questions

What is the @coding-solo/godot-mcp MCP server?

MCP server for interfacing with Godot game engine. Provides tools for launching the editor, running projects, and capturing debug output.

What tools does @coding-solo/godot-mcp expose?

14 in total: 8 read-only, 6 that write, and 0 that can delete or overwrite. Every one is listed on this page with its risk.

Is @coding-solo/godot-mcp safe to connect to an agent?

The audit found nothing in the source that contradicts what it says it does, and graded it B (89/100). Grade A is held back for packages that have also passed a sandboxed behavioural run, which is why a clean server reads B.

What credentials does @coding-solo/godot-mcp need?

No credential environment variables were found in its source, so it appears to need none.

How does @coding-solo/godot-mcp run?

It speaks stdio, so it runs as a local process your client starts. It is published on npm as godot-mcp at 0.1.1.

How current is this page?

The grade is for one exact copy of the source (bd572acb8534), read on 2026-10-12. The repository is watched and re-audited when it changes.

Advertisement