Godot MCPSAFE
MCP server for interfacing with Godot game engine. Provides tools for launching the editor, running projects, and capturing debug output.
Overview
From the repository's own README, as read at the audited commit. Badges and raw HTML are left out.
[](https://github.com/sponsors/Coding-Solo)
[](https://modelcontextprotocol.io/introduction) [](https://godotengine.org) [](https://nodejs.org/en/download/) [](https://www.typescriptlang.org/)
[](https://github.com/Coding-Solo/godot-mcp/commits/main) [](https://github.com/Coding-Solo/godot-mcp/stargazers) [](https://github.com/Coding-Solo/godot-mcp/network/members) [](https://opensource.org/licenses/MIT)
((((((( ((((((( ((((((((((( ((((((((((( ((((((((((((( ((((((((((((( ((((((((((((((((((((((((((((((((( ((((((((((((((((((((((((((((((((( ((((( ((((((((((((((((((((((((((((((((((((((((( ((((( ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((( (((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((( (((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((( ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((( ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((( (((((((((((@@@@@@@((((((((((((
bd572acb8534OBSERVED · 2026-10-12Connect
Built from this server's own package name, version and transport as found in its source — not copied from anyone's documentation, so it cannot drift against a page we do not control.
claude mcp add godot-mcp -- npx -y [email protected]
{
"mcpServers": {
"godot-mcp": {
"command": "npx",
"args": [
"-y",
"[email protected]"
]
}
}
}Exposed tools (14)
8 read · 6 write · 0 destructive.
| Tool | Risk | Description |
|---|---|---|
add_node | write | Add a node to an existing scene |
create_scene | write | Create a new Godot scene file |
export_mesh_library | read | Export a scene as a MeshLibrary resource |
get_debug_output | read | Get the current debug output and errors |
get_godot_version | read | Get the installed Godot version |
get_project_info | read | Retrieve metadata about a Godot project |
get_uid | read | Get the UID for a specific file in a Godot project (for Godot 4.4+) |
launch_editor | read | Launch Godot editor for a specific project |
list_projects | read | List Godot projects in a directory |
load_sprite | read | Load a sprite into a Sprite2D node |
run_project | write | Run the Godot project and capture output |
save_scene | write | Save changes to a scene file |
stop_project | write | Stop the currently running Godot project |
update_project_uids | write | Update UID references in a Godot project by resaving resources (for Godot 4.4+) |
Trust audit
SAFEgrade B · trust 89/100 Nothing in the source contradicts what it says it does. Grade A is reserved for packages that have also passed the behavioural sandbox.
| Layer | What it checks | Result |
|---|---|---|
| L0 | Provenance & inventory | PASS |
| L1 | Static analysis of the code | PASS |
| L2 | Instruction surface (what it tells the agent) | PASS |
| L3 | Class-specific surface | PASS |
| L4 | Behavioural (sandbox) | SKIPPED |
What the source does
- Filesystem
- declared (1 observation(s))
- Network
- none-observed
- Shell
- none-observed
- Dependencies
- not all pinned
- Secrets in source
- none-found
Findings (1)
axios, fs-extra, @types/node, typescript
Gates applied: no_behavioural_pass.
bd572acb8534full audit observations/trust-audit/mcp-server/coding-solo__godot-mcp.json · Report an issue / request a re-scanAudit history
Every audit this server has had. A grade with a past is a grade somebody is still checking.
| Date | Source | Verdict | Grade | Score | Change |
|---|---|---|---|---|---|
| 2026-10-12 | bd572acb8534 | SAFE | B | 89 | first audit |
Questions
What is the @coding-solo/godot-mcp MCP server?
MCP server for interfacing with Godot game engine. Provides tools for launching the editor, running projects, and capturing debug output.
What tools does @coding-solo/godot-mcp expose?
14 in total: 8 read-only, 6 that write, and 0 that can delete or overwrite. Every one is listed on this page with its risk.
Is @coding-solo/godot-mcp safe to connect to an agent?
The audit found nothing in the source that contradicts what it says it does, and graded it B (89/100). Grade A is held back for packages that have also passed a sandboxed behavioural run, which is why a clean server reads B.
What credentials does @coding-solo/godot-mcp need?
No credential environment variables were found in its source, so it appears to need none.
How does @coding-solo/godot-mcp run?
It speaks stdio, so it runs as a local process your client starts. It is published on npm as godot-mcp at 0.1.1.
How current is this page?
The grade is for one exact copy of the source (bd572acb8534), read on 2026-10-12. The repository is watched and re-audited when it changes.